| #ifndef foostreamhfoo | |
| #define foostreamhfoo | |
| /*** | |
| This file is part of PulseAudio. | |
| Copyright 2004-2006 Lennart Poettering | |
| Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB | |
| PulseAudio is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU Lesser General Public License as published | |
| by the Free Software Foundation; either version 2.1 of the License, | |
| or (at your option) any later version. | |
| PulseAudio is distributed in the hope that it will be useful, but | |
| WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| General Public License for more details. | |
| You should have received a copy of the GNU Lesser General Public License | |
| along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. | |
| ***/ | |
| #include <sys/types.h> | |
| #include <pulse/sample.h> | |
| #include <pulse/format.h> | |
| #include <pulse/channelmap.h> | |
| #include <pulse/volume.h> | |
| #include <pulse/def.h> | |
| #include <pulse/cdecl.h> | |
| #include <pulse/operation.h> | |
| #include <pulse/context.h> | |
| #include <pulse/proplist.h> | |
| /** \page streams Audio Streams | |
| * | |
| * \section overv_sec Overview | |
| * | |
| * Audio streams form the central functionality of the sound server. Data is | |
| * routed, converted and mixed from several sources before it is passed along | |
| * to a final output. Currently, there are three forms of audio streams: | |
| * | |
| * \li Playback streams - Data flows from the client to the server. | |
| * \li Record streams - Data flows from the server to the client. | |
| * \li Upload streams - Similar to playback streams, but the data is stored in | |
| * the sample cache. See \ref scache for more information | |
| * about controlling the sample cache. | |
| * | |
| * \section create_sec Creating | |
| * | |
| * To access a stream, a pa_stream object must be created using | |
| * pa_stream_new() or pa_stream_new_extended(). pa_stream_new() is for PCM | |
| * streams only, while pa_stream_new_extended() can be used for both PCM and | |
| * compressed audio streams. At this point the application must specify what | |
| * stream format(s) it supports. See \ref sample and \ref channelmap for more | |
| * information on the stream format parameters. FIXME: Those references only | |
| * talk about PCM parameters, we should also have an overview page for how the | |
| * pa_format_info based stream format configuration works. Bug filed: | |
| * https://bugs.freedesktop.org/show_bug.cgi?id=72265 | |
| * | |
| * This first step will only create a client-side object, representing the | |
| * stream. To use the stream, a server-side object must be created and | |
| * associated with the local object. Depending on which type of stream is | |
| * desired, a different function is needed: | |
| * | |
| * \li Playback stream - pa_stream_connect_playback() | |
| * \li Record stream - pa_stream_connect_record() | |
| * \li Upload stream - pa_stream_connect_upload() (see \ref scache) | |
| * | |
| * Similar to how connections are done in contexts, connecting a stream will | |
| * not generate a pa_operation object. Also like contexts, the application | |
| * should register a state change callback, using | |
| * pa_stream_set_state_callback(), and wait for the stream to enter an active | |
| * state. | |
| * | |
| * Note: there is a user-controllable slider in mixer applications such as | |
| * pavucontrol corresponding to each of the created streams. Multiple | |
| * (especially identically named) volume sliders for the same application might | |
| * confuse the user. Also, the server supports only a limited number of | |
| * simultaneous streams. Because of this, it is not always appropriate to | |
| * create multiple streams in one application that needs to output multiple | |
| * sounds. The rough guideline is: if there is no use case that would require | |
| * separate user-initiated volume changes for each stream, perform the mixing | |
| * inside the application. | |
| * | |
| * \subsection bufattr_subsec Buffer Attributes | |
| * | |
| * Playback and record streams always have a server-side buffer as | |
| * part of the data flow. The size of this buffer needs to be chosen | |
| * in a compromise between low latency and sensitivity for buffer | |
| * overflows/underruns. | |
| * | |
| * The buffer metrics may be controlled by the application. They are | |
| * described with a pa_buffer_attr structure. | |
| * | |
| * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize | |
| * parameters of the pa_buffer_attr structure will be interpreted | |
| * slightly differently than otherwise when passed to | |
| * pa_stream_connect_record() and pa_stream_connect_playback(): the | |
| * overall latency that is comprised of both the server side playback | |
| * buffer length, the hardware playback buffer length and additional | |
| * latencies will be adjusted in a way that it matches tlength resp. | |
| * fragsize. Set PA_STREAM_ADJUST_LATENCY if you want to control the | |
| * overall playback latency for your stream. Unset it if you want to | |
| * control only the latency induced by the server-side, rewritable | |
| * playback buffer. The server will try to fulfill the client's latency | |
| * requests as good as possible. However if the underlying hardware cannot | |
| * change the hardware buffer length or only in a limited range, the | |
| * actually resulting latency might be different from what the client | |
| * requested. Thus, for synchronization clients always need to check | |
| * the actual measured latency via pa_stream_get_latency() or a | |
| * similar call, and not make any assumptions about the latency | |
| * available. The function pa_stream_get_buffer_attr() will always | |
| * return the actual size of the server-side per-stream buffer in | |
| * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is | |
| * set or not. | |
| * | |
| * The server-side per-stream playback buffers are indexed by a write and | |
| * a read index. The application writes to the write index and the sound | |
| * device reads from the read index. The read index is increased | |
| * monotonically, while the write index may be freely controlled by | |
| * the application. Subtracting the read index from the write index | |
| * will give you the current fill level of the buffer. The read/write | |
| * indexes are 64bit values and measured in bytes, they will never | |
| * wrap. The current read/write index may be queried using | |
| * pa_stream_get_timing_info() (see below for more information). In | |
| * case of a buffer underrun the read index is equal or larger than | |
| * the write index. Unless the prebuf value is 0, PulseAudio will | |
| * temporarily pause playback in such a case, and wait until the | |
| * buffer is filled up to prebuf bytes again. If prebuf is 0, the | |
| * read index may be larger than the write index, in which case | |
| * silence is played. If the application writes data to indexes lower | |
| * than the read index, the data is immediately lost. | |
| * | |
| * \section transfer_sec Transferring Data | |
| * | |
| * Once the stream is up, data can start flowing between the client and the | |
| * server. Two different access models can be used to transfer the data: | |
| * | |
| * \li Asynchronous - The application registers a callback using | |
| * pa_stream_set_write_callback() and | |
| * pa_stream_set_read_callback() to receive notifications | |
| * that data can either be written or read. | |
| * \li Polled - Query the library for available data/space using | |
| * pa_stream_writable_size() and pa_stream_readable_size() and | |
| * transfer data as needed. The sizes are stored locally, in the | |
| * client end, so there is no delay when reading them. | |
| * | |
| * It is also possible to mix the two models freely. | |
| * | |
| * Once there is data/space available, it can be transferred using either | |
| * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for | |
| * record. Make sure you do not overflow the playback buffers as data will be | |
| * dropped. | |
| * | |
| * \section bufctl_sec Buffer Control | |
| * | |
| * The transfer buffers can be controlled through a number of operations: | |
| * | |
| * \li pa_stream_cork() - Start or stop the playback or recording. | |
| * \li pa_stream_trigger() - Start playback immediately and do not wait for | |
| * the buffer to fill up to the set trigger level. | |
| * \li pa_stream_prebuf() - Reenable the playback trigger level. | |
| * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will | |
| * return a pa_operation object that will indicate when | |
| * the buffer is completely drained. | |
| * \li pa_stream_flush() - Drop all data from the playback or record buffer. Do not | |
| * wait for it to finish playing. | |
| * | |
| * \section seek_modes Seeking in the Playback Buffer | |
| * | |
| * A client application may freely seek in the playback buffer. To | |
| * accomplish that the pa_stream_write() function takes a seek mode | |
| * and an offset argument. The seek mode is one of: | |
| * | |
| * \li PA_SEEK_RELATIVE - seek relative to the current write index. | |
| * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, | |
| * (i.e. the first that was ever played in the stream). | |
| * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use | |
| * this to write data to the output buffer that should be played as soon as possible. | |
| * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written. | |
| * | |
| * If an application just wants to append some data to the output | |
| * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used. | |
| * | |
| * After a call to pa_stream_write() the write index will be left at | |
| * the position right after the last byte of the written data. | |
| * | |
| * \section latency_sec Latency | |
| * | |
| * A major problem with networked audio is the increased latency caused by | |
| * the network. To remedy this, PulseAudio supports an advanced system of | |
| * monitoring the current latency. | |
| * | |
| * To get the raw data needed to calculate latencies, call | |
| * pa_stream_get_timing_info(). This will give you a pa_timing_info | |
| * structure that contains everything that is known about the server | |
| * side buffer transport delays and the backend active in the | |
| * server. (Besides other things it contains the write and read index | |
| * values mentioned above.) | |
| * | |
| * This structure is updated every time a | |
| * pa_stream_update_timing_info() operation is executed. (i.e. before | |
| * the first call to this function the timing information structure is | |
| * not available!) Since it is a lot of work to keep this structure | |
| * up-to-date manually, PulseAudio can do that automatically for you: | |
| * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the | |
| * stream PulseAudio will automatically update the structure every | |
| * 100ms and every time a function is called that might invalidate the | |
| * previously known timing data (such as pa_stream_write() or | |
| * pa_stream_flush()). Please note however, that there always is a | |
| * short time window when the data in the timing information structure | |
| * is out-of-date. PulseAudio tries to mark these situations by | |
| * setting the write_index_corrupt and read_index_corrupt fields | |
| * accordingly. | |
| * | |
| * The raw timing data in the pa_timing_info structure is usually hard | |
| * to deal with. Therefore a simpler interface is available: | |
| * you can call pa_stream_get_time() or pa_stream_get_latency(). The | |
| * former will return the current playback time of the hardware since | |
| * the stream has been started. The latter returns the overall time a sample | |
| * that you write now takes to be played by the hardware. These two | |
| * functions base their calculations on the same data that is returned | |
| * by pa_stream_get_timing_info(). Hence the same rules for keeping | |
| * the timing data up-to-date apply here. In case the write or read | |
| * index is corrupted, these two functions will fail with | |
| * -PA_ERR_NODATA set. | |
| * | |
| * Since updating the timing info structure usually requires a full | |
| * network round trip and some applications monitor the timing very | |
| * often PulseAudio offers a timing interpolation system. If | |
| * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream, | |
| * pa_stream_get_time() and pa_stream_get_latency() will try to | |
| * interpolate the current playback time/latency by estimating the | |
| * number of samples that have been played back by the hardware since | |
| * the last regular timing update. It is especially useful to combine | |
| * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable | |
| * you to monitor the current playback time/latency very precisely and | |
| * very frequently without requiring a network round trip every time. | |
| * | |
| * \section flow_sec Overflow and underflow | |
| * | |
| * Even with the best precautions, buffers will sometime over - or | |
| * underflow. To handle this gracefully, the application can be | |
| * notified when this happens. Callbacks are registered using | |
| * pa_stream_set_overflow_callback() and | |
| * pa_stream_set_underflow_callback(). | |
| * | |
| * \section sync_streams Synchronizing Multiple Playback Streams | |
| * | |
| * PulseAudio allows applications to fully synchronize multiple | |
| * playback streams that are connected to the same output device. That | |
| * means the streams will always be played back sample-by-sample | |
| * synchronously. If stream operations like pa_stream_cork() are | |
| * issued on one of the synchronized streams, they are simultaneously | |
| * issued on the others. | |
| * | |
| * To synchronize a stream to another, just pass the "master" stream | |
| * as last argument to pa_stream_connect_playback(). To make sure that | |
| * the freshly created stream doesn't start playback right-away, make | |
| * sure to pass PA_STREAM_START_CORKED and -- after all streams have | |
| * been created -- uncork them all with a single call to | |
| * pa_stream_cork() for the master stream. | |
| * | |
| * To make sure that a particular stream doesn't stop playing when a | |
| * server side buffer underrun happens on it while the other | |
| * synchronized streams continue playing and hence deviate, you need to | |
| * pass a pa_buffer_attr with prebuf set to 0 when connecting. | |
| * | |
| * \section disc_sec Disconnecting | |
| * | |
| * When a stream has served is purpose it must be disconnected with | |
| * pa_stream_disconnect(). If you only unreference it, then it will live on | |
| * and eat resources both locally and on the server until you disconnect the | |
| * context. | |
| * | |
| */ | |
| /** \file | |
| * Audio streams for input, output and sample upload | |
| * | |
| * See also \subpage streams | |
| */ | |
| PA_C_DECL_BEGIN | |
| /** An opaque stream for playback or recording */ | |
| typedef struct pa_stream pa_stream; | |
| /** A generic callback for operation completion */ | |
| typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata); | |
| /** A generic request callback */ | |
| typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t nbytes, void *userdata); | |
| /** A generic notification callback */ | |
| typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata); | |
| /** A callback for asynchronous meta/policy event messages. Well known | |
| * event names are PA_STREAM_EVENT_REQUEST_CORK and | |
| * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be | |
| * extended at any time. Also, server modules may introduce additional | |
| * message types so make sure that your callback function ignores messages | |
| * it doesn't know. \since 0.9.15 */ | |
| typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata); | |
| /** Create a new, unconnected stream with the specified name and | |
| * sample type. It is recommended to use pa_stream_new_with_proplist() | |
| * instead and specify some initial properties. */ | |
| pa_stream* pa_stream_new( | |
| pa_context *c /**< The context to create this stream in */, | |
| const char *name /**< A name for this stream */, | |
| const pa_sample_spec *ss /**< The desired sample format */, | |
| const pa_channel_map *map /**< The desired channel map, or NULL for default */); | |
| /** Create a new, unconnected stream with the specified name and | |
| * sample type, and specify the initial stream property | |
| * list. \since 0.9.11 */ | |
| pa_stream* pa_stream_new_with_proplist( | |
| pa_context *c /**< The context to create this stream in */, | |
| const char *name /**< A name for this stream */, | |
| const pa_sample_spec *ss /**< The desired sample format */, | |
| const pa_channel_map *map /**< The desired channel map, or NULL for default */, | |
| pa_proplist *p /**< The initial property list */); | |
| /** Create a new, unconnected stream with the specified name, the set of formats | |
| * this client can provide, and an initial list of properties. While | |
| * connecting, the server will select the most appropriate format which the | |
| * client must then provide. \since 1.0 */ | |
| pa_stream *pa_stream_new_extended( | |
| pa_context *c /**< The context to create this stream in */, | |
| const char *name /**< A name for this stream */, | |
| pa_format_info * const * formats /**< The list of formats that can be provided */, | |
| unsigned int n_formats /**< The number of formats being passed in */, | |
| pa_proplist *p /**< The initial property list */); | |
| /** Decrease the reference counter by one. */ | |
| void pa_stream_unref(pa_stream *s); | |
| /** Increase the reference counter by one. */ | |
| pa_stream *pa_stream_ref(pa_stream *s); | |
| /** Return the current state of the stream. */ | |
| pa_stream_state_t pa_stream_get_state(const pa_stream *p); | |
| /** Return the context this stream is attached to. */ | |
| pa_context* pa_stream_get_context(const pa_stream *p); | |
| /** Return the sink input resp.\ source output index this stream is | |
| * identified in the server with. This is useful with the | |
| * introspection functions such as pa_context_get_sink_input_info() | |
| * or pa_context_get_source_output_info(). This returns PA_INVALID_INDEX | |
| * on failure. */ | |
| uint32_t pa_stream_get_index(const pa_stream *s); | |
| /** Return the index of the sink or source this stream is connected to | |
| * in the server. This is useful with the introspection | |
| * functions such as pa_context_get_sink_info_by_index() or | |
| * pa_context_get_source_info_by_index(). | |
| * | |
| * Please note that streams may be moved between sinks/sources and thus | |
| * it is recommended to use pa_stream_set_moved_callback() to be notified | |
| * about this. This function will return with PA_INVALID_INDEX on failure, | |
| * including the being server older than 0.9.8. \since 0.9.8 */ | |
| uint32_t pa_stream_get_device_index(const pa_stream *s); | |
| /** Return the name of the sink or source this stream is connected to | |
| * in the server. This is useful with the introspection | |
| * functions such as pa_context_get_sink_info_by_name() | |
| * or pa_context_get_source_info_by_name(). | |
| * | |
| * Please note that streams may be moved between sinks/sources and thus | |
| * it is recommended to use pa_stream_set_moved_callback() to be notified | |
| * about this. This function will fail when the server is older than | |
| * 0.9.8. \since 0.9.8 */ | |
| const char *pa_stream_get_device_name(const pa_stream *s); | |
| /** Return 1 if the sink or source this stream is connected to has | |
| * been suspended. This will return 0 if not, and a negative value on | |
| * error. This function will return with -PA_ERR_NOTSUPPORTED when the | |
| * server is older than 0.9.8. \since 0.9.8 */ | |
| int pa_stream_is_suspended(const pa_stream *s); | |
| /** Return 1 if the this stream has been corked. This will return 0 if | |
| * not, and a negative value on error. \since 0.9.11 */ | |
| int pa_stream_is_corked(const pa_stream *s); | |
| /** Connect the stream to a sink. It is strongly recommended to pass | |
| * NULL in both \a dev and \a volume and to set neither | |
| * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these | |
| * options are directly dependent on user input or configuration. | |
| * | |
| * If you follow this rule then the sound server will have the full | |
| * flexibility to choose the device, volume and mute status | |
| * automatically, based on server-side policies, heuristics and stored | |
| * information from previous uses. Also the server may choose to | |
| * reconfigure audio devices to make other sinks/sources or | |
| * capabilities available to be able to accept the stream. | |
| * | |
| * Before 0.9.20 it was not defined whether the \a volume parameter was | |
| * interpreted relative to the sink's current volume or treated as | |
| * an absolute device volume. Since 0.9.20 it is an absolute volume when | |
| * the sink is in flat volume mode, and relative otherwise, thus | |
| * making sure the volume passed here has always the same semantics as | |
| * the volume passed to pa_context_set_sink_input_volume(). It is possible | |
| * to figure out whether flat volume mode is in effect for a given sink | |
| * by calling pa_context_get_sink_info_by_name(). | |
| * | |
| * Since 5.0, it's possible to specify a single-channel volume even if the | |
| * stream has multiple channels. In that case the same volume is applied to all | |
| * channels. | |
| * | |
| * Returns zero on success. */ | |
| int pa_stream_connect_playback( | |
| pa_stream *s /**< The stream to connect to a sink */, | |
| const char *dev /**< Name of the sink to connect to, or NULL to let the server decide */ , | |
| const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */, | |
| pa_stream_flags_t flags /**< Additional flags, or 0 for default */, | |
| const pa_cvolume *volume /**< Initial volume, or NULL for default */, | |
| pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream */); | |
| /** Connect the stream to a source. Returns zero on success. */ | |
| int pa_stream_connect_record( | |
| pa_stream *s /**< The stream to connect to a source */ , | |
| const char *dev /**< Name of the source to connect to, or NULL to let the server decide */, | |
| const pa_buffer_attr *attr /**< Buffer attributes, or NULL for default */, | |
| pa_stream_flags_t flags /**< Additional flags, or 0 for default */); | |
| /** Disconnect a stream from a source/sink. Returns zero on success. */ | |
| int pa_stream_disconnect(pa_stream *s); | |
| /** Prepare writing data to the server (for playback streams). This | |
| * function may be used to optimize the number of memory copies when | |
| * doing playback ("zero-copy"). It is recommended to call this | |
| * function before each call to pa_stream_write(). | |
| * | |
| * Pass in the address to a pointer and an address of the number of | |
| * bytes you want to write. On return the two values will contain a | |
| * pointer where you can place the data to write and the maximum number | |
| * of bytes you can write. \a *nbytes can be smaller or have the same | |
| * value as you passed in. You need to be able to handle both cases. | |
| * Accessing memory beyond the returned \a *nbytes value is invalid. | |
| * Accessing the memory returned after the following pa_stream_write() | |
| * or pa_stream_cancel_write() is invalid. | |
| * | |
| * On invocation only \a *nbytes needs to be initialized, on return both | |
| * *data and *nbytes will be valid. If you place (size_t) -1 in *nbytes | |
| * on invocation the memory size will be chosen automatically (which is | |
| * recommended to do). After placing your data in the memory area | |
| * returned, call pa_stream_write() with \a data set to an address | |
| * within this memory area and an \a nbytes value that is smaller or | |
| * equal to what was returned by this function to actually execute the | |
| * write. | |
| * | |
| * An invocation of pa_stream_write() should follow "quickly" on | |
| * pa_stream_begin_write(). It is not recommended letting an unbounded | |
| * amount of time pass after calling pa_stream_begin_write() and | |
| * before calling pa_stream_write(). If you want to cancel a | |
| * previously called pa_stream_begin_write() without calling | |
| * pa_stream_write() use pa_stream_cancel_write(). Calling | |
| * pa_stream_begin_write() twice without calling pa_stream_write() or | |
| * pa_stream_cancel_write() in between will return exactly the same | |
| * \a data pointer and \a nbytes values. | |
| * | |
| * On success, will return zero and a valid (non-NULL) pointer. If the | |
| * return value is non-zero, or the pointer is NULL, this indicates an | |
| * error. Callers should also pay careful attention to the returned | |
| * length, which may not be the same as that passed in, as mentioned above. | |
| * | |
| * \since 0.9.16 */ | |
| int pa_stream_begin_write( | |
| pa_stream *p, | |
| void **data, | |
| size_t *nbytes); | |
| /** Reverses the effect of pa_stream_begin_write() dropping all data | |
| * that has already been placed in the memory area returned by | |
| * pa_stream_begin_write(). Only valid to call if | |
| * pa_stream_begin_write() was called before and neither | |
| * pa_stream_cancel_write() nor pa_stream_write() have been called | |
| * yet. Accessing the memory previously returned by | |
| * pa_stream_begin_write() after this call is invalid. Any further | |
| * explicit freeing of the memory area is not necessary. | |
| * Returns zero on success. \since 0.9.16 */ | |
| int pa_stream_cancel_write( | |
| pa_stream *p); | |
| /** Write some data to the server (for playback streams). | |
| * If \a free_cb is non-NULL this routine is called when all data has | |
| * been written out. An internal reference to the specified data is | |
| * kept, the data is not copied. If NULL, the data is copied into an | |
| * internal buffer. | |
| * | |
| * The client may freely seek around in the output buffer. For | |
| * most applications it is typical to pass 0 and PA_SEEK_RELATIVE | |
| * as values for the arguments \a offset and \a seek respectively. | |
| * After a successful write call the write index will be at the | |
| * position after where this chunk of data has been written to. | |
| * | |
| * As an optimization for avoiding needless memory copies you may call | |
| * pa_stream_begin_write() before this call and then place your audio | |
| * data directly in the memory area returned by that call. Then, pass | |
| * a pointer to that memory area to pa_stream_write(). After the | |
| * invocation of pa_stream_write() the memory area may no longer be | |
| * accessed. Any further explicit freeing of the memory area is not | |
| * necessary. It is OK to write to the memory area returned by | |
| * pa_stream_begin_write() only partially with this call, skipping | |
| * bytes both at the end and at the beginning of the reserved memory | |
| * area. | |
| * | |
| * Returns zero on success. */ | |
| int pa_stream_write( | |
| pa_stream *p /**< The stream to use */, | |
| const void *data /**< The data to write */, | |
| size_t nbytes /**< The length of the data to write in bytes, must be in multiples of the stream's sample spec frame size */, | |
| pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */, | |
| int64_t offset /**< Offset for seeking, must be 0 for upload streams, must be in multiples of the stream's sample spec frame size */, | |
| pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */); | |
| /** Function does exactly the same as pa_stream_write() with the difference | |
| * that free_cb_data is passed to free_cb instead of data. \since 6.0 */ | |
| int pa_stream_write_ext_free( | |
| pa_stream *p /**< The stream to use */, | |
| const void *data /**< The data to write */, | |
| size_t nbytes /**< The length of the data to write in bytes */, | |
| pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */, | |
| void *free_cb_data /**< Argument passed to free_cb function */, | |
| int64_t offset /**< Offset for seeking, must be 0 for upload streams */, | |
| pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */); | |
| /** Read the next fragment from the buffer (for recording streams). | |
| * If there is data at the current read index, \a data will point to | |
| * the actual data and \a nbytes will contain the size of the data in | |
| * bytes (which can be less or more than a complete fragment). | |
| * | |
| * If there is no data at the current read index, it means that either | |
| * the buffer is empty or it contains a hole (that is, the write index | |
| * is ahead of the read index but there's no data where the read index | |
| * points at). If the buffer is empty, \a data will be NULL and | |
| * \a nbytes will be 0. If there is a hole, \a data will be NULL and | |
| * \a nbytes will contain the length of the hole. | |
| * | |
| * Use pa_stream_drop() to actually remove the data from the buffer | |
| * and move the read index forward. pa_stream_drop() should not be | |
| * called if the buffer is empty, but it should be called if there is | |
| * a hole. | |
| * | |
| * Returns zero on success, negative on error. */ | |
| int pa_stream_peek( | |
| pa_stream *p /**< The stream to use */, | |
| const void **data /**< Pointer to pointer that will point to data */, | |
| size_t *nbytes /**< The length of the data read in bytes */); | |
| /** Remove the current fragment on record streams. It is invalid to do this without first | |
| * calling pa_stream_peek(). Returns zero on success. */ | |
| int pa_stream_drop(pa_stream *p); | |
| /** Return the number of bytes requested by the server that have not yet | |
| * been written. | |
| * | |
| * It is possible to write more than this amount, up to the stream's | |
| * buffer_attr.maxlength bytes. This is usually not desirable, though, as | |
| * it would increase stream latency to be higher than requested | |
| * (buffer_attr.tlength). | |
| * | |
| * (size_t) -1 is returned on error. | |
| */ | |
| size_t pa_stream_writable_size(const pa_stream *p); | |
| /** Return the number of bytes that may be read using pa_stream_peek(). | |
| * | |
| * (size_t) -1 is returned on error. */ | |
| size_t pa_stream_readable_size(const pa_stream *p); | |
| /** Drain a playback stream. Use this for notification when the | |
| * playback buffer is empty after playing all the audio in the buffer. | |
| * Please note that only one drain operation per stream may be issued | |
| * at a time. */ | |
| pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); | |
| /** Request a timing info structure update for a stream. Use | |
| * pa_stream_get_timing_info() to get access to the raw timing data, | |
| * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned | |
| * up values. */ | |
| pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever the state of the stream changes. */ | |
| void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called when new data may be | |
| * written to the stream. */ | |
| void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata); | |
| /** Set the callback function that is called when new data is available from the stream. */ | |
| void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata); | |
| /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */ | |
| void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Return at what position the latest underflow occurred, or -1 if this information is not | |
| * known (e.g.\ if no underflow has occurred, or server is older than 1.0). | |
| * Can be used inside the underflow callback to get information about the current underflow. | |
| * (Only for playback streams) \since 1.0 */ | |
| int64_t pa_stream_get_underflow_index(const pa_stream *p); | |
| /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */ | |
| void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called when the server starts | |
| * playback after an underrun or on initial startup. This only informs | |
| * that audio is flowing again, it is no indication that audio started | |
| * to reach the speakers already. (Only for playback streams) \since | |
| * 0.9.11 */ | |
| void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever a latency | |
| * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE | |
| * streams only. */ | |
| void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever the stream is | |
| * moved to a different sink/source. Use pa_stream_get_device_name() or | |
| * pa_stream_get_device_index() to query the new sink/source. This | |
| * notification is only generated when the server is at least | |
| * 0.9.8. \since 0.9.8 */ | |
| void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever the sink/source | |
| * this stream is connected to is suspended or resumed. Use | |
| * pa_stream_is_suspended() to query the new suspend status. Please | |
| * note that the suspend status might also change when the stream is | |
| * moved between devices. Thus if you call this function you very | |
| * likely want to call pa_stream_set_moved_callback() too. This | |
| * notification is only generated when the server is at least | |
| * 0.9.8. \since 0.9.8 */ | |
| void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever a meta/policy | |
| * control event is received. \since 0.9.15 */ | |
| void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata); | |
| /** Set the callback function that is called whenever the buffer | |
| * attributes on the server side change. Please note that the buffer | |
| * attributes can change when moving a stream to a different | |
| * sink/source too, hence if you use this callback you should use | |
| * pa_stream_set_moved_callback() as well. \since 0.9.15 */ | |
| void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata); | |
| /** Pause (or resume) playback of this stream temporarily. Available | |
| * on both playback and recording streams. If \a b is 1 the stream is | |
| * paused. If \a b is 0 the stream is resumed. The pause/resume operation | |
| * is executed as quickly as possible. If a cork is very quickly | |
| * followed by an uncork or the other way round, this might not | |
| * actually have any effect on the stream that is output. You can use | |
| * pa_stream_is_corked() to find out whether the stream is currently | |
| * paused or not. Normally a stream will be created in uncorked | |
| * state. If you pass PA_STREAM_START_CORKED as a flag when connecting | |
| * the stream, it will be created in corked state. */ | |
| pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata); | |
| /** Flush the playback or record buffer of this stream. This discards any audio data | |
| * in the buffer. Most of the time you're better off using the parameter | |
| * \a seek of pa_stream_write() instead of this function. */ | |
| pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); | |
| /** Reenable prebuffering if specified in the pa_buffer_attr | |
| * structure. Available for playback streams only. */ | |
| pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); | |
| /** Request immediate start of playback on this stream. This disables | |
| * prebuffering temporarily if specified in the pa_buffer_attr structure. | |
| * Available for playback streams only. */ | |
| pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata); | |
| /** Rename the stream. */ | |
| pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata); | |
| /** Return the current playback/recording time. This is based on the | |
| * data in the timing info structure returned by | |
| * pa_stream_get_timing_info(). The returned time is in the sound card | |
| * clock domain, which usually runs at a slightly different rate than | |
| * the system clock. | |
| * | |
| * This function will usually only return new data if a timing info | |
| * update has been received. Only if timing interpolation has been | |
| * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last | |
| * timing update is used for an estimation of the current | |
| * playback/recording time based on the local time that passed since | |
| * the timing info structure has been acquired. | |
| * | |
| * The time value returned by this function is guaranteed to increase | |
| * monotonically (the returned value is always greater | |
| * or equal to the value returned by the last call). This behaviour | |
| * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be | |
| * desirable to better deal with bad estimations of transport | |
| * latencies, but may have strange effects if the application is not | |
| * able to deal with time going 'backwards'. | |
| * | |
| * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING | |
| * favours 'smooth' time graphs over accurate ones to improve the | |
| * smoothness of UI operations that are tied to the audio clock. If | |
| * accuracy is more important to you, you might need to estimate your | |
| * timing based on the data from pa_stream_get_timing_info() yourself | |
| * or not work with interpolated timing at all and instead always | |
| * query the server side for the most up to date timing with | |
| * pa_stream_update_timing_info(). | |
| * | |
| * If no timing information has been | |
| * received yet this call will return -PA_ERR_NODATA. For more details | |
| * see pa_stream_get_timing_info(). | |
| * | |
| * Returns zero on success, negative on error. */ | |
| int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec); | |
| /** Determine the total stream latency. This function is based on | |
| * pa_stream_get_time(). The returned time is in the sound card clock | |
| * domain, which usually runs at a slightly different rate than the | |
| * system clock. | |
| * | |
| * The latency is stored in \a *r_usec. In case the stream is a | |
| * monitoring stream the result can be negative, i.e. the captured | |
| * samples are not yet played. In this case \a *negative is set to 1. | |
| * | |
| * If no timing information has been received yet, this call will | |
| * return -PA_ERR_NODATA. On success, it will return 0. | |
| * | |
| * For more details see pa_stream_get_timing_info() and | |
| * pa_stream_get_time(). */ | |
| int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative); | |
| /** Return the latest raw timing data structure. The returned pointer | |
| * refers to an internal read-only instance of the timing | |
| * structure. The user should make a copy of this structure if | |
| * wanting to modify it. An in-place update to this data structure | |
| * may be requested using pa_stream_update_timing_info(). | |
| * | |
| * If no timing information has been received before (i.e. by | |
| * requesting pa_stream_update_timing_info() or by using | |
| * PA_STREAM_AUTO_TIMING_UPDATE), this function will return NULL. | |
| * | |
| * Please note that the write_index member field (and only this field) | |
| * is updated on each pa_stream_write() call, not just when a timing | |
| * update has been received. */ | |
| const pa_timing_info* pa_stream_get_timing_info(pa_stream *s); | |
| /** Return a pointer to the stream's sample specification. */ | |
| const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s); | |
| /** Return a pointer to the stream's channel map. */ | |
| const pa_channel_map* pa_stream_get_channel_map(pa_stream *s); | |
| /** Return a pointer to the stream's format. \since 1.0 */ | |
| const pa_format_info* pa_stream_get_format_info(const pa_stream *s); | |
| /** Return the per-stream server-side buffer metrics of the | |
| * stream. Only valid after the stream has been connected successfully | |
| * and if the server is at least PulseAudio 0.9. This will return the | |
| * actual configured buffering metrics, which may differ from what was | |
| * requested during pa_stream_connect_record() or | |
| * pa_stream_connect_playback(). This call will always return the | |
| * actual per-stream server-side buffer metrics, regardless whether | |
| * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */ | |
| const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s); | |
| /** Change the buffer metrics of the stream during playback. The | |
| * server might have chosen different buffer metrics than | |
| * requested. The selected metrics may be queried with | |
| * pa_stream_get_buffer_attr() as soon as the callback is called. Only | |
| * valid after the stream has been connected successfully and if the | |
| * server is at least PulseAudio 0.9.8. Please be aware of the | |
| * slightly different semantics of the call depending whether | |
| * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */ | |
| pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata); | |
| /** Change the stream sampling rate during playback. You need to pass | |
| * PA_STREAM_VARIABLE_RATE in the flags parameter of | |
| * pa_stream_connect_playback() if you plan to use this function. Only valid | |
| * after the stream has been connected successfully and if the server | |
| * is at least PulseAudio 0.9.8. \since 0.9.8 */ | |
| pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata); | |
| /** Update the property list of the sink input/source output of this | |
| * stream, adding new entries. Please note that it is highly | |
| * recommended to set as many properties initially via | |
| * pa_stream_new_with_proplist() as possible instead a posteriori with | |
| * this function, since that information may be used to route | |
| * this stream to the right device. \since 0.9.11 */ | |
| pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata); | |
| /** Update the property list of the sink input/source output of this | |
| * stream, remove entries. \since 0.9.11 */ | |
| pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata); | |
| /** For record streams connected to a monitor source: monitor only a | |
| * very specific sink input of the sink. This function needs to be | |
| * called before pa_stream_connect_record() is called. | |
| * Returns zero on success, negative on error. \since 0.9.11 */ | |
| int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx); | |
| /** Return the sink input index previously set with | |
| * pa_stream_set_monitor_stream(). Returns PA_INVALID_INDEX | |
| * on failure. \since 0.9.11 */ | |
| uint32_t pa_stream_get_monitor_stream(const pa_stream *s); | |
| PA_C_DECL_END | |
| #endif |