| package discovery |
| |
| // PluginCache is an interface implemented by objects that are able to maintain |
| // a cache of plugins. |
| type PluginCache interface { |
| // CachedPluginPath returns a path where the requested plugin is already |
| // cached, or an empty string if the requested plugin is not yet cached. |
| CachedPluginPath(kind string, name string, version Version) string |
| |
| // InstallDir returns the directory that new plugins should be installed into |
| // in order to populate the cache. This directory should be used as the |
| // first argument to getter.Get when downloading plugins with go-getter. |
| // |
| // After installing into this directory, use CachedPluginPath to obtain the |
| // path where the plugin was installed. |
| InstallDir() string |
| } |
| |
| // NewLocalPluginCache returns a PluginCache that caches plugins in a |
| // given local directory. |
| func NewLocalPluginCache(dir string) PluginCache { |
| return &pluginCache{ |
| Dir: dir, |
| } |
| } |
| |
| type pluginCache struct { |
| Dir string |
| } |
| |
| func (c *pluginCache) CachedPluginPath(kind string, name string, version Version) string { |
| allPlugins := FindPlugins(kind, []string{c.Dir}) |
| plugins := allPlugins.WithName(name).WithVersion(version) |
| |
| if plugins.Count() == 0 { |
| // nothing cached |
| return "" |
| } |
| |
| // There should generally be only one plugin here; if there's more than |
| // one match for some reason then we'll just choose one arbitrarily. |
| plugin := plugins.Newest() |
| return plugin.Path |
| } |
| |
| func (c *pluginCache) InstallDir() string { |
| return c.Dir |
| } |