| #ifndef foosimplehfoo | |
| #define foosimplehfoo | |
| /*** | |
| This file is part of PulseAudio. | |
| Copyright 2004-2006 Lennart Poettering | |
| Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB | |
| PulseAudio is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as published | |
| by the Free Software Foundation; either version 2.1 of the License, | |
| or (at your option) any later version. | |
| PulseAudio is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. | |
| ***/ | |
| #include <sys/types.h> | |
| #include <pulse/sample.h> | |
| #include <pulse/channelmap.h> | |
| #include <pulse/def.h> | |
| #include <pulse/cdecl.h> | |
| #include <pulse/version.h> | |
| /** \page simple Simple API | |
| * | |
| * \section overv_sec Overview | |
| * | |
| * The simple API is designed for applications with very basic sound | |
| * playback or capture needs. It can only support a single stream per | |
| * connection and has no support for handling of complex features like | |
| * events, channel mappings and volume control. It is, however, very simple | |
| * to use and quite sufficient for many programs. | |
| * | |
| * \section conn_sec Connecting | |
| * | |
| * The first step before using the sound system is to connect to the | |
| * server. This is normally done this way: | |
| * | |
| * \code | |
| * pa_simple *s; | |
| * pa_sample_spec ss; | |
| * | |
| * ss.format = PA_SAMPLE_S16NE; | |
| * ss.channels = 2; | |
| * ss.rate = 44100; | |
| * | |
| * s = pa_simple_new(NULL, // Use the default server. | |
| * "Fooapp", // Our application's name. | |
| * PA_STREAM_PLAYBACK, | |
| * NULL, // Use the default device. | |
| * "Music", // Description of our stream. | |
| * &ss, // Our sample format. | |
| * NULL, // Use default channel map | |
| * NULL, // Use default buffering attributes. | |
| * NULL, // Ignore error code. | |
| * ); | |
| * \endcode | |
| * | |
| * At this point a connected object is returned, or NULL if there was a | |
| * problem connecting. | |
| * | |
| * \section transfer_sec Transferring data | |
| * | |
| * Once the connection is established to the server, data can start flowing. | |
| * Using the connection is very similar to the normal read() and write() | |
| * system calls. The main difference is that they're called pa_simple_read() | |
| * and pa_simple_write(). Note that these operations always block. | |
| * | |
| * \section ctrl_sec Buffer control | |
| * | |
| * \li pa_simple_get_latency() - Will return the total latency of | |
| * the playback or record pipeline, respectively. | |
| * \li pa_simple_flush() - Will throw away all data currently in buffers. | |
| * | |
| * If a playback stream is used then the following operation is available: | |
| * | |
| * \li pa_simple_drain() - Will wait for all sent data to finish playing. | |
| * | |
| * \section cleanup_sec Cleanup | |
| * | |
| * Once playback or capture is complete, the connection should be closed | |
| * and resources freed. This is done through: | |
| * | |
| * \code | |
| * pa_simple_free(s); | |
| * \endcode | |
| */ | |
| /** \file | |
| * A simple but limited synchronous playback and recording | |
| * API. This is a synchronous, simplified wrapper around the standard | |
| * asynchronous API. | |
| * | |
| * See also \subpage simple | |
| */ | |
| /** \example pacat-simple.c | |
| * A simple playback tool using the simple API */ | |
| /** \example parec-simple.c | |
| * A simple recording tool using the simple API */ | |
| PA_C_DECL_BEGIN | |
| /** \struct pa_simple | |
| * An opaque simple connection object */ | |
| typedef struct pa_simple pa_simple; | |
| /** Create a new connection to the server. */ | |
| pa_simple* pa_simple_new( | |
| const char *server, /**< Server name, or NULL for default */ | |
| const char *name, /**< A descriptive name for this client (application name, ...) */ | |
| pa_stream_direction_t dir, /**< Open this stream for recording or playback? */ | |
| const char *dev, /**< Sink (resp. source) name, or NULL for default */ | |
| const char *stream_name, /**< A descriptive name for this stream (application name, song title, ...) */ | |
| const pa_sample_spec *ss, /**< The sample type to use */ | |
| const pa_channel_map *map, /**< The channel map to use, or NULL for default */ | |
| const pa_buffer_attr *attr, /**< Buffering attributes, or NULL for default */ | |
| int *error /**< A pointer where the error code is stored when the routine returns NULL. It is OK to pass NULL here. */ | |
| ); | |
| /** Close and free the connection to the server. The connection object becomes invalid when this is called. */ | |
| void pa_simple_free(pa_simple *s); | |
| /** Write some data to the server. Returns zero on success, negative on error. */ | |
| int pa_simple_write(pa_simple *s, const void *data, size_t bytes, int *error); | |
| /** Wait until all data already written is played by the daemon. | |
| * Returns zero on success, negative on error. */ | |
| int pa_simple_drain(pa_simple *s, int *error); | |
| /** Read some data from the server. This function blocks until \a bytes amount | |
| * of data has been received from the server, or until an error occurs. | |
| * Returns zero on success, negative on failure. */ | |
| int pa_simple_read( | |
| pa_simple *s, /**< The connection object. */ | |
| void *data, /**< A pointer to a buffer. */ | |
| size_t bytes, /**< The number of bytes to read. */ | |
| int *error | |
| /**< A pointer where the error code is stored when the function returns | |
| * a negative value. It is OK to pass NULL here. */ | |
| ); | |
| /** Return the playback or record latency. */ | |
| pa_usec_t pa_simple_get_latency(pa_simple *s, int *error); | |
| /** Flush the playback or record buffer. This discards any audio in the buffer. | |
| * Returns zero on success, negative on error. */ | |
| int pa_simple_flush(pa_simple *s, int *error); | |
| PA_C_DECL_END | |
| #endif |