| /* | |
| * Copyright 2016 Henri Verbeet for CodeWeavers | |
| * Copyright 2017 Józef Kucia for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define VKD3D_DBG_CHANNEL VKD3D_DBG_CHANNEL_API | |
| #include "vkd3d_memory.h" | |
| bool vkd3d_array_reserve(void **elements, size_t *capacity, size_t element_count, size_t element_size) | |
| { | |
| size_t new_capacity, max_capacity; | |
| void *new_elements; | |
| if (element_count <= *capacity) | |
| return true; | |
| max_capacity = ~(size_t)0 / element_size; | |
| if (max_capacity < element_count) | |
| return false; | |
| new_capacity = max(*capacity, 4); | |
| while (new_capacity < element_count && new_capacity <= max_capacity / 2) | |
| new_capacity *= 2; | |
| if (new_capacity < element_count) | |
| new_capacity = element_count; | |
| if (!(new_elements = vkd3d_realloc(*elements, new_capacity * element_size))) | |
| return false; | |
| *elements = new_elements; | |
| *capacity = new_capacity; | |
| return true; | |
| } |