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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "ozone_platform_qt.h"
#if defined(USE_OZONE)
#include "ui/base/ime/input_method.h"
#include "ui/display/types/native_display_delegate.h"
#include "ui/ozone/common/stub_client_native_pixmap_factory.h"
#include "ui/ozone/common/stub_overlay_manager.h"
#include "ui/ozone/public/cursor_factory_ozone.h"
#include "ui/ozone/public/gpu_platform_support_host.h"
#include "ui/ozone/public/input_controller.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/platform_screen.h"
#include "ui/ozone/public/system_input_injector.h"
#include "ui/platform_window/platform_window_delegate.h"
#include "ui/platform_window/platform_window_init_properties.h"
#include "surface_factory_qt.h"
#include "platform_window_qt.h"
namespace ui {
namespace {
class OzonePlatformQt : public OzonePlatform {
public:
OzonePlatformQt();
~OzonePlatformQt() override;
ui::SurfaceFactoryOzone* GetSurfaceFactoryOzone() override;
ui::CursorFactoryOzone* GetCursorFactoryOzone() override;
GpuPlatformSupportHost* GetGpuPlatformSupportHost() override;
std::unique_ptr<PlatformWindow> CreatePlatformWindow(PlatformWindowDelegate* delegate, PlatformWindowInitProperties properties) override;
std::unique_ptr<display::NativeDisplayDelegate> CreateNativeDisplayDelegate() override;
ui::InputController* GetInputController() override;
std::unique_ptr<ui::SystemInputInjector> CreateSystemInputInjector() override;
ui::OverlayManagerOzone* GetOverlayManager() override;
std::unique_ptr<InputMethod> CreateInputMethod(internal::InputMethodDelegate *delegate) override;
std::unique_ptr<ui::PlatformScreen> CreateScreen() override { return nullptr; }
private:
void InitializeUI(const ui::OzonePlatform::InitParams &) override;
void InitializeGPU(const ui::OzonePlatform::InitParams &) override;
std::unique_ptr<QtWebEngineCore::SurfaceFactoryQt> surface_factory_ozone_;
std::unique_ptr<CursorFactoryOzone> cursor_factory_ozone_;
std::unique_ptr<GpuPlatformSupportHost> gpu_platform_support_host_;
std::unique_ptr<InputController> input_controller_;
std::unique_ptr<OverlayManagerOzone> overlay_manager_;
DISALLOW_COPY_AND_ASSIGN(OzonePlatformQt);
};
OzonePlatformQt::OzonePlatformQt() {}
OzonePlatformQt::~OzonePlatformQt() {}
ui::SurfaceFactoryOzone* OzonePlatformQt::GetSurfaceFactoryOzone()
{
return surface_factory_ozone_.get();
}
ui::CursorFactoryOzone* OzonePlatformQt::GetCursorFactoryOzone()
{
return cursor_factory_ozone_.get();
}
GpuPlatformSupportHost* OzonePlatformQt::GetGpuPlatformSupportHost()
{
return gpu_platform_support_host_.get();
}
std::unique_ptr<PlatformWindow> OzonePlatformQt::CreatePlatformWindow(PlatformWindowDelegate* delegate, PlatformWindowInitProperties properties)
{
return base::WrapUnique(new PlatformWindowQt(delegate, properties.bounds));
}
ui::InputController* OzonePlatformQt::GetInputController()
{
return input_controller_.get();
}
std::unique_ptr<ui::SystemInputInjector> OzonePlatformQt::CreateSystemInputInjector()
{
return nullptr; // no input injection support.
}
ui::OverlayManagerOzone* OzonePlatformQt::GetOverlayManager()
{
return overlay_manager_.get();
}
std::unique_ptr<display::NativeDisplayDelegate> OzonePlatformQt::CreateNativeDisplayDelegate()
{
NOTREACHED();
return nullptr;
}
void OzonePlatformQt::InitializeUI(const ui::OzonePlatform::InitParams &)
{
overlay_manager_.reset(new StubOverlayManager());
cursor_factory_ozone_.reset(new CursorFactoryOzone());
gpu_platform_support_host_.reset(ui::CreateStubGpuPlatformSupportHost());
input_controller_ = CreateStubInputController();
}
void OzonePlatformQt::InitializeGPU(const ui::OzonePlatform::InitParams &)
{
surface_factory_ozone_.reset(new QtWebEngineCore::SurfaceFactoryQt());
}
std::unique_ptr<InputMethod> OzonePlatformQt::CreateInputMethod(internal::InputMethodDelegate *)
{
NOTREACHED();
return nullptr;
}
} // namespace
OzonePlatform* CreateOzonePlatformQt() { return new OzonePlatformQt; }
gfx::ClientNativePixmapFactory* CreateClientNativePixmapFactoryQt()
{
return CreateStubClientNativePixmapFactory();
}
} // namespace ui
#endif