| /* | |
| * QuickTime RPZA Video Encoder | |
| * | |
| * This file is part of FFmpeg. | |
| * | |
| * FFmpeg is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * FFmpeg is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with FFmpeg; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| */ | |
| /** | |
| * @file rpzaenc.c | |
| * QT RPZA Video Encoder by Todd Kirby <doubleshot@pacbell.net> and David Adler | |
| */ | |
| #include "libavutil/avassert.h" | |
| #include "libavutil/common.h" | |
| #include "libavutil/opt.h" | |
| #include "avcodec.h" | |
| #include "codec_internal.h" | |
| #include "encode.h" | |
| #include "mathops.h" | |
| #include "put_bits.h" | |
| typedef struct RpzaContext { | |
| AVClass *avclass; | |
| int skip_frame_thresh; | |
| int start_one_color_thresh; | |
| int continue_one_color_thresh; | |
| int sixteen_color_thresh; | |
| AVFrame *prev_frame; // buffer for previous source frame | |
| PutBitContext pb; // buffer for encoded frame data. | |
| int frame_width; // width in pixels of source frame | |
| int frame_height; // height in pixesl of source frame | |
| int first_frame; // flag set to one when the first frame is being processed | |
| // so that comparisons with previous frame data in not attempted | |
| } RpzaContext; | |
| typedef enum channel_offset { | |
| RED = 2, | |
| GREEN = 1, | |
| BLUE = 0, | |
| } channel_offset; | |
| typedef struct rgb { | |
| uint8_t r; | |
| uint8_t g; | |
| uint8_t b; | |
| } rgb; | |
| #define SQR(x) ((x) * (x)) | |
| /* 15 bit components */ | |
| #define GET_CHAN(color, chan) (((color) >> ((chan) * 5) & 0x1F)) | |
| #define R(color) GET_CHAN(color, RED) | |
| #define G(color) GET_CHAN(color, GREEN) | |
| #define B(color) GET_CHAN(color, BLUE) | |
| typedef struct BlockInfo { | |
| int row; | |
| int col; | |
| int block_width; | |
| int block_height; | |
| int image_width; | |
| int image_height; | |
| int block_index; | |
| uint16_t start; | |
| int rowstride; | |
| int prev_rowstride; | |
| int blocks_per_row; | |
| int total_blocks; | |
| } BlockInfo; | |
| static void get_colors(const uint8_t *min, const uint8_t *max, uint8_t color4[4][3]) | |
| { | |
| uint8_t step; | |
| color4[0][0] = min[0]; | |
| color4[0][1] = min[1]; | |
| color4[0][2] = min[2]; | |
| color4[3][0] = max[0]; | |
| color4[3][1] = max[1]; | |
| color4[3][2] = max[2]; | |
| // red components | |
| step = (color4[3][0] - color4[0][0] + 1) / 3; | |
| color4[1][0] = color4[0][0] + step; | |
| color4[2][0] = color4[3][0] - step; | |
| // green components | |
| step = (color4[3][1] - color4[0][1] + 1) / 3; | |
| color4[1][1] = color4[0][1] + step; | |
| color4[2][1] = color4[3][1] - step; | |
| // blue components | |
| step = (color4[3][2] - color4[0][2] + 1) / 3; | |
| color4[1][2] = color4[0][2] + step; | |
| color4[2][2] = color4[3][2] - step; | |
| } | |
| /* Fill BlockInfo struct with information about a 4x4 block of the image */ | |
| static int get_block_info(BlockInfo *bi, int block, int prev_frame) | |
| { | |
| bi->row = block / bi->blocks_per_row; | |
| bi->col = block % bi->blocks_per_row; | |
| // test for right edge block | |
| if (bi->col == bi->blocks_per_row - 1 && (bi->image_width % 4) != 0) { | |
| bi->block_width = bi->image_width % 4; | |
| } else { | |
| bi->block_width = 4; | |
| } | |
| // test for bottom edge block | |
| if (bi->row == (bi->image_height / 4) && (bi->image_height % 4) != 0) { | |
| bi->block_height = bi->image_height % 4; | |
| } else { | |
| bi->block_height = 4; | |
| } | |
| return block ? (bi->col * 4) + (bi->row * (prev_frame ? bi->prev_rowstride : bi->rowstride) * 4) : 0; | |
| } | |
| static uint16_t rgb24_to_rgb555(const uint8_t *rgb24) | |
| { | |
| uint16_t rgb555 = 0; | |
| uint32_t r, g, b; | |
| r = rgb24[0]; | |
| g = rgb24[1]; | |
| b = rgb24[2]; | |
| rgb555 |= (r << 10); | |
| rgb555 |= (g << 5); | |
| rgb555 |= (b << 0); | |
| return rgb555; | |
| } | |
| /* | |
| * Returns the total difference between two 24 bit color values | |
| */ | |
| static int diff_colors(const uint8_t *colorA, const uint8_t *colorB) | |
| { | |
| int tot; | |
| tot = SQR(colorA[0] - colorB[0]); | |
| tot += SQR(colorA[1] - colorB[1]); | |
| tot += SQR(colorA[2] - colorB[2]); | |
| return tot; | |
| } | |
| /* | |
| * Returns the maximum channel difference | |
| */ | |
| static int max_component_diff(const uint16_t *colorA, const uint16_t *colorB) | |
| { | |
| int diff, max = 0; | |
| diff = FFABS(R(colorA[0]) - R(colorB[0])); | |
| if (diff > max) { | |
| max = diff; | |
| } | |
| diff = FFABS(G(colorA[0]) - G(colorB[0])); | |
| if (diff > max) { | |
| max = diff; | |
| } | |
| diff = FFABS(B(colorA[0]) - B(colorB[0])); | |
| if (diff > max) { | |
| max = diff; | |
| } | |
| return max; | |
| } | |
| /* | |
| * Find the channel that has the largest difference between minimum and maximum | |
| * color values. Put the minimum value in min, maximum in max and the channel | |
| * in chan. | |
| */ | |
| static void get_max_component_diff(const BlockInfo *bi, const uint16_t *block_ptr, | |
| uint8_t *min, uint8_t *max, channel_offset *chan) | |
| { | |
| int x, y; | |
| uint8_t min_r, max_r, min_g, max_g, min_b, max_b; | |
| uint8_t r, g, b; | |
| // fix warning about uninitialized vars | |
| min_r = min_g = min_b = UINT8_MAX; | |
| max_r = max_g = max_b = 0; | |
| // loop thru and compare pixels | |
| for (y = 0; y < bi->block_height; y++) { | |
| for (x = 0; x < bi->block_width; x++) { | |
| // TODO: optimize | |
| min_r = FFMIN(R(block_ptr[x]), min_r); | |
| min_g = FFMIN(G(block_ptr[x]), min_g); | |
| min_b = FFMIN(B(block_ptr[x]), min_b); | |
| max_r = FFMAX(R(block_ptr[x]), max_r); | |
| max_g = FFMAX(G(block_ptr[x]), max_g); | |
| max_b = FFMAX(B(block_ptr[x]), max_b); | |
| } | |
| block_ptr += bi->rowstride; | |
| } | |
| r = max_r - min_r; | |
| g = max_g - min_g; | |
| b = max_b - min_b; | |
| if (r > g && r > b) { | |
| *max = max_r; | |
| *min = min_r; | |
| *chan = RED; | |
| } else if (g > b && g >= r) { | |
| *max = max_g; | |
| *min = min_g; | |
| *chan = GREEN; | |
| } else { | |
| *max = max_b; | |
| *min = min_b; | |
| *chan = BLUE; | |
| } | |
| } | |
| /* | |
| * Compare two 4x4 blocks to determine if the total difference between the | |
| * blocks is greater than the thresh parameter. Returns -1 if difference | |
| * exceeds threshold or zero otherwise. | |
| */ | |
| static int compare_blocks(const uint16_t *block1, const uint16_t *block2, | |
| const BlockInfo *bi, int thresh) | |
| { | |
| int x, y, diff = 0; | |
| for (y = 0; y < bi->block_height; y++) { | |
| for (x = 0; x < bi->block_width; x++) { | |
| diff = max_component_diff(&block1[x], &block2[x]); | |
| if (diff >= thresh) { | |
| return -1; | |
| } | |
| } | |
| block1 += bi->prev_rowstride; | |
| block2 += bi->rowstride; | |
| } | |
| return 0; | |
| } | |
| /* | |
| * Determine the fit of one channel to another within a 4x4 block. This | |
| * is used to determine the best palette choices for 4-color encoding. | |
| */ | |
| static int leastsquares(const uint16_t *block_ptr, const BlockInfo *bi, | |
| channel_offset xchannel, channel_offset ychannel, | |
| int *slope, int *y_intercept, int *correlation_coef) | |
| { | |
| int sumx = 0, sumy = 0, sumx2 = 0, sumy2 = 0, sumxy = 0, | |
| sumx_sq = 0, sumy_sq = 0, tmp, tmp2; | |
| int i, j, count; | |
| uint8_t x, y; | |
| count = bi->block_height * bi->block_width; | |
| if (count < 2) | |
| return -1; | |
| for (i = 0; i < bi->block_height; i++) { | |
| for (j = 0; j < bi->block_width; j++) { | |
| x = GET_CHAN(block_ptr[j], xchannel); | |
| y = GET_CHAN(block_ptr[j], ychannel); | |
| sumx += x; | |
| sumy += y; | |
| sumx2 += x * x; | |
| sumy2 += y * y; | |
| sumxy += x * y; | |
| } | |
| block_ptr += bi->rowstride; | |
| } | |
| sumx_sq = sumx * sumx; | |
| tmp = (count * sumx2 - sumx_sq); | |
| // guard against div/0 | |
| if (tmp == 0) | |
| return -2; | |
| sumy_sq = sumy * sumy; | |
| *slope = (sumx * sumy - sumxy) / tmp; | |
| *y_intercept = (sumy - (*slope) * sumx) / count; | |
| tmp2 = count * sumy2 - sumy_sq; | |
| if (tmp2 == 0) { | |
| *correlation_coef = 0; | |
| } else { | |
| *correlation_coef = (count * sumxy - sumx * sumy) / | |
| ff_sqrt((unsigned)tmp * tmp2); | |
| } | |
| return 0; // success | |
| } | |
| /* | |
| * Determine the amount of error in the leastsquares fit. | |
| */ | |
| static int calc_lsq_max_fit_error(const uint16_t *block_ptr, const BlockInfo *bi, | |
| int min, int max, int tmp_min, int tmp_max, | |
| channel_offset xchannel, channel_offset ychannel) | |
| { | |
| int i, j, x, y; | |
| int err; | |
| int max_err = 0; | |
| for (i = 0; i < bi->block_height; i++) { | |
| for (j = 0; j < bi->block_width; j++) { | |
| int x_inc, lin_y, lin_x; | |
| x = GET_CHAN(block_ptr[j], xchannel); | |
| y = GET_CHAN(block_ptr[j], ychannel); | |
| /* calculate x_inc as the 4-color index (0..3) */ | |
| x_inc = (x - min) * 3 / (max - min) + 1; | |
| x_inc = FFMAX(FFMIN(3, x_inc), 0); | |
| /* calculate lin_y corresponding to x_inc */ | |
| lin_y = tmp_min + (tmp_max - tmp_min) * x_inc / 3 + 1; | |
| err = FFABS(lin_y - y); | |
| if (err > max_err) | |
| max_err = err; | |
| /* calculate lin_x corresponding to x_inc */ | |
| lin_x = min + (max - min) * x_inc / 3 + 1; | |
| err = FFABS(lin_x - x); | |
| if (err > max_err) | |
| max_err += err; | |
| } | |
| block_ptr += bi->rowstride; | |
| } | |
| return max_err; | |
| } | |
| /* | |
| * Find the closest match to a color within the 4-color palette | |
| */ | |
| static int match_color(const uint16_t *color, uint8_t colors[4][3]) | |
| { | |
| int ret = 0; | |
| int smallest_variance = INT_MAX; | |
| uint8_t dithered_color[3]; | |
| for (int channel = 0; channel < 3; channel++) { | |
| dithered_color[channel] = GET_CHAN(color[0], channel); | |
| } | |
| for (int palette_entry = 0; palette_entry < 4; palette_entry++) { | |
| int variance = diff_colors(dithered_color, colors[palette_entry]); | |
| if (variance < smallest_variance) { | |
| smallest_variance = variance; | |
| ret = palette_entry; | |
| } | |
| } | |
| return ret; | |
| } | |
| /* | |
| * Encode a block using the 4-color opcode and palette. return number of | |
| * blocks encoded (until we implement multi-block 4 color runs this will | |
| * always be 1) | |
| */ | |
| static int encode_four_color_block(const uint8_t *min_color, const uint8_t *max_color, | |
| PutBitContext *pb, const uint16_t *block_ptr, const BlockInfo *bi) | |
| { | |
| const int y_size = FFMIN(4, bi->image_height - bi->row * 4); | |
| const int x_size = FFMIN(4, bi->image_width - bi->col * 4); | |
| uint8_t color4[4][3]; | |
| uint16_t rounded_max, rounded_min; | |
| int idx; | |
| // round min and max wider | |
| rounded_min = rgb24_to_rgb555(min_color); | |
| rounded_max = rgb24_to_rgb555(max_color); | |
| // put a and b colors | |
| // encode 4 colors = first 16 bit color with MSB zeroed and... | |
| put_bits(pb, 16, rounded_max & ~0x8000); | |
| // ...second 16 bit color with MSB on. | |
| put_bits(pb, 16, rounded_min | 0x8000); | |
| get_colors(min_color, max_color, color4); | |
| for (int y = 0; y < y_size; y++) { | |
| for (int x = 0; x < x_size; x++) { | |
| idx = match_color(&block_ptr[x], color4); | |
| put_bits(pb, 2, idx); | |
| } | |
| for (int x = x_size; x < 4; x++) | |
| put_bits(pb, 2, idx); | |
| block_ptr += bi->rowstride; | |
| } | |
| for (int y = y_size; y < 4; y++) { | |
| for (int x = 0; x < 4; x++) | |
| put_bits(pb, 2, 0); | |
| } | |
| return 1; // num blocks encoded | |
| } | |
| /* | |
| * Copy a 4x4 block from the current frame buffer to the previous frame buffer. | |
| */ | |
| static void update_block_in_prev_frame(const uint16_t *src_pixels, | |
| uint16_t *dest_pixels, | |
| const BlockInfo *bi, int block_counter) | |
| { | |
| const int y_size = FFMIN(4, bi->image_height - bi->row * 4); | |
| const int x_size = FFMIN(4, bi->image_width - bi->col * 4) * 2; | |
| for (int y = 0; y < y_size; y++) { | |
| memcpy(dest_pixels, src_pixels, x_size); | |
| dest_pixels += bi->prev_rowstride; | |
| src_pixels += bi->rowstride; | |
| } | |
| } | |
| /* | |
| * update statistics for the specified block. If first_block, | |
| * it initializes the statistics. Otherwise it updates the statistics IF THIS | |
| * BLOCK IS SUITABLE TO CONTINUE A 1-COLOR RUN. That is, it checks whether | |
| * the range of colors (since the routine was called first_block != 0) are | |
| * all close enough intensities to be represented by a single color. | |
| * The routine returns 0 if this block is too different to be part of | |
| * the same run of 1-color blocks. The routine returns 1 if this | |
| * block can be part of the same 1-color block run. | |
| * If the routine returns 1, it also updates its arguments to include | |
| * the statistics of this block. Otherwise, the stats are unchanged | |
| * and don't include the current block. | |
| */ | |
| static int update_block_stats(RpzaContext *s, const BlockInfo *bi, const uint16_t *block, | |
| uint8_t min_color[3], uint8_t max_color[3], | |
| int *total_rgb, int *total_pixels, | |
| uint8_t avg_color[3], int first_block) | |
| { | |
| int x, y; | |
| int is_in_range; | |
| int total_pixels_blk; | |
| int threshold; | |
| uint8_t min_color_blk[3], max_color_blk[3]; | |
| int total_rgb_blk[3]; | |
| uint8_t avg_color_blk[3]; | |
| if (first_block) { | |
| min_color[0] = UINT8_MAX; | |
| min_color[1] = UINT8_MAX; | |
| min_color[2] = UINT8_MAX; | |
| max_color[0] = 0; | |
| max_color[1] = 0; | |
| max_color[2] = 0; | |
| total_rgb[0] = 0; | |
| total_rgb[1] = 0; | |
| total_rgb[2] = 0; | |
| *total_pixels = 0; | |
| threshold = s->start_one_color_thresh; | |
| } else { | |
| threshold = s->continue_one_color_thresh; | |
| } | |
| /* | |
| The *_blk variables will include the current block. | |
| Initialize them based on the blocks so far. | |
| */ | |
| min_color_blk[0] = min_color[0]; | |
| min_color_blk[1] = min_color[1]; | |
| min_color_blk[2] = min_color[2]; | |
| max_color_blk[0] = max_color[0]; | |
| max_color_blk[1] = max_color[1]; | |
| max_color_blk[2] = max_color[2]; | |
| total_rgb_blk[0] = total_rgb[0]; | |
| total_rgb_blk[1] = total_rgb[1]; | |
| total_rgb_blk[2] = total_rgb[2]; | |
| total_pixels_blk = *total_pixels + bi->block_height * bi->block_width; | |
| /* | |
| Update stats for this block's pixels | |
| */ | |
| for (y = 0; y < bi->block_height; y++) { | |
| for (x = 0; x < bi->block_width; x++) { | |
| total_rgb_blk[0] += R(block[x]); | |
| total_rgb_blk[1] += G(block[x]); | |
| total_rgb_blk[2] += B(block[x]); | |
| min_color_blk[0] = FFMIN(R(block[x]), min_color_blk[0]); | |
| min_color_blk[1] = FFMIN(G(block[x]), min_color_blk[1]); | |
| min_color_blk[2] = FFMIN(B(block[x]), min_color_blk[2]); | |
| max_color_blk[0] = FFMAX(R(block[x]), max_color_blk[0]); | |
| max_color_blk[1] = FFMAX(G(block[x]), max_color_blk[1]); | |
| max_color_blk[2] = FFMAX(B(block[x]), max_color_blk[2]); | |
| } | |
| block += bi->rowstride; | |
| } | |
| /* | |
| Calculate average color including current block. | |
| */ | |
| avg_color_blk[0] = total_rgb_blk[0] / total_pixels_blk; | |
| avg_color_blk[1] = total_rgb_blk[1] / total_pixels_blk; | |
| avg_color_blk[2] = total_rgb_blk[2] / total_pixels_blk; | |
| /* | |
| Are all the pixels within threshold of the average color? | |
| */ | |
| is_in_range = (max_color_blk[0] - avg_color_blk[0] <= threshold && | |
| max_color_blk[1] - avg_color_blk[1] <= threshold && | |
| max_color_blk[2] - avg_color_blk[2] <= threshold && | |
| avg_color_blk[0] - min_color_blk[0] <= threshold && | |
| avg_color_blk[1] - min_color_blk[1] <= threshold && | |
| avg_color_blk[2] - min_color_blk[2] <= threshold); | |
| if (is_in_range) { | |
| /* | |
| Set the output variables to include this block. | |
| */ | |
| min_color[0] = min_color_blk[0]; | |
| min_color[1] = min_color_blk[1]; | |
| min_color[2] = min_color_blk[2]; | |
| max_color[0] = max_color_blk[0]; | |
| max_color[1] = max_color_blk[1]; | |
| max_color[2] = max_color_blk[2]; | |
| total_rgb[0] = total_rgb_blk[0]; | |
| total_rgb[1] = total_rgb_blk[1]; | |
| total_rgb[2] = total_rgb_blk[2]; | |
| *total_pixels = total_pixels_blk; | |
| avg_color[0] = avg_color_blk[0]; | |
| avg_color[1] = avg_color_blk[1]; | |
| avg_color[2] = avg_color_blk[2]; | |
| } | |
| return is_in_range; | |
| } | |
| static void rpza_encode_stream(RpzaContext *s, const AVFrame *pict) | |
| { | |
| BlockInfo bi; | |
| int block_counter = 0; | |
| int n_blocks; | |
| int total_blocks; | |
| int prev_block_offset; | |
| int block_offset = 0; | |
| int pblock_offset = 0; | |
| uint8_t min = 0, max = 0; | |
| channel_offset chan; | |
| int i; | |
| int tmp_min, tmp_max; | |
| int total_rgb[3]; | |
| uint8_t avg_color[3]; | |
| int pixel_count; | |
| uint8_t min_color[3], max_color[3]; | |
| int slope, y_intercept, correlation_coef; | |
| const uint16_t *src_pixels = (const uint16_t *)pict->data[0]; | |
| uint16_t *prev_pixels = (uint16_t *)s->prev_frame->data[0]; | |
| /* Number of 4x4 blocks in frame. */ | |
| total_blocks = ((s->frame_width + 3) / 4) * ((s->frame_height + 3) / 4); | |
| bi.image_width = s->frame_width; | |
| bi.image_height = s->frame_height; | |
| bi.rowstride = pict->linesize[0] / 2; | |
| bi.prev_rowstride = s->prev_frame->linesize[0] / 2; | |
| bi.blocks_per_row = (s->frame_width + 3) / 4; | |
| while (block_counter < total_blocks) { | |
| // SKIP CHECK | |
| // make sure we have a valid previous frame and we're not writing | |
| // a key frame | |
| if (!s->first_frame) { | |
| n_blocks = 0; | |
| prev_block_offset = 0; | |
| while (n_blocks < 32 && block_counter + n_blocks < total_blocks) { | |
| block_offset = get_block_info(&bi, block_counter + n_blocks, 0); | |
| pblock_offset = get_block_info(&bi, block_counter + n_blocks, 1); | |
| // multi-block opcodes cannot span multiple rows. | |
| // If we're starting a new row, break out and write the opcode | |
| /* TODO: Should eventually use bi.row here to determine when a | |
| row break occurs, but that is currently breaking the | |
| quicktime player. This is probably due to a bug in the | |
| way I'm calculating the current row. | |
| */ | |
| if (prev_block_offset && block_offset - prev_block_offset > 12) { | |
| break; | |
| } | |
| prev_block_offset = block_offset; | |
| if (compare_blocks(&prev_pixels[pblock_offset], | |
| &src_pixels[block_offset], &bi, s->skip_frame_thresh) != 0) { | |
| // write out skipable blocks | |
| if (n_blocks) { | |
| // write skip opcode | |
| put_bits(&s->pb, 8, 0x80 | (n_blocks - 1)); | |
| block_counter += n_blocks; | |
| goto post_skip; | |
| } | |
| break; | |
| } | |
| /* | |
| * NOTE: we don't update skipped blocks in the previous frame buffer | |
| * since skipped needs always to be compared against the first skipped | |
| * block to avoid artifacts during gradual fade in/outs. | |
| */ | |
| // update_block_in_prev_frame(&src_pixels[block_offset], | |
| // &prev_pixels[pblock_offset], &bi, block_counter + n_blocks); | |
| n_blocks++; | |
| } | |
| // we're either at the end of the frame or we've reached the maximum | |
| // of 32 blocks in a run. Write out the run. | |
| if (n_blocks) { | |
| // write skip opcode | |
| put_bits(&s->pb, 8, 0x80 | (n_blocks - 1)); | |
| block_counter += n_blocks; | |
| continue; | |
| } | |
| } else { | |
| block_offset = get_block_info(&bi, block_counter, 0); | |
| pblock_offset = get_block_info(&bi, block_counter, 1); | |
| } | |
| post_skip : | |
| // ONE COLOR CHECK | |
| if (update_block_stats(s, &bi, &src_pixels[block_offset], | |
| min_color, max_color, | |
| total_rgb, &pixel_count, avg_color, 1)) { | |
| prev_block_offset = block_offset; | |
| n_blocks = 1; | |
| /* update this block in the previous frame buffer */ | |
| update_block_in_prev_frame(&src_pixels[block_offset], | |
| &prev_pixels[pblock_offset], &bi, block_counter + n_blocks); | |
| // check for subsequent blocks with the same color | |
| while (n_blocks < 32 && block_counter + n_blocks < total_blocks) { | |
| block_offset = get_block_info(&bi, block_counter + n_blocks, 0); | |
| pblock_offset = get_block_info(&bi, block_counter + n_blocks, 1); | |
| // multi-block opcodes cannot span multiple rows. | |
| // If we've hit end of a row, break out and write the opcode | |
| if (block_offset - prev_block_offset > 12) { | |
| break; | |
| } | |
| if (!update_block_stats(s, &bi, &src_pixels[block_offset], | |
| min_color, max_color, | |
| total_rgb, &pixel_count, avg_color, 0)) { | |
| break; | |
| } | |
| prev_block_offset = block_offset; | |
| /* update this block in the previous frame buffer */ | |
| update_block_in_prev_frame(&src_pixels[block_offset], | |
| &prev_pixels[pblock_offset], &bi, block_counter + n_blocks); | |
| n_blocks++; | |
| } | |
| // write one color opcode. | |
| put_bits(&s->pb, 8, 0xa0 | (n_blocks - 1)); | |
| // write color to encode. | |
| put_bits(&s->pb, 16, rgb24_to_rgb555(avg_color)); | |
| // skip past the blocks we've just encoded. | |
| block_counter += n_blocks; | |
| } else { // FOUR COLOR CHECK | |
| int err = 0; | |
| // get max component diff for block | |
| get_max_component_diff(&bi, &src_pixels[block_offset], &min, &max, &chan); | |
| min_color[0] = 0; | |
| max_color[0] = 0; | |
| min_color[1] = 0; | |
| max_color[1] = 0; | |
| min_color[2] = 0; | |
| max_color[2] = 0; | |
| // run least squares against other two components | |
| for (i = 0; i < 3; i++) { | |
| if (i == chan) { | |
| min_color[i] = min; | |
| max_color[i] = max; | |
| continue; | |
| } | |
| slope = y_intercept = correlation_coef = 0; | |
| if (leastsquares(&src_pixels[block_offset], &bi, chan, i, | |
| &slope, &y_intercept, &correlation_coef)) { | |
| min_color[i] = GET_CHAN(src_pixels[block_offset], i); | |
| max_color[i] = GET_CHAN(src_pixels[block_offset], i); | |
| } else { | |
| tmp_min = 1 + min * slope + y_intercept; | |
| tmp_max = 1 + max * slope + y_intercept; | |
| av_assert0(tmp_min <= tmp_max); | |
| // clamp min and max color values | |
| tmp_min = av_clip_uint8(tmp_min); | |
| tmp_max = av_clip_uint8(tmp_max); | |
| err = FFMAX(calc_lsq_max_fit_error(&src_pixels[block_offset], &bi, | |
| min, max, tmp_min, tmp_max, chan, i), err); | |
| min_color[i] = tmp_min; | |
| max_color[i] = tmp_max; | |
| } | |
| } | |
| if (err > s->sixteen_color_thresh) { // DO SIXTEEN COLOR BLOCK | |
| const uint16_t *row_ptr; | |
| int y_size, rgb555; | |
| block_offset = get_block_info(&bi, block_counter, 0); | |
| pblock_offset = get_block_info(&bi, block_counter, 1); | |
| row_ptr = &src_pixels[block_offset]; | |
| y_size = FFMIN(4, bi.image_height - bi.row * 4); | |
| for (int y = 0; y < y_size; y++) { | |
| for (int x = 0; x < 4; x++) { | |
| rgb555 = row_ptr[x] & ~0x8000; | |
| put_bits(&s->pb, 16, rgb555); | |
| } | |
| row_ptr += bi.rowstride; | |
| } | |
| for (int y = y_size; y < 4; y++) { | |
| for (int x = 0; x < 4; x++) | |
| put_bits(&s->pb, 16, 0); | |
| } | |
| block_counter++; | |
| } else { // FOUR COLOR BLOCK | |
| block_counter += encode_four_color_block(min_color, max_color, | |
| &s->pb, &src_pixels[block_offset], &bi); | |
| } | |
| /* update this block in the previous frame buffer */ | |
| update_block_in_prev_frame(&src_pixels[block_offset], | |
| &prev_pixels[pblock_offset], &bi, block_counter); | |
| } | |
| } | |
| } | |
| static int rpza_encode_init(AVCodecContext *avctx) | |
| { | |
| RpzaContext *s = avctx->priv_data; | |
| s->frame_width = avctx->width; | |
| s->frame_height = avctx->height; | |
| s->prev_frame = av_frame_alloc(); | |
| if (!s->prev_frame) | |
| return AVERROR(ENOMEM); | |
| return 0; | |
| } | |
| static int rpza_encode_frame(AVCodecContext *avctx, AVPacket *pkt, | |
| const AVFrame *pict, int *got_packet) | |
| { | |
| RpzaContext *s = avctx->priv_data; | |
| uint8_t *buf; | |
| int ret = ff_alloc_packet(avctx, pkt, 4LL + 6LL * FFMAX(avctx->height, 4) * FFMAX(avctx->width, 4)); | |
| if (ret < 0) | |
| return ret; | |
| init_put_bits(&s->pb, pkt->data, pkt->size); | |
| // skip 4 byte header, write it later once the size of the chunk is known | |
| put_bits32(&s->pb, 0x00); | |
| if (!s->prev_frame->data[0]) { | |
| s->first_frame = 1; | |
| s->prev_frame->format = pict->format; | |
| s->prev_frame->width = pict->width; | |
| s->prev_frame->height = pict->height; | |
| ret = av_frame_get_buffer(s->prev_frame, 0); | |
| if (ret < 0) | |
| return ret; | |
| } else { | |
| s->first_frame = 0; | |
| } | |
| rpza_encode_stream(s, pict); | |
| flush_put_bits(&s->pb); | |
| av_shrink_packet(pkt, put_bytes_output(&s->pb)); | |
| buf = pkt->data; | |
| // write header opcode | |
| buf[0] = 0xe1; // chunk opcode | |
| // write chunk length | |
| AV_WB24(buf + 1, pkt->size); | |
| *got_packet = 1; | |
| return 0; | |
| } | |
| static int rpza_encode_end(AVCodecContext *avctx) | |
| { | |
| RpzaContext *s = (RpzaContext *)avctx->priv_data; | |
| av_frame_free(&s->prev_frame); | |
| return 0; | |
| } | |
| #define OFFSET(x) offsetof(RpzaContext, x) | |
| #define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM | |
| static const AVOption options[] = { | |
| { "skip_frame_thresh", NULL, OFFSET(skip_frame_thresh), AV_OPT_TYPE_INT, {.i64=1}, 0, 24, VE}, | |
| { "start_one_color_thresh", NULL, OFFSET(start_one_color_thresh), AV_OPT_TYPE_INT, {.i64=1}, 0, 24, VE}, | |
| { "continue_one_color_thresh", NULL, OFFSET(continue_one_color_thresh), AV_OPT_TYPE_INT, {.i64=0}, 0, 24, VE}, | |
| { "sixteen_color_thresh", NULL, OFFSET(sixteen_color_thresh), AV_OPT_TYPE_INT, {.i64=1}, 0, 24, VE}, | |
| { NULL }, | |
| }; | |
| static const AVClass rpza_class = { | |
| .class_name = "rpza", | |
| .item_name = av_default_item_name, | |
| .option = options, | |
| .version = LIBAVUTIL_VERSION_INT, | |
| }; | |
| const FFCodec ff_rpza_encoder = { | |
| .p.name = "rpza", | |
| CODEC_LONG_NAME("QuickTime video (RPZA)"), | |
| .p.type = AVMEDIA_TYPE_VIDEO, | |
| .p.id = AV_CODEC_ID_RPZA, | |
| .p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE, | |
| .priv_data_size = sizeof(RpzaContext), | |
| .p.priv_class = &rpza_class, | |
| .init = rpza_encode_init, | |
| FF_CODEC_ENCODE_CB(rpza_encode_frame), | |
| .close = rpza_encode_end, | |
| .p.pix_fmts = (const enum AVPixelFormat[]) { AV_PIX_FMT_RGB555, | |
| AV_PIX_FMT_NONE}, | |
| }; |