| /* | |
| * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com> | |
| * | |
| * This file is part of FFmpeg. | |
| * | |
| * FFmpeg is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * FFmpeg is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with FFmpeg; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
| */ | |
| /** | |
| * @file | |
| * @ingroup lavu_video_stereo3d | |
| * Stereoscopic video | |
| */ | |
| #ifndef AVUTIL_STEREO3D_H | |
| #define AVUTIL_STEREO3D_H | |
| #include <stdint.h> | |
| #include "frame.h" | |
| /** | |
| * @defgroup lavu_video_stereo3d Stereo3D types and functions | |
| * @ingroup lavu_video | |
| * | |
| * A stereoscopic video file consists in multiple views embedded in a single | |
| * frame, usually describing two views of a scene. This file describes all | |
| * possible codec-independent view arrangements. | |
| * | |
| * @{ | |
| */ | |
| /** | |
| * List of possible 3D Types | |
| */ | |
| enum AVStereo3DType { | |
| /** | |
| * Video is not stereoscopic (and metadata has to be there). | |
| */ | |
| AV_STEREO3D_2D, | |
| /** | |
| * Views are next to each other. | |
| * | |
| * @code{.unparsed} | |
| * LLLLRRRR | |
| * LLLLRRRR | |
| * LLLLRRRR | |
| * ... | |
| * @endcode | |
| */ | |
| AV_STEREO3D_SIDEBYSIDE, | |
| /** | |
| * Views are on top of each other. | |
| * | |
| * @code{.unparsed} | |
| * LLLLLLLL | |
| * LLLLLLLL | |
| * RRRRRRRR | |
| * RRRRRRRR | |
| * @endcode | |
| */ | |
| AV_STEREO3D_TOPBOTTOM, | |
| /** | |
| * Views are alternated temporally. | |
| * | |
| * @code{.unparsed} | |
| * frame0 frame1 frame2 ... | |
| * LLLLLLLL RRRRRRRR LLLLLLLL | |
| * LLLLLLLL RRRRRRRR LLLLLLLL | |
| * LLLLLLLL RRRRRRRR LLLLLLLL | |
| * ... ... ... | |
| * @endcode | |
| */ | |
| AV_STEREO3D_FRAMESEQUENCE, | |
| /** | |
| * Views are packed in a checkerboard-like structure per pixel. | |
| * | |
| * @code{.unparsed} | |
| * LRLRLRLR | |
| * RLRLRLRL | |
| * LRLRLRLR | |
| * ... | |
| * @endcode | |
| */ | |
| AV_STEREO3D_CHECKERBOARD, | |
| /** | |
| * Views are next to each other, but when upscaling | |
| * apply a checkerboard pattern. | |
| * | |
| * @code{.unparsed} | |
| * LLLLRRRR L L L L R R R R | |
| * LLLLRRRR => L L L L R R R R | |
| * LLLLRRRR L L L L R R R R | |
| * LLLLRRRR L L L L R R R R | |
| * @endcode | |
| */ | |
| AV_STEREO3D_SIDEBYSIDE_QUINCUNX, | |
| /** | |
| * Views are packed per line, as if interlaced. | |
| * | |
| * @code{.unparsed} | |
| * LLLLLLLL | |
| * RRRRRRRR | |
| * LLLLLLLL | |
| * ... | |
| * @endcode | |
| */ | |
| AV_STEREO3D_LINES, | |
| /** | |
| * Views are packed per column. | |
| * | |
| * @code{.unparsed} | |
| * LRLRLRLR | |
| * LRLRLRLR | |
| * LRLRLRLR | |
| * ... | |
| * @endcode | |
| */ | |
| AV_STEREO3D_COLUMNS, | |
| }; | |
| /** | |
| * List of possible view types. | |
| */ | |
| enum AVStereo3DView { | |
| /** | |
| * Frame contains two packed views. | |
| */ | |
| AV_STEREO3D_VIEW_PACKED, | |
| /** | |
| * Frame contains only the left view. | |
| */ | |
| AV_STEREO3D_VIEW_LEFT, | |
| /** | |
| * Frame contains only the right view. | |
| */ | |
| AV_STEREO3D_VIEW_RIGHT, | |
| }; | |
| /** | |
| * Inverted views, Right/Bottom represents the left view. | |
| */ | |
| #define AV_STEREO3D_FLAG_INVERT (1 << 0) | |
| /** | |
| * Stereo 3D type: this structure describes how two videos are packed | |
| * within a single video surface, with additional information as needed. | |
| * | |
| * @note The struct must be allocated with av_stereo3d_alloc() and | |
| * its size is not a part of the public ABI. | |
| */ | |
| typedef struct AVStereo3D { | |
| /** | |
| * How views are packed within the video. | |
| */ | |
| enum AVStereo3DType type; | |
| /** | |
| * Additional information about the frame packing. | |
| */ | |
| int flags; | |
| /** | |
| * Determines which views are packed. | |
| */ | |
| enum AVStereo3DView view; | |
| } AVStereo3D; | |
| /** | |
| * Allocate an AVStereo3D structure and set its fields to default values. | |
| * The resulting struct can be freed using av_freep(). | |
| * | |
| * @return An AVStereo3D filled with default values or NULL on failure. | |
| */ | |
| AVStereo3D *av_stereo3d_alloc(void); | |
| /** | |
| * Allocate a complete AVFrameSideData and add it to the frame. | |
| * | |
| * @param frame The frame which side data is added to. | |
| * | |
| * @return The AVStereo3D structure to be filled by caller. | |
| */ | |
| AVStereo3D *av_stereo3d_create_side_data(AVFrame *frame); | |
| /** | |
| * Provide a human-readable name of a given stereo3d type. | |
| * | |
| * @param type The input stereo3d type value. | |
| * | |
| * @return The name of the stereo3d value, or "unknown". | |
| */ | |
| const char *av_stereo3d_type_name(unsigned int type); | |
| /** | |
| * Get the AVStereo3DType form a human-readable name. | |
| * | |
| * @param name The input string. | |
| * | |
| * @return The AVStereo3DType value, or -1 if not found. | |
| */ | |
| int av_stereo3d_from_name(const char *name); | |
| /** | |
| * @} | |
| */ | |
| #endif /* AVUTIL_STEREO3D_H */ |