| If you are experiencing hangups/data-aborts when trying to display a BMP image, | 
 | the following might be relevant to your situation... | 
 |  | 
 | Some architectures cannot handle unaligned memory accesses, and an attempt to | 
 | perform one will lead to a data abort. On such architectures it is necessary to | 
 | make sure all data is properly aligned, and in many situations simply choosing | 
 | a 32 bit aligned address is enough to ensure proper alignment. This is not | 
 | always the case when dealing with data that has an internal layout such as a | 
 | BMP image: | 
 |  | 
 | BMP images have a header that starts with 2 byte-size fields followed by mostly | 
 | 32 bit fields. The packed struct that represents this header can be seen below: | 
 |  | 
 | typedef struct bmp_header { | 
 | 	/* Header */ | 
 | 	char signature[2]; | 
 | 	__u32	file_size; | 
 | 	__u32	reserved; | 
 | 	__u32	data_offset; | 
 | 	... etc | 
 | } __attribute__ ((packed)) bmp_header_t; | 
 |  | 
 | When placed in an aligned address such as 0x80a00000, char signature offsets | 
 | the __u32 fields into unaligned addresses (in our example 0x80a00002, | 
 | 0x80a00006, and so on...). When these fields are accessed by U-Boot, a 32 bit | 
 | access is generated at a non-32-bit-aligned address, causing a data abort. | 
 | The proper alignment for BMP images is therefore: 32-bit-aligned-address + 2. |