| /* | |
| * This file is part of FFmpeg. | |
| * | |
| * FFmpeg is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * FFmpeg is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with FFmpeg; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| */ | |
| #ifndef AVCODEC_REFSTRUCT_H | |
| #define AVCODEC_REFSTRUCT_H | |
| #include <stddef.h> | |
| /** | |
| * RefStruct is an API for creating reference-counted objects | |
| * with minimal overhead. The API is designed for objects, | |
| * not buffers like the AVBuffer API. The main differences | |
| * to the AVBuffer API are as follows: | |
| * | |
| * - It uses void* instead of uint8_t* as its base type due to | |
| * its focus on objects. | |
| * - There are no equivalents of AVBuffer and AVBufferRef. | |
| * E.g. there is no way to get the usable size of the object: | |
| * The user is supposed to know what is at the other end of | |
| * the pointer. It also avoids one level of indirection. | |
| * - Custom allocators are not supported. This allows to simplify | |
| * the implementation and reduce the amount of allocations. | |
| * - It also has the advantage that the user's free callback need | |
| * only free the resources owned by the object, but not the | |
| * object itself. | |
| * - Because referencing (and replacing) an object managed by the | |
| * RefStruct API does not involve allocations, they can not fail | |
| * and therefore need not be checked. | |
| * | |
| * @note Referencing and unreferencing the buffers is thread-safe and thus | |
| * may be done from multiple threads simultaneously without any need for | |
| * additional locking. | |
| */ | |
| /** | |
| * This union is used for all opaque parameters in this API to spare the user | |
| * to cast const away in case the opaque to use is const-qualified. | |
| * | |
| * The functions provided by this API with an FFRefStructOpaque come in pairs | |
| * named foo_c and foo. The foo function accepts void* as opaque and is just | |
| * a wrapper around the foo_c function; "_c" means "(potentially) const". | |
| */ | |
| typedef union { | |
| void *nc; | |
| const void *c; | |
| } FFRefStructOpaque; | |
| /** | |
| * If this flag is set in ff_refstruct_alloc_ext_c(), the object will not | |
| * be initially zeroed. | |
| */ | |
| #define FF_REFSTRUCT_FLAG_NO_ZEROING (1 << 0) | |
| /** | |
| * Allocate a refcounted object of usable size `size` managed via | |
| * the RefStruct API. | |
| * | |
| * By default (in the absence of flags to the contrary), | |
| * the returned object is initially zeroed. | |
| * | |
| * @param size Desired usable size of the returned object. | |
| * @param flags A bitwise combination of FF_REFSTRUCT_FLAG_* flags. | |
| * @param opaque A pointer that will be passed to the free_cb callback. | |
| * @param free_cb A callback for freeing this object's content | |
| * when its reference count reaches zero; | |
| * it must not free the object itself. | |
| * @return A pointer to an object of the desired size or NULL on failure. | |
| */ | |
| void *ff_refstruct_alloc_ext_c(size_t size, unsigned flags, FFRefStructOpaque opaque, | |
| void (*free_cb)(FFRefStructOpaque opaque, void *obj)); | |
| /** | |
| * A wrapper around ff_refstruct_alloc_ext_c() for the common case | |
| * of a non-const qualified opaque. | |
| * | |
| * @see ff_refstruct_alloc_ext_c() | |
| */ | |
| static inline | |
| void *ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, | |
| void (*free_cb)(FFRefStructOpaque opaque, void *obj)) | |
| { | |
| return ff_refstruct_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, | |
| free_cb); | |
| } | |
| /** | |
| * Equivalent to ff_refstruct_alloc_ext(size, 0, NULL, NULL) | |
| */ | |
| static inline | |
| void *ff_refstruct_allocz(size_t size) | |
| { | |
| return ff_refstruct_alloc_ext(size, 0, NULL, NULL); | |
| } | |
| /** | |
| * Decrement the reference count of the underlying object and automatically | |
| * free the object if there are no more references to it. | |
| * | |
| * `*objp == NULL` is legal and a no-op. | |
| * | |
| * @param objp Pointer to a pointer that is either NULL or points to an object | |
| * managed via this API. `*objp` is set to NULL on return. | |
| */ | |
| void ff_refstruct_unref(void *objp); | |
| /** | |
| * Create a new reference to an object managed via this API, | |
| * i.e. increment the reference count of the underlying object | |
| * and return obj. | |
| * @return a pointer equal to obj. | |
| */ | |
| void *ff_refstruct_ref(void *obj); | |
| /** | |
| * Analog of ff_refstruct_ref(), but for constant objects. | |
| * @see ff_refstruct_ref() | |
| */ | |
| const void *ff_refstruct_ref_c(const void *obj); | |
| /** | |
| * Ensure `*dstp` refers to the same object as src. | |
| * | |
| * If `*dstp` is already equal to src, do nothing. Otherwise unreference `*dstp` | |
| * and replace it with a new reference to src in case `src != NULL` (this | |
| * involves incrementing the reference count of src's underlying object) or | |
| * with NULL otherwise. | |
| * | |
| * @param dstp Pointer to a pointer that is either NULL or points to an object | |
| * managed via this API. | |
| * @param src A pointer to an object managed via this API or NULL. | |
| */ | |
| void ff_refstruct_replace(void *dstp, const void *src); | |
| /** | |
| * Check whether the reference count of an object managed | |
| * via this API is 1. | |
| * | |
| * @param obj A pointer to an object managed via this API. | |
| * @return 1 if the reference count of obj is 1; 0 otherwise. | |
| */ | |
| int ff_refstruct_exclusive(const void *obj); | |
| /** | |
| * FFRefStructPool is an API for a thread-safe pool of objects managed | |
| * via the RefStruct API. | |
| * | |
| * Frequently allocating and freeing large or complicated objects may be slow | |
| * and wasteful. This API is meant to solve this in cases when the caller | |
| * needs a set of interchangable objects. | |
| * | |
| * At the beginning, the user must call allocate the pool via | |
| * ff_refstruct_pool_alloc() or its analogue ff_refstruct_pool_alloc_ext(). | |
| * Then whenever an object is needed, call ff_refstruct_pool_get() to | |
| * get a new or reused object from the pool. This new object works in all | |
| * aspects the same way as the ones created by ff_refstruct_alloc_ext(). | |
| * However, when the last reference to this object is unreferenced, it is | |
| * (optionally) reset and returned to the pool instead of being freed and | |
| * will be reused for subsequent ff_refstruct_pool_get() calls. | |
| * | |
| * When the caller is done with the pool and no longer needs to create any new | |
| * objects, ff_refstruct_pool_uninit() must be called to mark the pool as | |
| * freeable. Then entries returned to the pool will then be freed. | |
| * Once all the entries are freed, the pool will automatically be freed. | |
| * | |
| * Allocating and releasing objects with this API is thread-safe as long as | |
| * the user-supplied callbacks (if provided) are thread-safe. | |
| */ | |
| /** | |
| * The buffer pool. This structure is opaque and not meant to be accessed | |
| * directly. It is allocated with the allocators below and freed with | |
| * ff_refstruct_pool_uninit(). | |
| */ | |
| typedef struct FFRefStructPool FFRefStructPool; | |
| /** | |
| * If this flag is not set, every object in the pool will be zeroed before | |
| * the init callback is called or before it is turned over to the user | |
| * for the first time if no init callback has been provided. | |
| */ | |
| #define FF_REFSTRUCT_POOL_FLAG_NO_ZEROING FF_REFSTRUCT_FLAG_NO_ZEROING | |
| /** | |
| * If this flag is set and both init_cb and reset_cb callbacks are provided, | |
| * then reset_cb will be called if init_cb fails. | |
| * The object passed to reset_cb will be in the state left by init_cb. | |
| */ | |
| #define FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR (1 << 16) | |
| /** | |
| * If this flag is set and both init_cb and free_entry_cb callbacks are | |
| * provided, then free_cb will be called if init_cb fails. | |
| * | |
| * It will be called after reset_cb in case reset_cb and the | |
| * FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR flag are also set. | |
| * | |
| * The object passed to free_cb will be in the state left by | |
| * the callbacks applied earlier (init_cb potentially followed by reset_cb). | |
| */ | |
| #define FF_REFSTRUCT_POOL_FLAG_FREE_ON_INIT_ERROR (1 << 17) | |
| /** | |
| * If this flag is set, the entries will be zeroed before | |
| * being returned to the user (after the init or reset callbacks | |
| * have been called (if provided)). Furthermore, to avoid zeroing twice | |
| * it also makes the pool behave as if the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING | |
| * flag had been provided. | |
| */ | |
| #define FF_REFSTRUCT_POOL_FLAG_ZERO_EVERY_TIME (1 << 18) | |
| /** | |
| * Equivalent to ff_refstruct_pool_alloc(size, flags, NULL, NULL, NULL, NULL, NULL) | |
| */ | |
| FFRefStructPool *ff_refstruct_pool_alloc(size_t size, unsigned flags); | |
| /** | |
| * Allocate an FFRefStructPool, potentially using complex callbacks. | |
| * | |
| * @param size size of the entries of the pool | |
| * @param flags a bitwise combination of FF_REFSTRUCT_POOL_FLAG_* flags | |
| * @param opaque A pointer that will be passed to the callbacks below. | |
| * @param init A callback that will be called directly after a new entry | |
| * has been allocated. obj has already been zeroed unless | |
| * the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING flag is in use. | |
| * @param reset A callback that will be called after an entry has been | |
| * returned to the pool and before it is reused. | |
| * @param free_entry A callback that will be called when an entry is freed | |
| * after the pool has been marked as to be uninitialized. | |
| * @param free A callback that will be called when the pool itself is | |
| * freed (after the last entry has been returned and freed). | |
| */ | |
| FFRefStructPool *ff_refstruct_pool_alloc_ext_c(size_t size, unsigned flags, | |
| FFRefStructOpaque opaque, | |
| int (*init_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*reset_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*free_cb)(FFRefStructOpaque opaque)); | |
| /** | |
| * A wrapper around ff_refstruct_pool_alloc_ext_c() for the common case | |
| * of a non-const qualified opaque. | |
| * | |
| * @see ff_refstruct_pool_alloc_ext_c() | |
| */ | |
| static inline | |
| FFRefStructPool *ff_refstruct_pool_alloc_ext(size_t size, unsigned flags, | |
| void *opaque, | |
| int (*init_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*reset_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), | |
| void (*free_cb)(FFRefStructOpaque opaque)) | |
| { | |
| return ff_refstruct_pool_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, | |
| init_cb, reset_cb, free_entry_cb, free_cb); | |
| } | |
| /** | |
| * Get an object from the pool, reusing an old one from the pool when | |
| * available. | |
| * | |
| * Every call to this function must happen before ff_refstruct_pool_uninit(). | |
| * Otherwise undefined behaviour may occur. | |
| * | |
| * @param pool the pool from which to get the object | |
| * @return a reference to the object on success, NULL on error. | |
| */ | |
| void *ff_refstruct_pool_get(FFRefStructPool *pool); | |
| /** | |
| * Mark the pool as being available for freeing. It will actually be freed | |
| * only once all the allocated buffers associated with the pool are released. | |
| * Thus it is safe to call this function while some of the allocated buffers | |
| * are still in use. | |
| * | |
| * It is illegal to try to get a new entry after this function has been called. | |
| * | |
| * @param poolp pointer to a pointer to either NULL or a pool to be freed. | |
| * `*poolp` will be set to NULL. | |
| */ | |
| static inline void ff_refstruct_pool_uninit(FFRefStructPool **poolp) | |
| { | |
| ff_refstruct_unref(poolp); | |
| } | |
| #endif /* AVCODEC_REFSTRUCT_H */ |