| /* | |
| * Copyright 2016 Józef Kucia for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define VKD3D_DBG_CHANNEL VKD3D_DBG_CHANNEL_COUNT | |
| #include "vkd3d_debug.h" | |
| #include "vkd3d_threads.h" | |
| #include "vkd3d_platform.h" | |
| #include <assert.h> | |
| #include <ctype.h> | |
| #include <errno.h> | |
| #include <inttypes.h> | |
| #include <limits.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <stdbool.h> | |
| #include <string.h> | |
| #include <stdio.h> | |
| #define VKD3D_DEBUG_BUFFER_COUNT 64 | |
| #define VKD3D_DEBUG_BUFFER_SIZE 512 | |
| static const char *debug_level_names[] = | |
| { | |
| /* VKD3D_DBG_LEVEL_UNKNOWN */ NULL, | |
| /* VKD3D_DBG_LEVEL_NONE */ "none", | |
| /* VKD3D_DBG_LEVEL_ERR */ "err", | |
| /* VKD3D_DBG_LEVEL_INFO */ "info", | |
| /* VKD3D_DBG_LEVEL_FIXME */ "fixme", | |
| /* VKD3D_DBG_LEVEL_WARN */ "warn", | |
| /* VKD3D_DBG_LEVEL_TRACE */ "trace", | |
| }; | |
| static const char *env_for_channel[] = | |
| { | |
| /* VKD3D_DBG_CHANNEL_API */ "VKD3D_DEBUG", | |
| /* VKD3D_DBG_CHANNEL_SHADER */ "VKD3D_SHADER_DEBUG", | |
| }; | |
| static unsigned int vkd3d_dbg_level[VKD3D_DBG_CHANNEL_COUNT]; | |
| static spinlock_t vkd3d_dbg_initialized; | |
| static pthread_once_t vkd3d_dbg_once = PTHREAD_ONCE_INIT; | |
| static FILE *vkd3d_log_file; | |
| static bool vkd3d_disable_file; | |
| void vkd3d_dbg_disable_debug_file(void) | |
| { | |
| vkd3d_disable_file = true; | |
| } | |
| #ifdef _WIN32 | |
| typedef int (*PFN_wine_log)(const char *); | |
| static PFN_wine_log wine_log_output; | |
| #endif | |
| /* With breadcrumbs trace and similar intensive logging operations, | |
| * reduce stdio/syscall overhead to an absolute minimum. */ | |
| struct vkd3d_string_stream | |
| { | |
| char *buffer; | |
| size_t offset; | |
| size_t size; | |
| }; | |
| static struct vkd3d_string_stream vkd3d_dbg_buffer; | |
| static void vkd3d_dbg_init_once(void) | |
| { | |
| char vkd3d_debug[VKD3D_PATH_MAX]; | |
| unsigned int channel, i; | |
| for (channel = 0; channel < VKD3D_DBG_CHANNEL_COUNT; channel++) | |
| { | |
| if (!vkd3d_get_env_var(env_for_channel[channel], vkd3d_debug, sizeof(vkd3d_debug))) | |
| strncpy(vkd3d_debug, "", VKD3D_PATH_MAX); | |
| for (i = 1; i < ARRAY_SIZE(debug_level_names); ++i) | |
| if (!strcmp(debug_level_names[i], vkd3d_debug)) | |
| vkd3d_dbg_level[channel] = i; | |
| /* Default debug level. */ | |
| if (vkd3d_dbg_level[channel] == VKD3D_DBG_LEVEL_UNKNOWN) | |
| vkd3d_dbg_level[channel] = VKD3D_DBG_LEVEL_FIXME; | |
| } | |
| if (vkd3d_get_env_var("VKD3D_LOG_BUFFERED", vkd3d_debug, sizeof(vkd3d_debug))) | |
| { | |
| vkd3d_dbg_buffer.offset = 0; | |
| vkd3d_dbg_buffer.size = strtoul(vkd3d_debug, NULL, 0); | |
| if (!vkd3d_dbg_buffer.size) | |
| vkd3d_dbg_buffer.size = 64 * 1024; | |
| fprintf(stderr, "Using VKD3D_LOG_BUFFERED with %zu byte chunks.\n", vkd3d_dbg_buffer.size); | |
| vkd3d_dbg_buffer.buffer = malloc(vkd3d_dbg_buffer.size); | |
| } | |
| if (!vkd3d_disable_file && vkd3d_get_env_var("VKD3D_LOG_FILE", vkd3d_debug, sizeof(vkd3d_debug))) | |
| { | |
| /* Avoid extra formatting overhead when using buffered. */ | |
| vkd3d_log_file = fopen(vkd3d_debug, vkd3d_dbg_buffer.buffer ? "wb" : "w"); | |
| if (!vkd3d_log_file) | |
| { | |
| fprintf(stderr, "Failed to open log file: %s!\n", vkd3d_debug); | |
| fflush(stderr); | |
| } | |
| } | |
| else | |
| { | |
| #ifdef _WIN32 | |
| HMODULE module = LoadLibraryA("ntdll.dll"); | |
| if (module) | |
| wine_log_output = (void*)GetProcAddress(module, "__wine_dbg_output"); | |
| #endif | |
| } | |
| vkd3d_atomic_uint32_store_explicit(&vkd3d_dbg_initialized, 1, vkd3d_memory_order_release); | |
| } | |
| static inline void vkd3d_dbg_init(void) | |
| { | |
| /* Early out since we're going to be spamming calls to vkd3d_dbg_init() for every trace call. */ | |
| if (!vkd3d_atomic_uint32_load_explicit(&vkd3d_dbg_initialized, vkd3d_memory_order_acquire)) | |
| pthread_once(&vkd3d_dbg_once, vkd3d_dbg_init_once); | |
| } | |
| enum vkd3d_dbg_level vkd3d_dbg_get_level(enum vkd3d_dbg_channel channel) | |
| { | |
| vkd3d_dbg_init(); | |
| if (channel >= VKD3D_DBG_CHANNEL_COUNT) | |
| return VKD3D_DBG_LEVEL_FIXME; | |
| assert(vkd3d_dbg_level[channel] != VKD3D_DBG_LEVEL_UNKNOWN); | |
| return vkd3d_dbg_level[channel]; | |
| } | |
| static spinlock_t vkd3d_debug_buffer_spin; | |
| void vkd3d_dbg_flush(void) | |
| { | |
| if (vkd3d_dbg_buffer.buffer) | |
| { | |
| spinlock_acquire(&vkd3d_debug_buffer_spin); | |
| if (vkd3d_dbg_buffer.offset) | |
| { | |
| if (vkd3d_log_file) | |
| { | |
| fwrite(vkd3d_dbg_buffer.buffer, 1, vkd3d_dbg_buffer.offset, vkd3d_log_file); | |
| } | |
| else | |
| { | |
| /* Binary vs text matters on Win32. | |
| * Don't bother trying to be clever here reopening stdio files as O_BINARY, etc. */ | |
| fputs(vkd3d_dbg_buffer.buffer, stderr); | |
| } | |
| vkd3d_dbg_buffer.offset = 0; | |
| fflush(vkd3d_log_file ? vkd3d_log_file : stderr); | |
| } | |
| spinlock_release(&vkd3d_debug_buffer_spin); | |
| } | |
| } | |
| void vkd3d_dbg_printf(enum vkd3d_dbg_channel channel, enum vkd3d_dbg_level level, const char *function, const char *fmt, ...) | |
| { | |
| unsigned int tid; | |
| FILE *log_file; | |
| va_list args; | |
| if (vkd3d_dbg_get_level(channel) < level) | |
| return; | |
| assert(level < ARRAY_SIZE(debug_level_names)); | |
| log_file = vkd3d_log_file ? vkd3d_log_file : stderr; | |
| va_start(args, fmt); | |
| tid = vkd3d_get_current_thread_id(); | |
| if (vkd3d_dbg_buffer.buffer) | |
| { | |
| char prefix_buffer[256]; | |
| int prefix_buffer_count; | |
| char local_buffer[4096]; | |
| int local_buffer_count; | |
| int required_count; | |
| prefix_buffer_count = snprintf(prefix_buffer, sizeof(prefix_buffer), | |
| "%04x:%s:%s: ", tid, debug_level_names[level], function); | |
| local_buffer_count = vsnprintf(local_buffer, sizeof(local_buffer), fmt, args); | |
| required_count = prefix_buffer_count + local_buffer_count; | |
| spinlock_acquire(&vkd3d_debug_buffer_spin); | |
| if (vkd3d_dbg_buffer.offset + required_count > vkd3d_dbg_buffer.size) | |
| { | |
| if (vkd3d_log_file) | |
| { | |
| fwrite(vkd3d_dbg_buffer.buffer, 1, vkd3d_dbg_buffer.offset, vkd3d_log_file); | |
| } | |
| else | |
| { | |
| /* Binary vs text matters on Win32. | |
| * Don't bother trying to be clever here reopening stdio files as O_BINARY, etc. */ | |
| fputs(vkd3d_dbg_buffer.buffer, stderr); | |
| } | |
| vkd3d_dbg_buffer.offset = 0; | |
| } | |
| /* Here we trade performance for robustness. Some data will be left behind on early termination or crash. */ | |
| if (vkd3d_dbg_buffer.offset + required_count <= vkd3d_dbg_buffer.size) | |
| { | |
| memcpy(vkd3d_dbg_buffer.buffer + vkd3d_dbg_buffer.offset, prefix_buffer, prefix_buffer_count); | |
| vkd3d_dbg_buffer.offset += prefix_buffer_count; | |
| memcpy(vkd3d_dbg_buffer.buffer + vkd3d_dbg_buffer.offset, local_buffer, local_buffer_count); | |
| vkd3d_dbg_buffer.offset += local_buffer_count; | |
| } | |
| else | |
| { | |
| /* If we cannot buffer up, just emit inline. */ | |
| fputs(prefix_buffer, log_file); | |
| fputs(local_buffer, log_file); | |
| } | |
| spinlock_release(&vkd3d_debug_buffer_spin); | |
| } | |
| #ifdef _WIN32 | |
| else if (wine_log_output) | |
| { | |
| char local_buffer[4096]; | |
| uint64_t ticks; | |
| size_t offset; | |
| /* Try to match format of Wine log output. */ | |
| ticks = vkd3d_get_current_time_ns(); | |
| offset = snprintf(local_buffer, sizeof(local_buffer), | |
| "%3u.%03u:%04x:%04x:%s:vkd3d-proton:%s: ", | |
| (unsigned int)(ticks / 1000000000), (unsigned int)((ticks % 1000000000) / 1000000), | |
| (UINT)GetCurrentProcessId(), tid, | |
| debug_level_names[level], function); | |
| if (offset < sizeof(local_buffer)) | |
| vsnprintf(local_buffer + offset, sizeof(local_buffer) - offset, fmt, args); | |
| wine_log_output(local_buffer); | |
| } | |
| #endif | |
| else | |
| { | |
| spinlock_acquire(&vkd3d_debug_buffer_spin); | |
| fprintf(log_file, "%04x:%s:%s: ", tid, debug_level_names[level], function); | |
| vfprintf(log_file, fmt, args); | |
| spinlock_release(&vkd3d_debug_buffer_spin); | |
| fflush(log_file); | |
| } | |
| va_end(args); | |
| } | |
| static char *get_buffer(void) | |
| { | |
| static char buffers[VKD3D_DEBUG_BUFFER_COUNT][VKD3D_DEBUG_BUFFER_SIZE]; | |
| static LONG buffer_index; | |
| LONG current_index; | |
| current_index = InterlockedIncrement(&buffer_index) % ARRAY_SIZE(buffers); | |
| return buffers[current_index]; | |
| } | |
| const char *vkd3d_dbg_vsprintf(const char *fmt, va_list args) | |
| { | |
| char *buffer; | |
| buffer = get_buffer(); | |
| vsnprintf(buffer, VKD3D_DEBUG_BUFFER_SIZE, fmt, args); | |
| buffer[VKD3D_DEBUG_BUFFER_SIZE - 1] = '\0'; | |
| return buffer; | |
| } | |
| const char *vkd3d_dbg_sprintf(const char *fmt, ...) | |
| { | |
| const char *buffer; | |
| va_list args; | |
| va_start(args, fmt); | |
| buffer = vkd3d_dbg_vsprintf(fmt, args); | |
| va_end(args); | |
| return buffer; | |
| } | |
| const char *debugstr_a(const char *str) | |
| { | |
| char *buffer, *ptr; | |
| char c; | |
| if (!str) | |
| return "(null)"; | |
| ptr = buffer = get_buffer(); | |
| *ptr++ = '"'; | |
| while ((c = *str++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 8) | |
| { | |
| int escape_char; | |
| switch (c) | |
| { | |
| case '"': | |
| case '\\': | |
| case '\n': | |
| case '\r': | |
| case '\t': | |
| escape_char = c; | |
| break; | |
| default: | |
| escape_char = 0; | |
| break; | |
| } | |
| if (escape_char) | |
| { | |
| *ptr++ = '\\'; | |
| *ptr++ = escape_char; | |
| continue; | |
| } | |
| if (isprint(c)) | |
| { | |
| *ptr++ = c; | |
| } | |
| else | |
| { | |
| *ptr++ = '\\'; | |
| sprintf(ptr, "%02x", c); | |
| ptr += 2; | |
| } | |
| } | |
| *ptr++ = '"'; | |
| if (c) | |
| { | |
| *ptr++ = '.'; | |
| *ptr++ = '.'; | |
| *ptr++ = '.'; | |
| } | |
| *ptr = '\0'; | |
| return buffer; | |
| } | |
| const char *debugstr_w(const WCHAR *wstr) | |
| { | |
| char *buffer, *ptr; | |
| WCHAR c; | |
| if (!wstr) | |
| return "(null)"; | |
| ptr = buffer = get_buffer(); | |
| *ptr++ = '"'; | |
| while ((c = *wstr++) && ptr <= buffer + VKD3D_DEBUG_BUFFER_SIZE - 10) | |
| { | |
| int escape_char; | |
| switch (c) | |
| { | |
| case '"': | |
| case '\\': | |
| case '\n': | |
| case '\r': | |
| case '\t': | |
| escape_char = c; | |
| break; | |
| default: | |
| escape_char = 0; | |
| break; | |
| } | |
| if (escape_char) | |
| { | |
| *ptr++ = '\\'; | |
| *ptr++ = escape_char; | |
| continue; | |
| } | |
| if (isprint(c)) | |
| { | |
| *ptr++ = c; | |
| } | |
| else | |
| { | |
| *ptr++ = '\\'; | |
| sprintf(ptr, "%04x", c); | |
| ptr += 4; | |
| } | |
| } | |
| *ptr++ = '"'; | |
| if (c) | |
| { | |
| *ptr++ = '.'; | |
| *ptr++ = '.'; | |
| *ptr++ = '.'; | |
| } | |
| *ptr = '\0'; | |
| return buffer; | |
| } | |
| unsigned int vkd3d_env_var_as_uint(const char *name, unsigned int default_value) | |
| { | |
| char value[VKD3D_PATH_MAX]; | |
| unsigned long r; | |
| char *end_ptr; | |
| if (vkd3d_get_env_var(name, value, sizeof(value)) && strlen(value) > 0) | |
| { | |
| errno = 0; | |
| r = strtoul(value, &end_ptr, 0); | |
| if (!errno && end_ptr != value) | |
| return min(r, UINT_MAX); | |
| } | |
| return default_value; | |
| } | |
| static bool is_option_separator(char c) | |
| { | |
| return c == ',' || c == ';' || c == '\0'; | |
| } | |
| bool vkd3d_debug_list_has_member(const char *string, const char *member) | |
| { | |
| char prev_char, next_char; | |
| const char *p; | |
| p = string; | |
| while (p) | |
| { | |
| if ((p = strstr(p, member))) | |
| { | |
| prev_char = p > string ? p[-1] : 0; | |
| p += strlen(member); | |
| next_char = *p; | |
| if (is_option_separator(prev_char) && is_option_separator(next_char)) | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| uint64_t vkd3d_parse_debug_options(const char *string, | |
| const struct vkd3d_debug_option *options, unsigned int option_count) | |
| { | |
| uint64_t flags = 0; | |
| unsigned int i; | |
| for (i = 0; i < option_count; ++i) | |
| { | |
| const struct vkd3d_debug_option *opt = &options[i]; | |
| if (vkd3d_debug_list_has_member(string, opt->name)) | |
| flags |= opt->flag; | |
| } | |
| return flags; | |
| } |