| [package] |
| name = "webgpu" |
| version.workspace = true |
| authors.workspace = true |
| license.workspace = true |
| edition.workspace = true |
| publish.workspace = true |
| rust-version.workspace = true |
| |
| [lib] |
| name = "webgpu" |
| path = "lib.rs" |
| |
| [dependencies] |
| arrayvec = { workspace = true, features = ["serde"] } |
| base = { workspace = true } |
| compositing_traits = { workspace = true } |
| euclid = { workspace = true } |
| ipc-channel = { workspace = true } |
| log = { workspace = true } |
| pixels = { path = "../pixels" } |
| serde = { workspace = true, features = ["serde_derive"] } |
| servo_config = { path = "../config" } |
| webgpu_traits = { workspace = true } |
| webrender_api = { workspace = true } |
| wgpu-core = { workspace = true, features = ["serde", "wgsl"] } |
| wgpu-types = { workspace = true } |
| |
| # We want the wgpu-core Metal backend on macOS and iOS. |
| [target.'cfg(any(target_os = "ios", target_os = "macos"))'.dependencies.wgpu-core] |
| workspace = true |
| features = ["metal"] |
| |
| # We want the wgpu-core Vulkan backend on Linux and Windows. |
| [target.'cfg(any(windows, all(unix, not(any(target_os = "macos", target_os = "ios")))))'.dependencies.wgpu-core] |
| workspace = true |
| features = ["gles", "vulkan"] |
| |
| # We want the wgpu-core Direct3D backends on Windows. |
| [target.'cfg(windows)'.dependencies.wgpu-core] |
| workspace = true |
| features = ["dx12", "vulkan"] |