| Simple Framebuffer | |
| A simple frame-buffer describes a raw memory region that may be rendered to, | |
| with the assumption that the display hardware has already been set up to scan | |
| out from that buffer. | |
| Required properties: | |
| - compatible: "simple-framebuffer" | |
| - reg: Should contain the location and size of the framebuffer memory. | |
| - width: The width of the framebuffer in pixels. | |
| - height: The height of the framebuffer in pixels. | |
| - stride: The number of bytes in each line of the framebuffer. | |
| - format: The format of the framebuffer surface. Valid values are: | |
| - r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b). | |
| Example: | |
| framebuffer { | |
| compatible = "simple-framebuffer"; | |
| reg = <0x1d385000 (1600 * 1200 * 2)>; | |
| width = <1600>; | |
| height = <1200>; | |
| stride = <(1600 * 2)>; | |
| format = "r5g6b5"; | |
| }; |