| /* | |
| * Copyright (c) 2006 Ryan Martell. (rdm4@martellventures.com) | |
| * | |
| * This file is part of FFmpeg. | |
| * | |
| * FFmpeg is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * FFmpeg is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with FFmpeg; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| */ | |
| /** | |
| * @file | |
| * @brief Base64 encode/decode | |
| * @author Ryan Martell <rdm4@martellventures.com> (with lots of Michael) | |
| */ | |
| #include <limits.h> | |
| #include <stddef.h> | |
| #include "base64.h" | |
| #include "error.h" | |
| #include "intreadwrite.h" | |
| /* ---------------- private code */ | |
| static const uint8_t map2[256] = | |
| { | |
| 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, | |
| 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36, | |
| 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff, | |
| 0xff, 0xff, 0xfe, 0xff, 0xff, 0xff, 0x00, 0x01, | |
| 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, | |
| 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, | |
| 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b, | |
| 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, | |
| 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, | |
| 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, | |
| }; | |
| #define BASE64_DEC_STEP(i) do { \ | |
| bits = map2[in[i]]; \ | |
| if (bits & 0x80) \ | |
| goto out ## i; \ | |
| v = i ? (v << 6) + bits : bits; \ | |
| } while(0) | |
| int av_base64_decode(uint8_t *out, const char *in_str, int out_size) | |
| { | |
| uint8_t *dst = out; | |
| uint8_t *end; | |
| // no sign extension | |
| const uint8_t *in = in_str; | |
| unsigned bits = 0xff; | |
| unsigned v; | |
| if (!out) | |
| goto validity_check; | |
| end = out + out_size; | |
| while (end - dst > 3) { | |
| BASE64_DEC_STEP(0); | |
| BASE64_DEC_STEP(1); | |
| BASE64_DEC_STEP(2); | |
| BASE64_DEC_STEP(3); | |
| // Using AV_WB32 directly confuses compiler | |
| v = av_be2ne32(v << 8); | |
| AV_WN32(dst, v); | |
| dst += 3; | |
| in += 4; | |
| } | |
| if (end - dst) { | |
| BASE64_DEC_STEP(0); | |
| BASE64_DEC_STEP(1); | |
| BASE64_DEC_STEP(2); | |
| BASE64_DEC_STEP(3); | |
| *dst++ = v >> 16; | |
| if (end - dst) | |
| *dst++ = v >> 8; | |
| if (end - dst) | |
| *dst++ = v; | |
| in += 4; | |
| } | |
| validity_check: | |
| while (1) { | |
| BASE64_DEC_STEP(0); | |
| in++; | |
| BASE64_DEC_STEP(0); | |
| in++; | |
| BASE64_DEC_STEP(0); | |
| in++; | |
| BASE64_DEC_STEP(0); | |
| in++; | |
| } | |
| out3: | |
| if (end - dst) | |
| *dst++ = v >> 10; | |
| v <<= 2; | |
| out2: | |
| if (end - dst) | |
| *dst++ = v >> 4; | |
| out1: | |
| out0: | |
| return bits & 1 ? AVERROR_INVALIDDATA : out ? dst - out : 0; | |
| } | |
| /***************************************************************************** | |
| * b64_encode: Stolen from VLC's http.c. | |
| * Simplified by Michael. | |
| * Fixed edge cases and made it work from data (vs. strings) by Ryan. | |
| *****************************************************************************/ | |
| char *av_base64_encode(char *out, int out_size, const uint8_t *in, int in_size) | |
| { | |
| static const char b64[] = | |
| "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | |
| char *ret, *dst; | |
| unsigned i_bits = 0; | |
| int i_shift = 0; | |
| int bytes_remaining = in_size; | |
| if (in_size >= UINT_MAX / 4 || | |
| out_size < AV_BASE64_SIZE(in_size)) | |
| return NULL; | |
| ret = dst = out; | |
| while (bytes_remaining > 3) { | |
| i_bits = AV_RB32(in); | |
| in += 3; bytes_remaining -= 3; | |
| *dst++ = b64[ i_bits>>26 ]; | |
| *dst++ = b64[(i_bits>>20) & 0x3F]; | |
| *dst++ = b64[(i_bits>>14) & 0x3F]; | |
| *dst++ = b64[(i_bits>>8 ) & 0x3F]; | |
| } | |
| i_bits = 0; | |
| while (bytes_remaining) { | |
| i_bits = (i_bits << 8) + *in++; | |
| bytes_remaining--; | |
| i_shift += 8; | |
| } | |
| while (i_shift > 0) { | |
| *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f]; | |
| i_shift -= 6; | |
| } | |
| while ((dst - ret) & 3) | |
| *dst++ = '='; | |
| *dst = '\0'; | |
| return ret; | |
| } |