| /* | |
| * Copyright (c) 2016 Umair Khan <omerjerk@gmail.com> | |
| * | |
| * This file is part of FFmpeg. | |
| * | |
| * FFmpeg is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * FFmpeg is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with FFmpeg; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| */ | |
| #ifndef AVUTIL_SOFTFLOAT_IEEE754_H | |
| #define AVUTIL_SOFTFLOAT_IEEE754_H | |
| #include <stdint.h> | |
| #define EXP_BIAS 127 | |
| #define MANT_BITS 23 | |
| typedef struct SoftFloat_IEEE754 { | |
| int32_t sign; | |
| uint64_t mant; | |
| int32_t exp; | |
| } SoftFloat_IEEE754; | |
| static const SoftFloat_IEEE754 FLOAT_0 = {0, 0, -126}; | |
| static const SoftFloat_IEEE754 FLOAT_1 = {0, 0, 0}; | |
| /** Normalize the softfloat as defined by IEEE 754 single-recision floating | |
| * point specification | |
| */ | |
| static inline SoftFloat_IEEE754 av_normalize_sf_ieee754(SoftFloat_IEEE754 sf) { | |
| while( sf.mant >= 0x1000000UL ) { | |
| sf.exp++; | |
| sf.mant >>= 1; | |
| } | |
| sf.mant &= 0x007fffffUL; | |
| return sf; | |
| } | |
| /** Convert integer to softfloat. | |
| * @return softfloat with value n * 2^e | |
| */ | |
| static inline SoftFloat_IEEE754 av_int2sf_ieee754(int64_t n, int e) { | |
| int sign = 0; | |
| if (n < 0) { | |
| sign = 1; | |
| n *= -1; | |
| } | |
| return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, n << MANT_BITS, 0 + e}); | |
| } | |
| /** Make a softfloat out of the bitstream. Assumes the bits are in the form as defined | |
| * by the IEEE 754 spec. | |
| */ | |
| static inline SoftFloat_IEEE754 av_bits2sf_ieee754(uint32_t n) { | |
| return ((SoftFloat_IEEE754) { (n & 0x80000000UL) >> 31, (n & 0x7FFFFFUL), (int8_t)((n & 0x7F800000UL) >> 23)}); | |
| } | |
| /** Convert the softfloat to integer | |
| */ | |
| static inline int av_sf2int_ieee754(SoftFloat_IEEE754 a) { | |
| if(a.exp >= 0) return a.mant << a.exp ; | |
| else return a.mant >>(-a.exp); | |
| } | |
| /** Divide a by b. b should not be zero. | |
| * @return normalized result | |
| */ | |
| static inline SoftFloat_IEEE754 av_div_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) { | |
| int32_t mant, exp, sign; | |
| a = av_normalize_sf_ieee754(a); | |
| b = av_normalize_sf_ieee754(b); | |
| sign = a.sign ^ b.sign; | |
| mant = ((((uint64_t) (a.mant | 0x00800000UL)) << MANT_BITS) / (b.mant| 0x00800000UL)); | |
| exp = a.exp - b.exp; | |
| return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, mant, exp}); | |
| } | |
| /** Multiply a with b | |
| * #return normalized result | |
| */ | |
| static inline SoftFloat_IEEE754 av_mul_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) { | |
| int32_t sign, mant, exp; | |
| a = av_normalize_sf_ieee754(a); | |
| b = av_normalize_sf_ieee754(b); | |
| sign = a.sign ^ b.sign; | |
| mant = (((uint64_t)(a.mant|0x00800000UL) * (uint64_t)(b.mant|0x00800000UL))>>MANT_BITS); | |
| exp = a.exp + b.exp; | |
| return av_normalize_sf_ieee754((SoftFloat_IEEE754) {sign, mant, exp}); | |
| } | |
| /** Compare a with b strictly | |
| * @returns 1 if the a and b are equal, 0 otherwise. | |
| */ | |
| static inline int av_cmp_sf_ieee754(SoftFloat_IEEE754 a, SoftFloat_IEEE754 b) { | |
| a = av_normalize_sf_ieee754(a); | |
| b = av_normalize_sf_ieee754(b); | |
| if (a.sign != b.sign) return 0; | |
| if (a.mant != b.mant) return 0; | |
| if (a.exp != b.exp ) return 0; | |
| return 1; | |
| } | |
| #endif /*AVUTIL_SOFTFLOAT_IEEE754_H*/ |