| /* This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ |
| |
| // check-tidy: no specs after this line |
| |
| use dom_struct::dom_struct; |
| use indexmap::IndexSet; |
| use js::rust::HandleObject; |
| use wgpu_types::Features; |
| |
| use crate::dom::bindings::cell::DomRefCell; |
| use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{ |
| GPUFeatureName, GPUSupportedFeaturesMethods, |
| }; |
| use crate::dom::bindings::error::Fallible; |
| use crate::dom::bindings::like::Setlike; |
| use crate::dom::bindings::reflector::{Reflector, reflect_dom_object_with_proto}; |
| use crate::dom::bindings::root::DomRoot; |
| use crate::dom::bindings::str::DOMString; |
| use crate::dom::globalscope::GlobalScope; |
| use crate::script_runtime::CanGc; |
| |
| #[dom_struct] |
| pub(crate) struct GPUSupportedFeatures { |
| reflector: Reflector, |
| // internal storage for features |
| #[custom_trace] |
| internal: DomRefCell<IndexSet<GPUFeatureName>>, |
| #[ignore_malloc_size_of = "defined in wgpu-types"] |
| #[no_trace] |
| features: Features, |
| } |
| |
| impl GPUSupportedFeatures { |
| fn new( |
| global: &GlobalScope, |
| proto: Option<HandleObject>, |
| features: Features, |
| can_gc: CanGc, |
| ) -> DomRoot<GPUSupportedFeatures> { |
| let mut set = IndexSet::new(); |
| if features.contains(Features::DEPTH_CLIP_CONTROL) { |
| set.insert(GPUFeatureName::Depth_clip_control); |
| } |
| if features.contains(Features::DEPTH32FLOAT_STENCIL8) { |
| set.insert(GPUFeatureName::Depth32float_stencil8); |
| } |
| if features.contains(Features::TEXTURE_COMPRESSION_BC) { |
| set.insert(GPUFeatureName::Texture_compression_bc); |
| } |
| // TODO: texture-compression-bc-sliced-3d when wgpu supports it |
| if features.contains(Features::TEXTURE_COMPRESSION_ETC2) { |
| set.insert(GPUFeatureName::Texture_compression_etc2); |
| } |
| if features.contains(Features::TEXTURE_COMPRESSION_ASTC) { |
| set.insert(GPUFeatureName::Texture_compression_astc); |
| } |
| if features.contains(Features::TIMESTAMP_QUERY) { |
| set.insert(GPUFeatureName::Timestamp_query); |
| } |
| if features.contains(Features::INDIRECT_FIRST_INSTANCE) { |
| set.insert(GPUFeatureName::Indirect_first_instance); |
| } |
| // While this feature exists in wgpu, it's not supported by naga yet |
| // https://github.com/gfx-rs/wgpu/issues/4384 |
| /* |
| if features.contains(Features::SHADER_F16) { |
| set.insert(GPUFeatureName::Shader_f16); |
| } |
| */ |
| if features.contains(Features::RG11B10UFLOAT_RENDERABLE) { |
| set.insert(GPUFeatureName::Rg11b10ufloat_renderable); |
| } |
| if features.contains(Features::BGRA8UNORM_STORAGE) { |
| set.insert(GPUFeatureName::Bgra8unorm_storage); |
| } |
| if features.contains(Features::FLOAT32_FILTERABLE) { |
| set.insert(GPUFeatureName::Float32_filterable); |
| } |
| // TODO: clip-distances when wgpu supports it |
| if features.contains(Features::DUAL_SOURCE_BLENDING) { |
| set.insert(GPUFeatureName::Dual_source_blending); |
| } |
| |
| reflect_dom_object_with_proto( |
| Box::new(GPUSupportedFeatures { |
| reflector: Reflector::new(), |
| internal: DomRefCell::new(set), |
| features, |
| }), |
| global, |
| proto, |
| can_gc, |
| ) |
| } |
| |
| #[allow(non_snake_case)] |
| pub(crate) fn Constructor( |
| global: &GlobalScope, |
| proto: Option<HandleObject>, |
| features: Features, |
| can_gc: CanGc, |
| ) -> Fallible<DomRoot<GPUSupportedFeatures>> { |
| Ok(GPUSupportedFeatures::new(global, proto, features, can_gc)) |
| } |
| } |
| |
| impl GPUSupportedFeatures { |
| pub(crate) fn wgpu_features(&self) -> Features { |
| self.features |
| } |
| } |
| |
| impl GPUSupportedFeaturesMethods<crate::DomTypeHolder> for GPUSupportedFeatures { |
| fn Size(&self) -> u32 { |
| self.internal.size() |
| } |
| } |
| |
| pub(crate) fn gpu_to_wgt_feature(feature: GPUFeatureName) -> Option<Features> { |
| match feature { |
| GPUFeatureName::Depth_clip_control => Some(Features::DEPTH_CLIP_CONTROL), |
| GPUFeatureName::Depth32float_stencil8 => Some(Features::DEPTH32FLOAT_STENCIL8), |
| GPUFeatureName::Texture_compression_bc => Some(Features::TEXTURE_COMPRESSION_BC), |
| GPUFeatureName::Texture_compression_etc2 => Some(Features::TEXTURE_COMPRESSION_ETC2), |
| GPUFeatureName::Texture_compression_astc => Some(Features::TEXTURE_COMPRESSION_ASTC), |
| GPUFeatureName::Timestamp_query => Some(Features::TIMESTAMP_QUERY), |
| GPUFeatureName::Indirect_first_instance => Some(Features::INDIRECT_FIRST_INSTANCE), |
| // While this feature exists in wgpu, it's not supported by naga yet |
| // https://github.com/gfx-rs/wgpu/issues/4384 |
| GPUFeatureName::Shader_f16 => None, |
| GPUFeatureName::Rg11b10ufloat_renderable => Some(Features::RG11B10UFLOAT_RENDERABLE), |
| GPUFeatureName::Bgra8unorm_storage => Some(Features::BGRA8UNORM_STORAGE), |
| GPUFeatureName::Float32_filterable => Some(Features::FLOAT32_FILTERABLE), |
| GPUFeatureName::Dual_source_blending => Some(Features::DUAL_SOURCE_BLENDING), |
| GPUFeatureName::Texture_compression_bc_sliced_3d => None, |
| GPUFeatureName::Clip_distances => None, |
| } |
| } |
| |
| impl Setlike for GPUSupportedFeatures { |
| type Key = DOMString; |
| |
| #[inline(always)] |
| fn get_index(&self, index: u32) -> Option<Self::Key> { |
| self.internal |
| .get_index(index) |
| .map(|k| DOMString::from_string(k.as_str().to_owned())) |
| } |
| #[inline(always)] |
| fn size(&self) -> u32 { |
| self.internal.size() |
| } |
| #[inline(always)] |
| fn add(&self, _key: Self::Key) { |
| unreachable!("readonly"); |
| } |
| #[inline(always)] |
| fn has(&self, key: Self::Key) -> bool { |
| if let Ok(key) = key.parse() { |
| self.internal.has(key) |
| } else { |
| false |
| } |
| } |
| #[inline(always)] |
| fn clear(&self) { |
| unreachable!("readonly"); |
| } |
| #[inline(always)] |
| fn delete(&self, _key: Self::Key) -> bool { |
| unreachable!("readonly"); |
| } |
| } |