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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package computed
import (
"github.com/mitchellh/colorstring"
"github.com/hashicorp/terraform/internal/plans"
)
// Diff captures the computed diff for a single block, element or attribute.
//
// It essentially merges common functionality across all types of changes,
// namely the replace logic and the action / change type. Any remaining
// behaviour can be offloaded to the renderer which will be unique for the
// various change types (eg. maps, objects, lists, blocks, primitives, etc.).
type Diff struct {
// Renderer captures the uncommon functionality across the different kinds
// of changes. Each type of change (lists, blocks, sets, etc.) will have a
// unique renderer.
Renderer DiffRenderer
// Action is the action described by this change (such as create, delete,
// update, etc.).
Action plans.Action
// Replace tells the Change that it should add the `# forces replacement`
// suffix.
//
// Every single change could potentially add this suffix, so we embed it in
// the change as common functionality instead of in the specific renderers.
Replace bool
}
// NewDiff creates a new Diff object with the provided renderer, action and
// replace context.
func NewDiff(renderer DiffRenderer, action plans.Action, replace bool) Diff {
return Diff{
Renderer: renderer,
Action: action,
Replace: replace,
}
}
// RenderHuman prints the Change into a human-readable string referencing the
// specified RenderOpts.
//
// If the returned string is a single line, then indent should be ignored.
//
// If the return string is multiple lines, then indent should be used to offset
// the beginning of all lines but the first by the specified amount.
func (diff Diff) RenderHuman(indent int, opts RenderHumanOpts) string {
return diff.Renderer.RenderHuman(diff, indent, opts)
}
// WarningsHuman returns a list of strings that should be rendered as warnings
// before a given change is rendered.
//
// As with the RenderHuman function, the indent should only be applied on
// multiline warnings and on the second and following lines.
func (diff Diff) WarningsHuman(indent int, opts RenderHumanOpts) []string {
return diff.Renderer.WarningsHuman(diff, indent, opts)
}
type DiffRenderer interface {
RenderHuman(diff Diff, indent int, opts RenderHumanOpts) string
WarningsHuman(diff Diff, indent int, opts RenderHumanOpts) []string
}
// RenderHumanOpts contains options that can control how the human render
// function of the DiffRenderer will function.
type RenderHumanOpts struct {
Colorize *colorstring.Colorize
// OverrideNullSuffix tells the Renderer not to display the `-> null` suffix
// that is normally displayed when an element, attribute, or block is
// deleted.
OverrideNullSuffix bool
// ForceForcesReplacement tells the Renderer to display the
// `# forces replacement` suffix, even if a diff doesn't have the Replace
// field set.
//
// Some renderers (like the Set renderer) don't display the suffix
// themselves but force their child diffs to display it instead.
ForceForcesReplacement bool
// ForbidForcesReplacement is the opposite of ForceForcesReplacement. It
// tells the Renderer to not display the '# forces replacement' suffix, even
// if a diff does have the Replace field set.
//
// Some renderers (like the Unknown renderer) want to capture the
// forceReplacement setting at their level instead of within the children.
ForbidForcesReplacement bool
// ShowUnchangedChildren instructs the Renderer to render all children of a
// given complex change, instead of hiding unchanged items and compressing
// them into a single line.
ShowUnchangedChildren bool
// HideDiffActionSymbols tells the renderer not to show the '+'/'-' symbols
// and to skip the places where the symbols would result in an offset.
HideDiffActionSymbols bool
}
// NewRenderHumanOpts creates a new RenderHumanOpts struct with the required
// fields set.
func NewRenderHumanOpts(colorize *colorstring.Colorize) RenderHumanOpts {
return RenderHumanOpts{
Colorize: colorize,
}
}
// Clone returns a new RenderOpts object, that matches the original but can be
// edited without changing the original.
func (opts RenderHumanOpts) Clone() RenderHumanOpts {
return RenderHumanOpts{
Colorize: opts.Colorize,
OverrideNullSuffix: opts.OverrideNullSuffix,
ShowUnchangedChildren: opts.ShowUnchangedChildren,
HideDiffActionSymbols: opts.HideDiffActionSymbols,
// ForceForcesReplacement and ForbidForcesReplacement are special cases
// in that they don't cascade. So each diff should decide independently
// whether it's direct children should override their internal Replace
// logic, instead of an ancestor making the switch and affecting the
// entire tree.
ForceForcesReplacement: false,
ForbidForcesReplacement: false,
}
}