| /* | |
| * Copyright 2016 Józef Kucia for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #ifndef __VKD3D_MEMORY_H | |
| #define __VKD3D_MEMORY_H | |
| #include <assert.h> | |
| #include <stdbool.h> | |
| #include <stdlib.h> | |
| #include "vkd3d_common.h" | |
| #include "vkd3d_debug.h" | |
| static inline void *vkd3d_malloc(size_t size) | |
| { | |
| void *ptr; | |
| if (!(ptr = malloc(size))) | |
| ERR("Out of memory.\n"); | |
| return ptr; | |
| } | |
| static inline void *vkd3d_realloc(void *ptr, size_t size) | |
| { | |
| if (!(ptr = realloc(ptr, size))) | |
| ERR("Out of memory.\n"); | |
| return ptr; | |
| } | |
| static inline void *vkd3d_calloc(size_t count, size_t size) | |
| { | |
| void *ptr; | |
| assert(count <= ~(size_t)0 / size); | |
| if (!(ptr = calloc(count, size))) | |
| ERR("Out of memory.\n"); | |
| return ptr; | |
| } | |
| static inline void vkd3d_free(void *ptr) | |
| { | |
| free(ptr); | |
| } | |
| bool vkd3d_array_reserve(void **elements, size_t *capacity, | |
| size_t element_count, size_t element_size); | |
| static inline void *vkd3d_malloc_aligned(size_t size, size_t alignment) | |
| { | |
| #ifdef _WIN32 | |
| return _aligned_malloc(size, alignment); | |
| #else | |
| return aligned_alloc(alignment, align(size, alignment)); | |
| #endif | |
| } | |
| static inline void vkd3d_free_aligned(void *ptr) | |
| { | |
| #ifdef _WIN32 | |
| _aligned_free(ptr); | |
| #else | |
| free(ptr); | |
| #endif | |
| } | |
| #endif /* __VKD3D_MEMORY_H */ |