|  |  | 
|  | Commands are added to U-Boot by creating a new command structure. | 
|  | This is done by first including command.h | 
|  |  | 
|  | Then using the U_BOOT_CMD() macro to fill in a cmd_tbl_t struct. | 
|  |  | 
|  | U_BOOT_CMD(name,maxargs,repeatable,command,"usage","help") | 
|  |  | 
|  | name:	 is the name of the commad. THIS IS NOT a string. | 
|  | maxargs: the maximumn numbers of arguments this function takes | 
|  | command: Function pointer (*cmd)(struct cmd_tbl_s *, int, int, char *[]); | 
|  | usage:	 Short description. This is a string | 
|  | help:	 long description. This is a string | 
|  |  | 
|  |  | 
|  | **** Behinde the scene ****** | 
|  |  | 
|  | The structure created is named with a special prefix (__u_boot_cmd_) | 
|  | and placed by the linker in a special section. | 
|  |  | 
|  | This makes it possible for the final link to extract all commands | 
|  | compiled into any object code and construct a static array so the | 
|  | command can be found in an array starting at __u_boot_cmd_start. | 
|  |  | 
|  | If a new board is defined do not forget to define the command section | 
|  | by writing in u-boot.lds ($(TOPDIR)/board/boardname/u-boot.lds) these | 
|  | 3 lines: | 
|  |  | 
|  | __u_boot_cmd_start = .; | 
|  | .u_boot_cmd : { *(.u_boot_cmd) } | 
|  | __u_boot_cmd_end = .; |