| /* | 
 |  * Copyright 2010-2011 Calxeda, Inc. | 
 |  * | 
 |  * This program is free software; you can redistribute it and/or modify it | 
 |  * under the terms of the GNU General Public License as published by the Free | 
 |  * Software Foundation; either version 2 of the License, or (at your option) | 
 |  * any later version. | 
 |  * | 
 |  * This program is distributed in the hope it will be useful, but WITHOUT | 
 |  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
 |  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for | 
 |  * more details. | 
 |  * | 
 |  * You should have received a copy of the GNU General Public License along with | 
 |  * this program.  If not, see <http://www.gnu.org/licenses/>. | 
 |  */ | 
 |  | 
 | #include <common.h> | 
 | #include <malloc.h> | 
 | #include <errno.h> | 
 | #include <linux/list.h> | 
 |  | 
 | #include "menu.h" | 
 |  | 
 | /* | 
 |  * Internally, each item in a menu is represented by a struct menu_item. | 
 |  * | 
 |  * These items will be alloc'd and initialized by menu_item_add and destroyed | 
 |  * by menu_item_destroy, and the consumer of the interface never sees that | 
 |  * this struct is used at all. | 
 |  */ | 
 | struct menu_item { | 
 | 	char *key; | 
 | 	void *data; | 
 | 	struct list_head list; | 
 | }; | 
 |  | 
 | /* | 
 |  * The menu is composed of a list of items along with settings and callbacks | 
 |  * provided by the user. An incomplete definition of this struct is available | 
 |  * in menu.h, but the full definition is here to prevent consumers from | 
 |  * relying on its contents. | 
 |  */ | 
 | struct menu { | 
 | 	struct menu_item *default_item; | 
 | 	int timeout; | 
 | 	char *title; | 
 | 	int prompt; | 
 | 	void (*item_data_print)(void *); | 
 | 	struct list_head items; | 
 | }; | 
 |  | 
 | /* | 
 |  * An iterator function for menu items. callback will be called for each item | 
 |  * in m, with m, a pointer to the item, and extra being passed to callback. If | 
 |  * callback returns a value other than NULL, iteration stops and the value | 
 |  * return by callback is returned from menu_items_iter.  This allows it to be | 
 |  * used for search type operations. It is also safe for callback to remove the | 
 |  * item from the list of items. | 
 |  */ | 
 | static inline void *menu_items_iter(struct menu *m, | 
 | 		void *(*callback)(struct menu *, struct menu_item *, void *), | 
 | 		void *extra) | 
 | { | 
 | 	struct list_head *pos, *n; | 
 | 	struct menu_item *item; | 
 | 	void *ret; | 
 |  | 
 | 	list_for_each_safe(pos, n, &m->items) { | 
 | 		item = list_entry(pos, struct menu_item, list); | 
 |  | 
 | 		ret = callback(m, item, extra); | 
 |  | 
 | 		if (ret) | 
 | 			return ret; | 
 | 	} | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Print a menu_item. If the consumer provided an item_data_print function | 
 |  * when creating the menu, call it with a pointer to the item's private data. | 
 |  * Otherwise, print the key of the item. | 
 |  */ | 
 | static inline void *menu_item_print(struct menu *m, | 
 | 				struct menu_item *item, | 
 | 				void *extra) | 
 | { | 
 | 	if (!m->item_data_print) { | 
 | 		puts(item->key); | 
 | 		putc('\n'); | 
 | 	} else { | 
 | 		m->item_data_print(item->data); | 
 | 	} | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Free the memory used by a menu item. This includes the memory used by its | 
 |  * key. | 
 |  */ | 
 | static inline void *menu_item_destroy(struct menu *m, | 
 | 				struct menu_item *item, | 
 | 				void *extra) | 
 | { | 
 | 	if (item->key) | 
 | 		free(item->key); | 
 |  | 
 | 	free(item); | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | void __menu_display_statusline(struct menu *m) | 
 | { | 
 | 	return; | 
 | } | 
 | void menu_display_statusline(struct menu *m) | 
 | 	__attribute__ ((weak, alias("__menu_display_statusline"))); | 
 |  | 
 | /* | 
 |  * Display a menu so the user can make a choice of an item. First display its | 
 |  * title, if any, and then each item in the menu. | 
 |  */ | 
 | static inline void menu_display(struct menu *m) | 
 | { | 
 | 	if (m->title) { | 
 | 		puts(m->title); | 
 | 		putc('\n'); | 
 | 	} | 
 | 	menu_display_statusline(m); | 
 |  | 
 | 	menu_items_iter(m, menu_item_print, NULL); | 
 | } | 
 |  | 
 | /* | 
 |  * Check if an item's key matches a provided string, pointed to by extra. If | 
 |  * extra is NULL, an item with a NULL key will match. Otherwise, the item's | 
 |  * key has to match according to strcmp. | 
 |  * | 
 |  * This is called via menu_items_iter, so it returns a pointer to the item if | 
 |  * the key matches, and returns NULL otherwise. | 
 |  */ | 
 | static inline void *menu_item_key_match(struct menu *m, | 
 | 			struct menu_item *item, void *extra) | 
 | { | 
 | 	char *item_key = extra; | 
 |  | 
 | 	if (!item_key || !item->key) { | 
 | 		if (item_key == item->key) | 
 | 			return item; | 
 |  | 
 | 		return NULL; | 
 | 	} | 
 |  | 
 | 	if (strcmp(item->key, item_key) == 0) | 
 | 		return item; | 
 |  | 
 | 	return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Find the first item with a key matching item_key, if any exists. | 
 |  */ | 
 | static inline struct menu_item *menu_item_by_key(struct menu *m, | 
 | 							char *item_key) | 
 | { | 
 | 	return menu_items_iter(m, menu_item_key_match, item_key); | 
 | } | 
 |  | 
 | /* | 
 |  * Wait for the user to hit a key according to the timeout set for the menu. | 
 |  * Returns 1 if the user hit a key, or 0 if the timeout expired. | 
 |  */ | 
 | static inline int menu_interrupted(struct menu *m) | 
 | { | 
 | 	if (!m->timeout) | 
 | 		return 0; | 
 |  | 
 | 	if (abortboot(m->timeout/10)) | 
 | 		return 1; | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | /* | 
 |  * Checks whether or not the default menu item should be used without | 
 |  * prompting for a user choice. If the menu is set to always prompt, or the | 
 |  * user hits a key during the timeout period, return 0. Otherwise, return 1 to | 
 |  * indicate we should use the default menu item. | 
 |  */ | 
 | static inline int menu_use_default(struct menu *m) | 
 | { | 
 | 	return !m->prompt && !menu_interrupted(m); | 
 | } | 
 |  | 
 | /* | 
 |  * Set *choice to point to the default item's data, if any default item was | 
 |  * set, and returns 1. If no default item was set, returns -ENOENT. | 
 |  */ | 
 | static inline int menu_default_choice(struct menu *m, void **choice) | 
 | { | 
 | 	if (m->default_item) { | 
 | 		*choice = m->default_item->data; | 
 | 		return 1; | 
 | 	} | 
 |  | 
 | 	return -ENOENT; | 
 | } | 
 |  | 
 | /* | 
 |  * Displays the menu and asks the user to choose an item. *choice will point | 
 |  * to the private data of the item the user chooses. The user makes a choice | 
 |  * by inputting a string matching the key of an item. Invalid choices will | 
 |  * cause the user to be prompted again, repeatedly, until the user makes a | 
 |  * valid choice. The user can exit the menu without making a choice via ^c. | 
 |  * | 
 |  * Returns 1 if the user made a choice, or -EINTR if they bail via ^c. | 
 |  */ | 
 | static inline int menu_interactive_choice(struct menu *m, void **choice) | 
 | { | 
 | 	char cbuf[CONFIG_SYS_CBSIZE]; | 
 | 	struct menu_item *choice_item = NULL; | 
 | 	int readret; | 
 |  | 
 | 	while (!choice_item) { | 
 | 		cbuf[0] = '\0'; | 
 |  | 
 | 		menu_display(m); | 
 |  | 
 | 		readret = readline_into_buffer("Enter choice: ", cbuf, | 
 | 				m->timeout); | 
 |  | 
 | 		if (readret >= 0) { | 
 | 			choice_item = menu_item_by_key(m, cbuf); | 
 |  | 
 | 			if (!choice_item) { | 
 | 				printf("%s not found\n", cbuf); | 
 | 				m->timeout = 0; | 
 | 			} | 
 | 		} else { | 
 | 			puts("^C\n"); | 
 | 			return -EINTR; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	*choice = choice_item->data; | 
 |  | 
 | 	return 1; | 
 | } | 
 |  | 
 | /* | 
 |  * menu_default_set() - Sets the default choice for the menu. This is safe to | 
 |  * call more than once on a menu. | 
 |  * | 
 |  * m - Points to a menu created by menu_create(). | 
 |  * | 
 |  * item_key - Points to a string that, when compared using strcmp, matches the | 
 |  * key for an existing item in the menu. | 
 |  * | 
 |  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a | 
 |  * key matching item_key is found. | 
 |  */ | 
 | int menu_default_set(struct menu *m, char *item_key) | 
 | { | 
 | 	struct menu_item *item; | 
 |  | 
 | 	if (!m) | 
 | 		return -EINVAL; | 
 |  | 
 | 	item = menu_item_by_key(m, item_key); | 
 |  | 
 | 	if (!item) | 
 | 		return -ENOENT; | 
 |  | 
 | 	m->default_item = item; | 
 |  | 
 | 	return 1; | 
 | } | 
 |  | 
 | /* | 
 |  * menu_get_choice() - Returns the user's selected menu entry, or the default | 
 |  * if the menu is set to not prompt or the timeout expires. This is safe to | 
 |  * call more than once. | 
 |  * | 
 |  * m - Points to a menu created by menu_create(). | 
 |  * | 
 |  * choice - Points to a location that will store a pointer to the selected | 
 |  * menu item. If no item is selected or there is an error, no value will be | 
 |  * written at the location it points to. | 
 |  * | 
 |  * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no | 
 |  * default has been set and the menu is set to not prompt or the timeout | 
 |  * expires, or -EINTR if the user exits the menu via ^c. | 
 |  */ | 
 | int menu_get_choice(struct menu *m, void **choice) | 
 | { | 
 | 	if (!m || !choice) | 
 | 		return -EINVAL; | 
 |  | 
 | 	if (menu_use_default(m)) | 
 | 		return menu_default_choice(m, choice); | 
 |  | 
 | 	return menu_interactive_choice(m, choice); | 
 | } | 
 |  | 
 | /* | 
 |  * menu_item_add() - Adds or replaces a menu item. Note that this replaces the | 
 |  * data of an item if it already exists, but doesn't change the order of the | 
 |  * item. | 
 |  * | 
 |  * m - Points to a menu created by menu_create(). | 
 |  * | 
 |  * item_key - Points to a string that will uniquely identify the item.  The | 
 |  * string will be copied to internal storage, and is safe to discard after | 
 |  * passing to menu_item_add. | 
 |  * | 
 |  * item_data - An opaque pointer associated with an item. It is never | 
 |  * dereferenced internally, but will be passed to the item_data_print, and | 
 |  * will be returned from menu_get_choice if the menu item is selected. | 
 |  * | 
 |  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is | 
 |  * insufficient memory to add the menu item. | 
 |  */ | 
 | int menu_item_add(struct menu *m, char *item_key, void *item_data) | 
 | { | 
 | 	struct menu_item *item; | 
 |  | 
 | 	if (!m) | 
 | 		return -EINVAL; | 
 |  | 
 | 	item = menu_item_by_key(m, item_key); | 
 |  | 
 | 	if (item) { | 
 | 		item->data = item_data; | 
 | 		return 1; | 
 | 	} | 
 |  | 
 | 	item = malloc(sizeof *item); | 
 | 	if (!item) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	item->key = strdup(item_key); | 
 |  | 
 | 	if (!item->key) { | 
 | 		free(item); | 
 | 		return -ENOMEM; | 
 | 	} | 
 |  | 
 | 	item->data = item_data; | 
 |  | 
 | 	list_add_tail(&item->list, &m->items); | 
 |  | 
 | 	return 1; | 
 | } | 
 |  | 
 | /* | 
 |  * menu_create() - Creates a menu handle with default settings | 
 |  * | 
 |  * title - If not NULL, points to a string that will be displayed before the | 
 |  * list of menu items. It will be copied to internal storage, and is safe to | 
 |  * discard after passing to menu_create(). | 
 |  * | 
 |  * timeout - A delay in seconds to wait for user input. If 0, timeout is | 
 |  * disabled, and the default choice will be returned unless prompt is 1. | 
 |  * | 
 |  * prompt - If 0, don't ask for user input unless there is an interrupted | 
 |  * timeout. If 1, the user will be prompted for input regardless of the value | 
 |  * of timeout. | 
 |  * | 
 |  * item_data_print - If not NULL, will be called for each item when the menu | 
 |  * is displayed, with the pointer to the item's data passed as the argument. | 
 |  * If NULL, each item's key will be printed instead.  Since an item's key is | 
 |  * what must be entered to select an item, the item_data_print function should | 
 |  * make it obvious what the key for each entry is. | 
 |  * | 
 |  * Returns a pointer to the menu if successful, or NULL if there is | 
 |  * insufficient memory available to create the menu. | 
 |  */ | 
 | struct menu *menu_create(char *title, int timeout, int prompt, | 
 | 				void (*item_data_print)(void *)) | 
 | { | 
 | 	struct menu *m; | 
 |  | 
 | 	m = malloc(sizeof *m); | 
 |  | 
 | 	if (!m) | 
 | 		return NULL; | 
 |  | 
 | 	m->default_item = NULL; | 
 | 	m->prompt = prompt; | 
 | 	m->timeout = timeout; | 
 | 	m->item_data_print = item_data_print; | 
 |  | 
 | 	if (title) { | 
 | 		m->title = strdup(title); | 
 | 		if (!m->title) { | 
 | 			free(m); | 
 | 			return NULL; | 
 | 		} | 
 | 	} else | 
 | 		m->title = NULL; | 
 |  | 
 |  | 
 | 	INIT_LIST_HEAD(&m->items); | 
 |  | 
 | 	return m; | 
 | } | 
 |  | 
 | /* | 
 |  * menu_destroy() - frees the memory used by a menu and its items. | 
 |  * | 
 |  * m - Points to a menu created by menu_create(). | 
 |  * | 
 |  * Returns 1 if successful, or -EINVAL if m is NULL. | 
 |  */ | 
 | int menu_destroy(struct menu *m) | 
 | { | 
 | 	if (!m) | 
 | 		return -EINVAL; | 
 |  | 
 | 	menu_items_iter(m, menu_item_destroy, NULL); | 
 |  | 
 | 	if (m->title) | 
 | 		free(m->title); | 
 |  | 
 | 	free(m); | 
 |  | 
 | 	return 1; | 
 | } |