| /* | |
| * Copyright 2021 Philip Rebohle for Valve Corporation | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define VKD3D_DBG_CHANNEL VKD3D_DBG_CHANNEL_API | |
| #include "vkd3d_private.h" | |
| /* ID3D12CommandAllocator */ | |
| static inline struct d3d12_bundle_allocator *impl_from_ID3D12CommandAllocator(ID3D12CommandAllocator *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d12_bundle_allocator, ID3D12CommandAllocator_iface); | |
| } | |
| static void *d3d12_bundle_allocator_alloc_chunk_data(struct d3d12_bundle_allocator *allocator, size_t size) | |
| { | |
| size_t chunk_offset = 0; | |
| void *chunk = NULL; | |
| size = align(size, VKD3D_BUNDLE_COMMAND_ALIGNMENT); | |
| if (allocator->chunks_count) | |
| { | |
| chunk = allocator->chunks[allocator->chunks_count - 1]; | |
| chunk_offset = allocator->chunk_offset; | |
| } | |
| if (!chunk || chunk_offset + size > VKD3D_BUNDLE_CHUNK_SIZE) | |
| { | |
| if (!vkd3d_array_reserve((void **)&allocator->chunks, &allocator->chunks_size, | |
| allocator->chunks_count + 1, sizeof(*allocator->chunks))) | |
| return NULL; | |
| if (!(chunk = vkd3d_malloc(VKD3D_BUNDLE_CHUNK_SIZE))) | |
| return NULL; | |
| allocator->chunks[allocator->chunks_count++] = chunk; | |
| allocator->chunk_offset = chunk_offset = 0; | |
| } | |
| allocator->chunk_offset = chunk_offset + size; | |
| return void_ptr_offset(chunk, chunk_offset); | |
| } | |
| static void d3d12_bundle_allocator_free_chunks(struct d3d12_bundle_allocator *allocator) | |
| { | |
| size_t i; | |
| for (i = 0; i < allocator->chunks_count; i++) | |
| vkd3d_free(allocator->chunks[i]); | |
| vkd3d_free(allocator->chunks); | |
| allocator->chunks = NULL; | |
| allocator->chunks_size = 0; | |
| allocator->chunks_count = 0; | |
| allocator->chunk_offset = 0; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_QueryInterface(ID3D12CommandAllocator *iface, | |
| REFIID riid, void **object) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | |
| if (!object) | |
| return E_POINTER; | |
| if (IsEqualGUID(riid, &IID_ID3D12CommandAllocator) | |
| || IsEqualGUID(riid, &IID_ID3D12Pageable) | |
| || IsEqualGUID(riid, &IID_ID3D12DeviceChild) | |
| || IsEqualGUID(riid, &IID_ID3D12Object) | |
| || IsEqualGUID(riid, &IID_IUnknown)) | |
| { | |
| ID3D12CommandAllocator_AddRef(iface); | |
| *object = iface; | |
| return S_OK; | |
| } | |
| if (IsEqualGUID(riid, &IID_ID3DDestructionNotifier)) | |
| { | |
| ID3DDestructionNotifier_AddRef(&allocator->destruction_notifier.ID3DDestructionNotifier_iface); | |
| *object = &allocator->destruction_notifier.ID3DDestructionNotifier_iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | |
| *object = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d12_bundle_allocator_AddRef(ID3D12CommandAllocator *iface) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| ULONG refcount = InterlockedIncrement(&allocator->refcount); | |
| TRACE("%p increasing refcount to %u.\n", allocator, refcount); | |
| return refcount; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d12_bundle_allocator_Release(ID3D12CommandAllocator *iface) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| ULONG refcount = InterlockedDecrement(&allocator->refcount); | |
| TRACE("%p decreasing refcount to %u.\n", allocator, refcount); | |
| if (!refcount) | |
| { | |
| d3d12_bundle_allocator_free_chunks(allocator); | |
| d3d_destruction_notifier_free(&allocator->destruction_notifier); | |
| vkd3d_private_store_destroy(&allocator->private_store); | |
| vkd3d_free(allocator); | |
| } | |
| return refcount; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_GetPrivateData(ID3D12CommandAllocator *iface, | |
| REFGUID guid, UINT *data_size, void *data) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); | |
| return vkd3d_get_private_data(&allocator->private_store, guid, data_size, data); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_SetPrivateData(ID3D12CommandAllocator *iface, | |
| REFGUID guid, UINT data_size, const void *data) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); | |
| return vkd3d_set_private_data(&allocator->private_store, guid, data_size, data, NULL, allocator); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_SetPrivateDataInterface(ID3D12CommandAllocator *iface, | |
| REFGUID guid, const IUnknown *data) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); | |
| return vkd3d_set_private_data_interface(&allocator->private_store, guid, data, NULL, allocator); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_GetDevice(ID3D12CommandAllocator *iface, REFIID iid, void **device) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device); | |
| return d3d12_device_query_interface(allocator->device, iid, device); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_allocator_Reset(ID3D12CommandAllocator *iface) | |
| { | |
| struct d3d12_bundle_allocator *allocator = impl_from_ID3D12CommandAllocator(iface); | |
| struct d3d12_bundle *bundle; | |
| TRACE("iface %p.\n", iface); | |
| if ((bundle = allocator->current_bundle)) | |
| { | |
| if (bundle->is_recording) | |
| { | |
| WARN("Command allocator has bundle in recording state.\n"); | |
| return E_FAIL; | |
| } | |
| bundle->head = NULL; | |
| bundle->tail = NULL; | |
| } | |
| d3d12_bundle_allocator_free_chunks(allocator); | |
| return S_OK; | |
| } | |
| static CONST_VTBL struct ID3D12CommandAllocatorVtbl d3d12_bundle_allocator_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d12_bundle_allocator_QueryInterface, | |
| d3d12_bundle_allocator_AddRef, | |
| d3d12_bundle_allocator_Release, | |
| /* ID3D12Object methods */ | |
| d3d12_bundle_allocator_GetPrivateData, | |
| d3d12_bundle_allocator_SetPrivateData, | |
| d3d12_bundle_allocator_SetPrivateDataInterface, | |
| (void *)d3d12_object_SetName, | |
| /* ID3D12DeviceChild methods */ | |
| d3d12_bundle_allocator_GetDevice, | |
| /* ID3D12CommandAllocator methods */ | |
| d3d12_bundle_allocator_Reset, | |
| }; | |
| HRESULT d3d12_bundle_allocator_create(struct d3d12_device *device, | |
| struct d3d12_bundle_allocator **allocator) | |
| { | |
| struct d3d12_bundle_allocator *object; | |
| HRESULT hr; | |
| if (!(object = vkd3d_calloc(1, sizeof(*object)))) | |
| return E_OUTOFMEMORY; | |
| object->ID3D12CommandAllocator_iface.lpVtbl = &d3d12_bundle_allocator_vtbl; | |
| object->refcount = 1; | |
| object->device = device; | |
| if (FAILED(hr = vkd3d_private_store_init(&object->private_store))) | |
| { | |
| vkd3d_free(object); | |
| return hr; | |
| } | |
| d3d_destruction_notifier_init(&object->destruction_notifier, (IUnknown*)&object->ID3D12CommandAllocator_iface); | |
| *allocator = object; | |
| return S_OK; | |
| } | |
| static struct d3d12_bundle_allocator *d3d12_bundle_allocator_from_iface(ID3D12CommandAllocator *iface) | |
| { | |
| if (!iface || iface->lpVtbl != &d3d12_bundle_allocator_vtbl) | |
| return NULL; | |
| return impl_from_ID3D12CommandAllocator(iface); | |
| } | |
| /* ID3D12GraphicsCommandList */ | |
| static inline struct d3d12_bundle *impl_from_ID3D12GraphicsCommandList(d3d12_command_list_iface *iface) | |
| { | |
| return CONTAINING_RECORD(iface, struct d3d12_bundle, ID3D12GraphicsCommandList_iface); | |
| } | |
| void *d3d12_bundle_add_command(struct d3d12_bundle *bundle, pfn_d3d12_bundle_command proc, size_t size) | |
| { | |
| struct d3d12_bundle_command *command = d3d12_bundle_allocator_alloc_chunk_data(bundle->allocator, size); | |
| command->proc = proc; | |
| command->next = NULL; | |
| if (bundle->tail) | |
| bundle->tail->next = command; | |
| else | |
| bundle->head = command; | |
| bundle->tail = command; | |
| return command; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_QueryInterface(d3d12_command_list_iface *iface, | |
| REFIID iid, void **object) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object); | |
| if (!object) | |
| return E_POINTER; | |
| if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList4) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList5) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList6) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList7) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList8) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList9) | |
| || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList10) | |
| || IsEqualGUID(iid, &IID_ID3D12CommandList) | |
| || IsEqualGUID(iid, &IID_ID3D12DeviceChild) | |
| || IsEqualGUID(iid, &IID_ID3D12Object) | |
| || IsEqualGUID(iid, &IID_IUnknown)) | |
| { | |
| ID3D12GraphicsCommandList10_AddRef(iface); | |
| *object = iface; | |
| return S_OK; | |
| } | |
| if (IsEqualGUID(iid, &IID_ID3DDestructionNotifier)) | |
| { | |
| ID3DDestructionNotifier_AddRef(&bundle->destruction_notifier.ID3DDestructionNotifier_iface); | |
| *object = &bundle->destruction_notifier.ID3DDestructionNotifier_iface; | |
| return S_OK; | |
| } | |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); | |
| *object = NULL; | |
| return E_NOINTERFACE; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d12_bundle_AddRef(d3d12_command_list_iface *iface) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| ULONG refcount = InterlockedIncrement(&bundle->refcount); | |
| TRACE("%p increasing refcount to %u.\n", bundle, refcount); | |
| return refcount; | |
| } | |
| static ULONG STDMETHODCALLTYPE d3d12_bundle_Release(d3d12_command_list_iface *iface) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| ULONG refcount = InterlockedDecrement(&bundle->refcount); | |
| TRACE("%p decreasing refcount to %u.\n", bundle, refcount); | |
| if (!refcount) | |
| { | |
| if (bundle->allocator && bundle->allocator->current_bundle == bundle) | |
| bundle->allocator->current_bundle = NULL; | |
| d3d_destruction_notifier_free(&bundle->destruction_notifier); | |
| vkd3d_private_store_destroy(&bundle->private_store); | |
| d3d12_device_release(bundle->device); | |
| vkd3d_free(bundle); | |
| } | |
| return refcount; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_GetPrivateData(d3d12_command_list_iface *iface, | |
| REFGUID guid, UINT *data_size, void *data) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); | |
| return vkd3d_get_private_data(&bundle->private_store, guid, data_size, data); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_SetPrivateData(d3d12_command_list_iface *iface, | |
| REFGUID guid, UINT data_size, const void *data) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); | |
| return vkd3d_set_private_data(&bundle->private_store, guid, data_size, data, | |
| NULL, NULL); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_SetPrivateDataInterface(d3d12_command_list_iface *iface, | |
| REFGUID guid, const IUnknown *data) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); | |
| return vkd3d_set_private_data_interface(&bundle->private_store, guid, data, | |
| NULL, NULL); | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_GetDevice(d3d12_command_list_iface *iface, REFIID iid, void **device) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device); | |
| return d3d12_device_query_interface(bundle->device, iid, device); | |
| } | |
| static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_bundle_GetType(d3d12_command_list_iface *iface) | |
| { | |
| TRACE("iface %p.\n", iface); | |
| return D3D12_COMMAND_LIST_TYPE_BUNDLE; | |
| } | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_Close(d3d12_command_list_iface *iface) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p.\n", iface); | |
| if (!bundle->is_recording) | |
| { | |
| WARN("Bundle is not in the recording state.\n"); | |
| return E_FAIL; | |
| } | |
| bundle->is_recording = false; | |
| return S_OK; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetPipelineState(d3d12_command_list_iface *iface, | |
| ID3D12PipelineState *pipeline_state); | |
| static HRESULT STDMETHODCALLTYPE d3d12_bundle_Reset(d3d12_command_list_iface *iface, | |
| ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state) | |
| { | |
| struct d3d12_bundle_allocator *bundle_allocator = d3d12_bundle_allocator_from_iface(allocator); | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| if (bundle->is_recording) | |
| { | |
| WARN("Bundle is in the recording state.\n"); | |
| return E_FAIL; | |
| } | |
| if (!bundle_allocator) | |
| { | |
| WARN("Invalid command allocator.\n"); | |
| return E_INVALIDARG; | |
| } | |
| if ((bundle_allocator->current_bundle && bundle_allocator->current_bundle->is_recording)) | |
| { | |
| WARN("Command allocator in use.\n"); | |
| return E_INVALIDARG; | |
| } | |
| bundle->is_recording = true; | |
| bundle->allocator = bundle_allocator; | |
| bundle->head = NULL; | |
| bundle->tail = NULL; | |
| bundle_allocator->current_bundle = bundle; | |
| if (initial_pipeline_state) | |
| d3d12_bundle_SetPipelineState(iface, initial_pipeline_state); | |
| return S_OK; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ClearState(d3d12_command_list_iface *iface, | |
| ID3D12PipelineState *pipeline_state) | |
| { | |
| WARN("iface %p, pipeline_state %p ignored!\n", iface, pipeline_state); | |
| } | |
| struct d3d12_draw_instanced_command | |
| { | |
| struct d3d12_bundle_command head; | |
| UINT vertex_count; | |
| UINT instance_count; | |
| UINT first_vertex; | |
| UINT first_instance; | |
| }; | |
| static void d3d12_bundle_exec_draw_instanced(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_draw_instanced_command *args = args_v; | |
| ID3D12GraphicsCommandList10_DrawInstanced(list, args->vertex_count, | |
| args->instance_count, args->first_vertex, args->first_instance); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DrawInstanced(d3d12_command_list_iface *iface, | |
| UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location, | |
| UINT start_instance_location) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_draw_instanced_command *args; | |
| TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, " | |
| "start_vertex_location %u, start_instance_location %u.\n", | |
| iface, vertex_count_per_instance, instance_count, | |
| start_vertex_location, start_instance_location); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_draw_instanced, sizeof(*args)); | |
| args->vertex_count = vertex_count_per_instance; | |
| args->instance_count = instance_count; | |
| args->first_vertex = start_vertex_location; | |
| args->first_instance = start_instance_location; | |
| } | |
| struct d3d12_draw_indexed_instanced_command | |
| { | |
| struct d3d12_bundle_command head; | |
| UINT index_count; | |
| UINT instance_count; | |
| UINT first_index; | |
| UINT vertex_offset; | |
| UINT first_instance; | |
| }; | |
| static void d3d12_bundle_exec_draw_indexed_instanced(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_draw_indexed_instanced_command *args = args_v; | |
| ID3D12GraphicsCommandList10_DrawIndexedInstanced(list, args->index_count, | |
| args->instance_count, args->first_index, args->vertex_offset, | |
| args->first_instance); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DrawIndexedInstanced(d3d12_command_list_iface *iface, | |
| UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location, | |
| INT base_vertex_location, UINT start_instance_location) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_draw_indexed_instanced_command *args; | |
| TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, " | |
| "base_vertex_location %d, start_instance_location %u.\n", | |
| iface, index_count_per_instance, instance_count, start_vertex_location, | |
| base_vertex_location, start_instance_location); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_draw_indexed_instanced, sizeof(*args)); | |
| args->index_count = index_count_per_instance; | |
| args->instance_count = instance_count; | |
| args->first_index = start_vertex_location; | |
| args->vertex_offset = base_vertex_location; | |
| args->first_instance = start_instance_location; | |
| } | |
| struct d3d12_dispatch_command | |
| { | |
| struct d3d12_bundle_command head; | |
| UINT x, y, z; | |
| }; | |
| static void d3d12_bundle_exec_dispatch(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_dispatch_command *args = args_v; | |
| ID3D12GraphicsCommandList10_Dispatch(list, args->x, args->y, args->z); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_Dispatch(d3d12_command_list_iface *iface, | |
| UINT x, UINT y, UINT z) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_dispatch_command *args; | |
| TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_dispatch, sizeof(*args)); | |
| args->x = x; | |
| args->y = y; | |
| args->z = z; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_CopyBufferRegion(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count) | |
| { | |
| WARN("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " | |
| "src_offset %#"PRIx64", byte_count %#"PRIx64" ignored!\n", | |
| iface, dst, dst_offset, src, src_offset, byte_count); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_CopyTextureRegion(d3d12_command_list_iface *iface, | |
| const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z, | |
| const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box) | |
| { | |
| WARN("iface %p, dst %p, dst_x %u, dst_y %u, dst_z %u, src %p, src_box %p ignored!\n", | |
| iface, dst, dst_x, dst_y, dst_z, src, src_box); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_CopyResource(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst, ID3D12Resource *src) | |
| { | |
| WARN("iface %p, dst_resource %p, src_resource %p ignored!\n", iface, dst, src); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_CopyTiles(d3d12_command_list_iface *iface, | |
| ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *region_coord, | |
| const D3D12_TILE_REGION_SIZE *region_size, ID3D12Resource *buffer, UINT64 buffer_offset, | |
| D3D12_TILE_COPY_FLAGS flags) | |
| { | |
| WARN("iface %p, tiled_resource %p, region_coord %p, region_size %p, " | |
| "buffer %p, buffer_offset %#"PRIx64", flags %#x ignored!\n", | |
| iface, tiled_resource, region_coord, region_size, | |
| buffer, buffer_offset, flags); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ResolveSubresource(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst, UINT dst_sub_resource_idx, | |
| ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format) | |
| { | |
| WARN("iface %p, dst_resource %p, dst_sub_resource_idx %u, src_resource %p, src_sub_resource_idx %u, " | |
| "format %#x ignored!\n", iface, dst, dst_sub_resource_idx, src, src_sub_resource_idx, format); | |
| } | |
| struct d3d12_ia_set_primitive_topology_command | |
| { | |
| struct d3d12_bundle_command command; | |
| D3D12_PRIMITIVE_TOPOLOGY topology; | |
| }; | |
| static void d3d12_bundle_exec_ia_set_primitive_topology(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_ia_set_primitive_topology_command *args = args_v; | |
| ID3D12GraphicsCommandList10_IASetPrimitiveTopology(list, args->topology); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_IASetPrimitiveTopology(d3d12_command_list_iface *iface, | |
| D3D12_PRIMITIVE_TOPOLOGY topology) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_ia_set_primitive_topology_command *args; | |
| TRACE("iface %p, topology %#x.\n", iface, topology); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_ia_set_primitive_topology, sizeof(*args)); | |
| args->topology = topology; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_RSSetViewports(d3d12_command_list_iface *iface, | |
| UINT viewport_count, const D3D12_VIEWPORT *viewports) | |
| { | |
| WARN("iface %p, viewport_count %u, viewports %p ignored!\n", iface, viewport_count, viewports); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_RSSetScissorRects(d3d12_command_list_iface *iface, | |
| UINT rect_count, const D3D12_RECT *rects) | |
| { | |
| WARN("iface %p, rect_count %u, rects %p ignored!\n", iface, rect_count, rects); | |
| } | |
| struct d3d12_om_set_blend_factor_command | |
| { | |
| struct d3d12_bundle_command command; | |
| FLOAT blend_factor[4]; | |
| }; | |
| static void d3d12_bundle_exec_om_set_blend_factor(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_om_set_blend_factor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_OMSetBlendFactor(list, args->blend_factor); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_OMSetBlendFactor(d3d12_command_list_iface *iface, | |
| const FLOAT blend_factor[4]) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_om_set_blend_factor_command *args; | |
| unsigned int i; | |
| TRACE("iface %p, blend_factor %p.\n", iface, blend_factor); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_om_set_blend_factor, sizeof(*args)); | |
| for (i = 0; i < 4; i++) | |
| args->blend_factor[i] = blend_factor[i]; | |
| } | |
| struct d3d12_om_set_stencil_ref_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT stencil_ref; | |
| }; | |
| static void d3d12_bundle_exec_om_set_stencil_ref(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_om_set_stencil_ref_command *args = args_v; | |
| ID3D12GraphicsCommandList10_OMSetStencilRef(list, args->stencil_ref); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_OMSetStencilRef(d3d12_command_list_iface *iface, | |
| UINT stencil_ref) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_om_set_stencil_ref_command *args; | |
| TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_om_set_stencil_ref, sizeof(*args)); | |
| args->stencil_ref = stencil_ref; | |
| } | |
| struct d3d12_set_pipeline_state_command | |
| { | |
| struct d3d12_bundle_command command; | |
| ID3D12PipelineState *pipeline_state; | |
| }; | |
| static void d3d12_bundle_exec_set_pipeline_state(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_pipeline_state_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetPipelineState(list, args->pipeline_state); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetPipelineState(d3d12_command_list_iface *iface, | |
| ID3D12PipelineState *pipeline_state) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_pipeline_state_command *args; | |
| TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_pipeline_state, sizeof(*args)); | |
| args->pipeline_state = pipeline_state; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ResourceBarrier(d3d12_command_list_iface *iface, | |
| UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers) | |
| { | |
| WARN("iface %p, barrier_count %u, barriers %p ignored!\n", iface, barrier_count, barriers); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ExecuteBundle(d3d12_command_list_iface *iface, | |
| ID3D12GraphicsCommandList *command_list) | |
| { | |
| WARN("iface %p, command_list %p ignored!\n", iface, command_list); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetDescriptorHeaps(d3d12_command_list_iface *iface, | |
| UINT heap_count, ID3D12DescriptorHeap *const *heaps) | |
| { | |
| TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps); | |
| /* Apparently it is legal to call this method, but behaves like a no-op */ | |
| } | |
| struct d3d12_set_root_signature_command | |
| { | |
| struct d3d12_bundle_command command; | |
| ID3D12RootSignature *root_signature; | |
| }; | |
| static void d3d12_bundle_exec_set_compute_root_signature(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_signature_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRootSignature(list, args->root_signature); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRootSignature(d3d12_command_list_iface *iface, | |
| ID3D12RootSignature *root_signature) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_signature_command *args; | |
| TRACE("iface %p, root_signature %p.\n", iface, root_signature); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_signature, sizeof(*args)); | |
| args->root_signature = root_signature; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_signature(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_signature_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRootSignature(list, args->root_signature); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRootSignature(d3d12_command_list_iface *iface, | |
| ID3D12RootSignature *root_signature) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_signature_command *args; | |
| TRACE("iface %p, root_signature %p.\n", iface, root_signature); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_signature, sizeof(*args)); | |
| args->root_signature = root_signature; | |
| } | |
| struct d3d12_set_root_descriptor_table_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT parameter_index; | |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor; | |
| }; | |
| static void d3d12_bundle_exec_set_compute_root_descriptor_table(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_table_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRootDescriptorTable(list, args->parameter_index, args->base_descriptor); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRootDescriptorTable(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_table_command *args; | |
| TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", | |
| iface, root_parameter_index, base_descriptor.ptr); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_descriptor_table, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->base_descriptor = base_descriptor; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_descriptor_table(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_table_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRootDescriptorTable(list, args->parameter_index, args->base_descriptor); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRootDescriptorTable(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_table_command *args; | |
| TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", | |
| iface, root_parameter_index, base_descriptor.ptr); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_descriptor_table, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->base_descriptor = base_descriptor; | |
| } | |
| struct d3d12_set_root_32bit_constant_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT parameter_index; | |
| UINT data; | |
| UINT offset; | |
| }; | |
| static void d3d12_bundle_exec_set_compute_root_32bit_constant(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_32bit_constant_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRoot32BitConstant(list, args->parameter_index, args->data, args->offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRoot32BitConstant(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, UINT data, UINT dst_offset) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_32bit_constant_command *args; | |
| TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", | |
| iface, root_parameter_index, data, dst_offset); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_32bit_constant, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->data = data; | |
| args->offset = dst_offset; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_32bit_constant(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_32bit_constant_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstant(list, args->parameter_index, args->data, args->offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRoot32BitConstant(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, UINT data, UINT dst_offset) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_32bit_constant_command *args; | |
| TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", | |
| iface, root_parameter_index, data, dst_offset); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_32bit_constant, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->data = data; | |
| args->offset = dst_offset; | |
| } | |
| struct d3d12_set_root_32bit_constants_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT parameter_index; | |
| UINT constant_count; | |
| UINT offset; | |
| UINT data[] vkd3d_counted_by(constant_count); | |
| }; | |
| static void d3d12_bundle_exec_set_compute_root_32bit_constants(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_32bit_constants_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRoot32BitConstants(list, args->parameter_index, | |
| args->constant_count, args->data, args->offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRoot32BitConstants(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_32bit_constants_command *args; | |
| TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", | |
| iface, root_parameter_index, constant_count, data, dst_offset); | |
| if (!constant_count) | |
| return; | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_32bit_constants, | |
| sizeof(*args) + sizeof(UINT) * constant_count); | |
| args->parameter_index = root_parameter_index; | |
| args->constant_count = constant_count; | |
| args->offset = dst_offset; | |
| memcpy(args->data, data, sizeof(UINT) * constant_count); | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_32bit_constants(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_32bit_constants_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstants(list, args->parameter_index, | |
| args->constant_count, args->data, args->offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRoot32BitConstants(d3d12_command_list_iface *iface, | |
| UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_32bit_constants_command *args; | |
| TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", | |
| iface, root_parameter_index, constant_count, data, dst_offset); | |
| if (!constant_count) | |
| return; | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_32bit_constants, | |
| sizeof(*args) + sizeof(UINT) * constant_count); | |
| args->parameter_index = root_parameter_index; | |
| args->constant_count = constant_count; | |
| args->offset = dst_offset; | |
| memcpy(args->data, data, sizeof(UINT) * constant_count); | |
| } | |
| struct d3d12_set_root_descriptor_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT parameter_index; | |
| D3D12_GPU_VIRTUAL_ADDRESS address; | |
| }; | |
| static void d3d12_bundle_exec_set_compute_root_cbv(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRootConstantBufferView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRootConstantBufferView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_cbv, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_cbv(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRootConstantBufferView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRootConstantBufferView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_cbv, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| static void d3d12_bundle_exec_set_compute_root_srv(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRootShaderResourceView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRootShaderResourceView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_srv, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_srv(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRootShaderResourceView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRootShaderResourceView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_srv, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| static void d3d12_bundle_exec_set_compute_root_uav(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetComputeRootUnorderedAccessView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetComputeRootUnorderedAccessView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_compute_root_uav, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| static void d3d12_bundle_exec_set_graphics_root_uav(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_root_descriptor_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetGraphicsRootUnorderedAccessView(list, args->parameter_index, args->address); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetGraphicsRootUnorderedAccessView( | |
| d3d12_command_list_iface *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_root_descriptor_command *args; | |
| TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", | |
| iface, root_parameter_index, address); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_graphics_root_uav, sizeof(*args)); | |
| args->parameter_index = root_parameter_index; | |
| args->address = address; | |
| } | |
| struct d3d12_ia_set_index_buffer_command | |
| { | |
| struct d3d12_bundle_command command; | |
| D3D12_INDEX_BUFFER_VIEW view; | |
| }; | |
| static void d3d12_bundle_exec_ia_set_index_buffer_null(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| ID3D12GraphicsCommandList10_IASetIndexBuffer(list, NULL); | |
| } | |
| static void d3d12_bundle_exec_ia_set_index_buffer(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_ia_set_index_buffer_command *args = args_v; | |
| ID3D12GraphicsCommandList10_IASetIndexBuffer(list, &args->view); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_IASetIndexBuffer(d3d12_command_list_iface *iface, | |
| const D3D12_INDEX_BUFFER_VIEW *view) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p, view %p.\n", iface, view); | |
| if (view) | |
| { | |
| struct d3d12_ia_set_index_buffer_command *args; | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_ia_set_index_buffer, sizeof(*args)); | |
| args->view = *view; | |
| } | |
| else | |
| { | |
| /* Faithfully pass NULL to the command list during replay to avoid potential pitfalls */ | |
| d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_ia_set_index_buffer_null, sizeof(struct d3d12_bundle_command)); | |
| } | |
| } | |
| struct d3d12_ia_set_vertex_buffers_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT start_slot; | |
| UINT view_count; | |
| D3D12_VERTEX_BUFFER_VIEW views[] vkd3d_counted_by(view_count); | |
| }; | |
| static void d3d12_bundle_exec_ia_set_vertex_buffers(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_ia_set_vertex_buffers_command *args = args_v; | |
| ID3D12GraphicsCommandList10_IASetVertexBuffers(list, args->start_slot, args->view_count, args->views); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_IASetVertexBuffers(d3d12_command_list_iface *iface, | |
| UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_ia_set_vertex_buffers_command *args; | |
| TRACE("iface %p, start_slot %u, view_count %u, views %p.\n", iface, start_slot, view_count, views); | |
| if (!view_count || !views) | |
| return; | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_ia_set_vertex_buffers, | |
| sizeof(*args) + sizeof(*views) * view_count); | |
| args->start_slot = start_slot; | |
| args->view_count = view_count; | |
| memcpy(args->views, views, sizeof(*views) * view_count); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SOSetTargets(d3d12_command_list_iface *iface, | |
| UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) | |
| { | |
| WARN("iface %p, start_slot %u, view_count %u, views %p ignored!\n", iface, start_slot, view_count, views); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_OMSetRenderTargets(d3d12_command_list_iface *iface, | |
| UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, | |
| BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) | |
| { | |
| WARN("iface %p, render_target_descriptor_count %u, render_target_descriptors %p, " | |
| "single_descriptor_handle %#x, depth_stencil_descriptor %p ignored!\n", | |
| iface, render_target_descriptor_count, render_target_descriptors, | |
| single_descriptor_handle, depth_stencil_descriptor); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ClearDepthStencilView(d3d12_command_list_iface *iface, | |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil, | |
| UINT rect_count, const D3D12_RECT *rects) | |
| { | |
| WARN("iface %p, dsv %#lx, flags %#x, depth %.8e, stencil 0x%02x, rect_count %u, rects %p ignored!\n", | |
| iface, dsv.ptr, flags, depth, stencil, rect_count, rects); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ClearRenderTargetView(d3d12_command_list_iface *iface, | |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects) | |
| { | |
| WARN("iface %p, rtv %#lx, color %p, rect_count %u, rects %p ignored!\n", | |
| iface, rtv.ptr, color, rect_count, rects); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ClearUnorderedAccessViewUint(d3d12_command_list_iface *iface, | |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, | |
| const UINT values[4], UINT rect_count, const D3D12_RECT *rects) | |
| { | |
| WARN("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p ignored!\n", | |
| iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ClearUnorderedAccessViewFloat(d3d12_command_list_iface *iface, | |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, | |
| const float values[4], UINT rect_count, const D3D12_RECT *rects) | |
| { | |
| WARN("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p ignored!\n", | |
| iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DiscardResource(d3d12_command_list_iface *iface, | |
| ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) | |
| { | |
| WARN("iface %p, resource %p, region %p ignored!\n", iface, resource, region); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_BeginQuery(d3d12_command_list_iface *iface, | |
| ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) | |
| { | |
| WARN("iface %p, heap %p, type %#x, index %u ignored!\n", iface, heap, type, index); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_EndQuery(d3d12_command_list_iface *iface, | |
| ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) | |
| { | |
| WARN("iface %p, heap %p, type %#x, index %u ignored!\n", iface, heap, type, index); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ResolveQueryData(d3d12_command_list_iface *iface, | |
| ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count, | |
| ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset) | |
| { | |
| WARN("iface %p, heap %p, type %#x, start_index %u, query_count %u, " | |
| "dst_buffer %p, aligned_dst_buffer_offset %#"PRIx64" ignored!\n", | |
| iface, heap, type, start_index, query_count, | |
| dst_buffer, aligned_dst_buffer_offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetPredication(d3d12_command_list_iface *iface, | |
| ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation) | |
| { | |
| WARN("iface %p, buffer %p, aligned_buffer_offset %#"PRIx64", operation %#x ignored!\n", | |
| iface, buffer, aligned_buffer_offset, operation); | |
| } | |
| struct d3d12_debug_marker_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT metadata; | |
| UINT data_size; | |
| char data[] vkd3d_counted_by(data_size); | |
| }; | |
| static void d3d12_bundle_exec_set_marker(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_debug_marker_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetMarker(list, args->metadata, args->data, args->data_size); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetMarker(d3d12_command_list_iface *iface, | |
| UINT metadata, const void *data, UINT size) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_debug_marker_command *args; | |
| TRACE("iface %p, metadata %u, data %p, size %u.\n", iface, metadata, data, size); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_marker, sizeof(*args) + size); | |
| args->metadata = metadata; | |
| args->data_size = size; | |
| memcpy(args->data, data, size); | |
| } | |
| static void d3d12_bundle_exec_begin_event(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_debug_marker_command *args = args_v; | |
| ID3D12GraphicsCommandList10_BeginEvent(list, args->metadata, args->data, args->data_size); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_BeginEvent(d3d12_command_list_iface *iface, | |
| UINT metadata, const void *data, UINT size) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_debug_marker_command *args; | |
| TRACE("iface %p, metadata %u, data %p, size %u.\n", iface, metadata, data, size); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_begin_event, sizeof(*args) + size); | |
| args->metadata = metadata; | |
| args->data_size = size; | |
| memcpy(args->data, data, size); | |
| } | |
| static void d3d12_bundle_exec_end_event(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| ID3D12GraphicsCommandList10_EndEvent(list); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_EndEvent(d3d12_command_list_iface *iface) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| TRACE("iface %p.\n", iface); | |
| d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_end_event, sizeof(struct d3d12_bundle_command)); | |
| } | |
| struct d3d12_execute_indirect_command | |
| { | |
| struct d3d12_bundle_command command; | |
| ID3D12CommandSignature *signature; | |
| UINT max_count; | |
| ID3D12Resource *arg_buffer; | |
| UINT64 arg_offset; | |
| ID3D12Resource *count_buffer; | |
| UINT64 count_offset; | |
| }; | |
| static void d3d12_bundle_exec_execute_indirect(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_execute_indirect_command *args = args_v; | |
| ID3D12GraphicsCommandList10_ExecuteIndirect(list, args->signature, args->max_count, | |
| args->arg_buffer, args->arg_offset, args->count_buffer, args->count_offset); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ExecuteIndirect(d3d12_command_list_iface *iface, | |
| ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer, | |
| UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_execute_indirect_command *args; | |
| TRACE("iface %p, command_signature %p, max_command_count %u, arg_buffer %p, " | |
| "arg_buffer_offset %#"PRIx64", count_buffer %p, count_buffer_offset %#"PRIx64".\n", | |
| iface, command_signature, max_command_count, arg_buffer, arg_buffer_offset, | |
| count_buffer, count_buffer_offset); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_execute_indirect, sizeof(*args)); | |
| args->signature = command_signature; | |
| args->max_count = max_command_count; | |
| args->arg_buffer = arg_buffer; | |
| args->arg_offset = arg_buffer_offset; | |
| args->count_buffer = count_buffer; | |
| args->count_offset = count_buffer_offset; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_AtomicCopyBufferUINT(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst_buffer, UINT64 dst_offset, | |
| ID3D12Resource *src_buffer, UINT64 src_offset, | |
| UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, | |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) | |
| { | |
| WARN("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " | |
| "src_offset %#"PRIx64", dependent_resource_count %u, " | |
| "dependent_resources %p, dependent_sub_resource_ranges %p ignored!\n", | |
| iface, dst_buffer, dst_offset, src_buffer, src_offset, | |
| dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_AtomicCopyBufferUINT64(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst_buffer, UINT64 dst_offset, | |
| ID3D12Resource *src_buffer, UINT64 src_offset, | |
| UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, | |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) | |
| { | |
| WARN("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " | |
| "src_offset %#"PRIx64", dependent_resource_count %u, " | |
| "dependent_resources %p, dependent_sub_resource_ranges %p ignored!\n", | |
| iface, dst_buffer, dst_offset, src_buffer, src_offset, | |
| dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); | |
| } | |
| struct d3d12_om_set_depth_bounds_command | |
| { | |
| struct d3d12_bundle_command command; | |
| FLOAT min; | |
| FLOAT max; | |
| }; | |
| static void d3d12_bundle_exec_om_set_depth_bounds(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_om_set_depth_bounds_command *args = args_v; | |
| ID3D12GraphicsCommandList10_OMSetDepthBounds(list, args->min, args->max); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_OMSetDepthBounds(d3d12_command_list_iface *iface, | |
| FLOAT min, FLOAT max) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_om_set_depth_bounds_command *args; | |
| TRACE("iface %p, min %.8e, max %.8e.\n", iface, min, max); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_om_set_depth_bounds, sizeof(*args)); | |
| args->min = min; | |
| args->max = max; | |
| } | |
| struct d3d12_set_sample_positions_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT sample_count; | |
| UINT pixel_count; | |
| D3D12_SAMPLE_POSITION positions[]; /* vkd3d_counted_by(sample_count * pixel_count) -> Unfortunately this isn't supported yet, sad. */ | |
| }; | |
| static void d3d12_bundle_exec_set_sample_positions(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_sample_positions_command *args = args_v; | |
| /* The sample position array is non-const but does not get written to */ | |
| ID3D12GraphicsCommandList10_SetSamplePositions(list, args->sample_count, | |
| args->pixel_count, (D3D12_SAMPLE_POSITION*)args->positions); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetSamplePositions(d3d12_command_list_iface *iface, | |
| UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_sample_positions_command *args; | |
| size_t array_size = sample_count * pixel_count; | |
| TRACE("iface %p, sample_count %u, pixel_count %u, sample_positions %p.\n", | |
| iface, sample_count, pixel_count, sample_positions); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_sample_positions, | |
| sizeof(*args) + sizeof(*sample_positions) * array_size); | |
| args->sample_count = sample_count; | |
| args->pixel_count = pixel_count; | |
| memcpy(args->positions, sample_positions, sizeof(*sample_positions) * array_size); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ResolveSubresourceRegion(d3d12_command_list_iface *iface, | |
| ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y, | |
| ID3D12Resource *src_resource, UINT src_sub_resource_idx, | |
| D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode) | |
| { | |
| WARN("iface %p, dst_resource %p, dst_sub_resource_idx %u, " | |
| "dst_x %u, dst_y %u, src_resource %p, src_sub_resource_idx %u, " | |
| "src_rect %p, format %#x, mode %#x ignored!\n", | |
| iface, dst_resource, dst_sub_resource_idx, dst_x, dst_y, | |
| src_resource, src_sub_resource_idx, src_rect, format, mode); | |
| } | |
| struct d3d12_set_view_instance_mask_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT mask; | |
| }; | |
| static void d3d12_bundle_exec_set_view_instance_mask(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_view_instance_mask_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetViewInstanceMask(list, args->mask); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetViewInstanceMask(d3d12_command_list_iface *iface, UINT mask) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_view_instance_mask_command *args; | |
| TRACE("iface %p, mask %#x.\n", iface, mask); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_view_instance_mask, sizeof(*args)); | |
| args->mask = mask; | |
| } | |
| struct d3d12_write_buffer_immediate_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT count; | |
| D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters; | |
| D3D12_WRITEBUFFERIMMEDIATE_MODE *modes; | |
| }; | |
| static void d3d12_bundle_exec_write_buffer_immediate(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_write_buffer_immediate_command *args = args_v; | |
| ID3D12GraphicsCommandList10_WriteBufferImmediate(list, args->count, args->parameters, args->modes); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_WriteBufferImmediate(d3d12_command_list_iface *iface, | |
| UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, | |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_write_buffer_immediate_command *args; | |
| TRACE("iface %p, count %u, parameters %p, modes %p.\n", iface, count, parameters, modes); | |
| if (!count) | |
| return; | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_write_buffer_immediate, sizeof(*args)); | |
| args->count = count; | |
| args->parameters = d3d12_bundle_allocator_alloc_chunk_data(bundle->allocator, sizeof(*parameters) * count); | |
| memcpy(args->parameters, parameters, sizeof(*parameters) * count); | |
| if (modes) | |
| { | |
| args->modes = d3d12_bundle_allocator_alloc_chunk_data(bundle->allocator, sizeof(*modes) * count); | |
| memcpy(args->modes, modes, sizeof(*modes) * count); | |
| } | |
| else | |
| args->modes = NULL; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetProtectedResourceSession(d3d12_command_list_iface *iface, | |
| ID3D12ProtectedResourceSession *protected_session) | |
| { | |
| WARN("iface %p, protected_session %p ignored!\n", iface, protected_session); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_BeginRenderPass(d3d12_command_list_iface *iface, | |
| UINT rt_count, const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, | |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, D3D12_RENDER_PASS_FLAGS flags) | |
| { | |
| WARN("iface %p, rt_count %u, render_targets %p, depth_stencil %p, flags %#x ignored!\n", | |
| iface, rt_count, render_targets, depth_stencil, flags); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_EndRenderPass(d3d12_command_list_iface *iface) | |
| { | |
| WARN("iface %p stub!\n", iface); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_InitializeMetaCommand(d3d12_command_list_iface *iface, | |
| ID3D12MetaCommand *meta_command, const void *parameter_data, SIZE_T parameter_size) | |
| { | |
| WARN("iface %p, meta_command %p, parameter_data %p, parameter_size %lu ignored!\n", | |
| iface, meta_command, parameter_data, parameter_size); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_ExecuteMetaCommand(d3d12_command_list_iface *iface, | |
| ID3D12MetaCommand *meta_command, const void *parameter_data, SIZE_T parameter_size) | |
| { | |
| WARN("iface %p, meta_command %p, parameter_data %p, parameter_size %lu ignored!\n", | |
| iface, meta_command, parameter_data, parameter_size); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_BuildRaytracingAccelerationStructure(d3d12_command_list_iface *iface, | |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, UINT num_postbuild_info_descs, | |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) | |
| { | |
| WARN("iface %p, desc %p, num_postbuild_info_descs %u, postbuild_info_descs %p ignored!\n", | |
| iface, desc, num_postbuild_info_descs, postbuild_info_descs); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_EmitRaytracingAccelerationStructurePostbuildInfo(d3d12_command_list_iface *iface, | |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, UINT num_acceleration_structures, | |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_data) | |
| { | |
| WARN("iface %p, desc %p, num_acceleration_structures %u, src_data %p ignored!\n", | |
| iface, desc, num_acceleration_structures, src_data); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_CopyRaytracingAccelerationStructure(d3d12_command_list_iface *iface, | |
| D3D12_GPU_VIRTUAL_ADDRESS dst_data, D3D12_GPU_VIRTUAL_ADDRESS src_data, | |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) | |
| { | |
| WARN("iface %p, dst_data %#"PRIx64", src_data %#"PRIx64", mode %u ignored!\n", | |
| iface, dst_data, src_data, mode); | |
| } | |
| struct d3d12_set_pipeline_state1_command | |
| { | |
| struct d3d12_bundle_command command; | |
| ID3D12StateObject *state_object; | |
| }; | |
| static void d3d12_bundle_exec_set_pipeline_state1(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_set_pipeline_state1_command *args = args_v; | |
| ID3D12GraphicsCommandList10_SetPipelineState1(list, args->state_object); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetPipelineState1(d3d12_command_list_iface *iface, | |
| ID3D12StateObject *state_object) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_set_pipeline_state1_command *args; | |
| TRACE("iface %p, state_object %p.\n", iface, state_object); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_set_pipeline_state1, sizeof(*args)); | |
| args->state_object = state_object; | |
| } | |
| struct d3d12_dispatch_rays_command | |
| { | |
| struct d3d12_bundle_command command; | |
| D3D12_DISPATCH_RAYS_DESC desc; | |
| }; | |
| static void d3d12_bundle_exec_dispatch_rays(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_dispatch_rays_command *args = args_v; | |
| ID3D12GraphicsCommandList10_DispatchRays(list, &args->desc); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DispatchRays(d3d12_command_list_iface *iface, | |
| const D3D12_DISPATCH_RAYS_DESC *desc) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_dispatch_rays_command *args; | |
| TRACE("iface %p, desc %p\n", iface, desc); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_dispatch_rays, sizeof(*args)); | |
| args->desc = *desc; | |
| } | |
| struct d3d12_rs_set_shading_rate_command | |
| { | |
| struct d3d12_bundle_command command; | |
| D3D12_SHADING_RATE base; | |
| D3D12_SHADING_RATE_COMBINER combiners[D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT]; | |
| }; | |
| static void d3d12_bundle_exec_rs_set_shading_rate(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_rs_set_shading_rate_command *args = args_v; | |
| ID3D12GraphicsCommandList10_RSSetShadingRate(list, args->base, args->combiners); | |
| } | |
| static void d3d12_bundle_exec_rs_set_shading_rate_base(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_rs_set_shading_rate_command *args = args_v; | |
| ID3D12GraphicsCommandList10_RSSetShadingRate(list, args->base, NULL); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_RSSetShadingRate(d3d12_command_list_iface *iface, | |
| D3D12_SHADING_RATE base, const D3D12_SHADING_RATE_COMBINER *combiners) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_rs_set_shading_rate_command *args; | |
| TRACE("iface %p, base %#x, combiners %p.\n", iface, base, combiners); | |
| args = d3d12_bundle_add_command(bundle, combiners | |
| ? &d3d12_bundle_exec_rs_set_shading_rate | |
| : &d3d12_bundle_exec_rs_set_shading_rate_base, sizeof(*args)); | |
| args->base = base; | |
| if (combiners) | |
| memcpy(args->combiners, combiners, sizeof(args->combiners)); | |
| } | |
| struct d3d12_rs_set_shading_rate_image_command | |
| { | |
| struct d3d12_bundle_command command; | |
| ID3D12Resource *image; | |
| }; | |
| static void d3d12_bundle_exec_rs_set_shading_rate_image(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_rs_set_shading_rate_image_command *args = args_v; | |
| ID3D12GraphicsCommandList10_RSSetShadingRateImage(list, args->image); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_RSSetShadingRateImage(d3d12_command_list_iface *iface, | |
| ID3D12Resource *image) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_rs_set_shading_rate_image_command *args; | |
| TRACE("iface %p, image %p.\n", iface, image); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_rs_set_shading_rate_image, sizeof(*args)); | |
| args->image = image; | |
| } | |
| static void d3d12_bundle_exec_dispatch_mesh(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_dispatch_command *args = args_v; | |
| ID3D12GraphicsCommandList10_DispatchMesh(list, args->x, args->y, args->z); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DispatchMesh(d3d12_command_list_iface *iface, UINT x, UINT y, UINT z) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_dispatch_command *args; | |
| TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_dispatch_mesh, sizeof(*args)); | |
| args->x = x; | |
| args->y = y; | |
| args->z = z; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_Barrier(d3d12_command_list_iface *iface, UINT32 NumBarrierGroups, const D3D12_BARRIER_GROUP *pBarrierGroups) | |
| { | |
| WARN("iface %p, NumBarrierGroups %u, D3D12_BARRIER_GROUP %p ignored!\n", iface, NumBarrierGroups, pBarrierGroups); | |
| } | |
| struct d3d12_om_set_front_and_back_stencil_ref_command | |
| { | |
| struct d3d12_bundle_command command; | |
| UINT stencil_ref_front; | |
| UINT stencil_ref_back; | |
| }; | |
| static void d3d12_bundle_exec_om_set_front_and_back_stencil_ref(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_om_set_front_and_back_stencil_ref_command *args = args_v; | |
| ID3D12GraphicsCommandList10_OMSetFrontAndBackStencilRef(list, | |
| args->stencil_ref_front, args->stencil_ref_back); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_OMSetFrontAndBackStencilRef(d3d12_command_list_iface *iface, UINT FrontStencilRef, UINT BackStencilRef) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_om_set_front_and_back_stencil_ref_command *args; | |
| TRACE("iface %p, FrontStencilRef %u, BackStencilRef %u.\n", iface, FrontStencilRef, BackStencilRef); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_om_set_front_and_back_stencil_ref, sizeof(*args)); | |
| args->stencil_ref_front = FrontStencilRef; | |
| args->stencil_ref_back = BackStencilRef; | |
| } | |
| struct d3d12_rs_set_depth_bias_command | |
| { | |
| struct d3d12_bundle_command command; | |
| float constant_factor; | |
| float clamp; | |
| float slope_factor; | |
| }; | |
| static void d3d12_bundle_exec_rs_set_depth_bias(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_rs_set_depth_bias_command *args = args_v; | |
| ID3D12GraphicsCommandList10_RSSetDepthBias(list, | |
| args->constant_factor, args->clamp, args->slope_factor); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_RSSetDepthBias(d3d12_command_list_iface *iface, FLOAT DepthBias, FLOAT DepthBiasClamp, FLOAT SlopeScaledDepthBias) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_rs_set_depth_bias_command *args; | |
| TRACE("iface %p, DepthBias %f, DepthBiasClamp %f, SlopeScaledDepthBias %f.\n", iface, DepthBias, DepthBiasClamp, SlopeScaledDepthBias); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_rs_set_depth_bias, sizeof(*args)); | |
| args->constant_factor = DepthBias; | |
| args->clamp = DepthBiasClamp; | |
| args->slope_factor = SlopeScaledDepthBias; | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_SetProgram(d3d12_command_list_iface *iface, const D3D12_SET_PROGRAM_DESC *desc) | |
| { | |
| /* Workgraphs cannot be used in bundles. */ | |
| TRACE("iface %p, desc %p\n", iface, desc); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_DispatchGraph(d3d12_command_list_iface *iface, const D3D12_DISPATCH_GRAPH_DESC *desc) | |
| { | |
| /* Workgraphs cannot be used in bundles. */ | |
| TRACE("iface %p, desc %p\n", iface, desc); | |
| } | |
| struct d3d12_ia_set_index_buffer_strip_cut_value_command | |
| { | |
| struct d3d12_bundle_command command; | |
| D3D12_INDEX_BUFFER_STRIP_CUT_VALUE strip_cut_value; | |
| }; | |
| static void d3d12_bundle_exec_ia_set_index_buffer_strip_cut_value(d3d12_command_list_iface *list, const void *args_v) | |
| { | |
| const struct d3d12_ia_set_index_buffer_strip_cut_value_command *args = args_v; | |
| ID3D12GraphicsCommandList10_IASetIndexBufferStripCutValue(list, args->strip_cut_value); | |
| } | |
| static void STDMETHODCALLTYPE d3d12_bundle_IASetIndexBufferStripCutValue(d3d12_command_list_iface *iface, D3D12_INDEX_BUFFER_STRIP_CUT_VALUE IBStripCutValue) | |
| { | |
| struct d3d12_bundle *bundle = impl_from_ID3D12GraphicsCommandList(iface); | |
| struct d3d12_ia_set_index_buffer_strip_cut_value_command *args; | |
| TRACE("iface %p, IBStripCutValue %u.\n", iface, IBStripCutValue); | |
| args = d3d12_bundle_add_command(bundle, &d3d12_bundle_exec_ia_set_index_buffer_strip_cut_value, sizeof(*args)); | |
| args->strip_cut_value = IBStripCutValue; | |
| } | |
| static CONST_VTBL struct ID3D12GraphicsCommandList10Vtbl d3d12_bundle_vtbl = | |
| { | |
| /* IUnknown methods */ | |
| d3d12_bundle_QueryInterface, | |
| d3d12_bundle_AddRef, | |
| d3d12_bundle_Release, | |
| /* ID3D12Object methods */ | |
| d3d12_bundle_GetPrivateData, | |
| d3d12_bundle_SetPrivateData, | |
| d3d12_bundle_SetPrivateDataInterface, | |
| (void *)d3d12_object_SetName, | |
| /* ID3D12DeviceChild methods */ | |
| d3d12_bundle_GetDevice, | |
| /* ID3D12CommandList methods */ | |
| d3d12_bundle_GetType, | |
| /* ID3D12GraphicsCommandList methods */ | |
| d3d12_bundle_Close, | |
| d3d12_bundle_Reset, | |
| d3d12_bundle_ClearState, | |
| d3d12_bundle_DrawInstanced, | |
| d3d12_bundle_DrawIndexedInstanced, | |
| d3d12_bundle_Dispatch, | |
| d3d12_bundle_CopyBufferRegion, | |
| d3d12_bundle_CopyTextureRegion, | |
| d3d12_bundle_CopyResource, | |
| d3d12_bundle_CopyTiles, | |
| d3d12_bundle_ResolveSubresource, | |
| d3d12_bundle_IASetPrimitiveTopology, | |
| d3d12_bundle_RSSetViewports, | |
| d3d12_bundle_RSSetScissorRects, | |
| d3d12_bundle_OMSetBlendFactor, | |
| d3d12_bundle_OMSetStencilRef, | |
| d3d12_bundle_SetPipelineState, | |
| d3d12_bundle_ResourceBarrier, | |
| d3d12_bundle_ExecuteBundle, | |
| d3d12_bundle_SetDescriptorHeaps, | |
| d3d12_bundle_SetComputeRootSignature, | |
| d3d12_bundle_SetGraphicsRootSignature, | |
| d3d12_bundle_SetComputeRootDescriptorTable, | |
| d3d12_bundle_SetGraphicsRootDescriptorTable, | |
| d3d12_bundle_SetComputeRoot32BitConstant, | |
| d3d12_bundle_SetGraphicsRoot32BitConstant, | |
| d3d12_bundle_SetComputeRoot32BitConstants, | |
| d3d12_bundle_SetGraphicsRoot32BitConstants, | |
| d3d12_bundle_SetComputeRootConstantBufferView, | |
| d3d12_bundle_SetGraphicsRootConstantBufferView, | |
| d3d12_bundle_SetComputeRootShaderResourceView, | |
| d3d12_bundle_SetGraphicsRootShaderResourceView, | |
| d3d12_bundle_SetComputeRootUnorderedAccessView, | |
| d3d12_bundle_SetGraphicsRootUnorderedAccessView, | |
| d3d12_bundle_IASetIndexBuffer, | |
| d3d12_bundle_IASetVertexBuffers, | |
| d3d12_bundle_SOSetTargets, | |
| d3d12_bundle_OMSetRenderTargets, | |
| d3d12_bundle_ClearDepthStencilView, | |
| d3d12_bundle_ClearRenderTargetView, | |
| d3d12_bundle_ClearUnorderedAccessViewUint, | |
| d3d12_bundle_ClearUnorderedAccessViewFloat, | |
| d3d12_bundle_DiscardResource, | |
| d3d12_bundle_BeginQuery, | |
| d3d12_bundle_EndQuery, | |
| d3d12_bundle_ResolveQueryData, | |
| d3d12_bundle_SetPredication, | |
| d3d12_bundle_SetMarker, | |
| d3d12_bundle_BeginEvent, | |
| d3d12_bundle_EndEvent, | |
| d3d12_bundle_ExecuteIndirect, | |
| /* ID3D12GraphicsCommandList1 methods */ | |
| d3d12_bundle_AtomicCopyBufferUINT, | |
| d3d12_bundle_AtomicCopyBufferUINT64, | |
| d3d12_bundle_OMSetDepthBounds, | |
| d3d12_bundle_SetSamplePositions, | |
| d3d12_bundle_ResolveSubresourceRegion, | |
| d3d12_bundle_SetViewInstanceMask, | |
| /* ID3D12GraphicsCommandList2 methods */ | |
| d3d12_bundle_WriteBufferImmediate, | |
| /* ID3D12GraphicsCommandList3 methods */ | |
| d3d12_bundle_SetProtectedResourceSession, | |
| /* ID3D12GraphicsCommandList4 methods */ | |
| d3d12_bundle_BeginRenderPass, | |
| d3d12_bundle_EndRenderPass, | |
| d3d12_bundle_InitializeMetaCommand, | |
| d3d12_bundle_ExecuteMetaCommand, | |
| d3d12_bundle_BuildRaytracingAccelerationStructure, | |
| d3d12_bundle_EmitRaytracingAccelerationStructurePostbuildInfo, | |
| d3d12_bundle_CopyRaytracingAccelerationStructure, | |
| d3d12_bundle_SetPipelineState1, | |
| d3d12_bundle_DispatchRays, | |
| /* ID3D12GraphicsCommandList5 methods */ | |
| d3d12_bundle_RSSetShadingRate, | |
| d3d12_bundle_RSSetShadingRateImage, | |
| /* ID3D12GraphicsCommandList6 methods */ | |
| d3d12_bundle_DispatchMesh, | |
| /* ID3D12GraphicsCommandList7 methods */ | |
| d3d12_bundle_Barrier, | |
| /* ID3D12GraphicsCommandList8 methods */ | |
| d3d12_bundle_OMSetFrontAndBackStencilRef, | |
| /* ID3D12GraphicsCommandList9 methods */ | |
| d3d12_bundle_RSSetDepthBias, | |
| d3d12_bundle_IASetIndexBufferStripCutValue, | |
| /* ID3D12GraphicsCommandList10 methods */ | |
| d3d12_bundle_SetProgram, | |
| d3d12_bundle_DispatchGraph, | |
| }; | |
| HRESULT d3d12_bundle_create(struct d3d12_device *device, | |
| UINT node_mask, D3D12_COMMAND_LIST_TYPE type, struct d3d12_bundle **bundle) | |
| { | |
| struct d3d12_bundle *object; | |
| HRESULT hr; | |
| if (!(object = vkd3d_calloc(1, sizeof(*object)))) | |
| return E_OUTOFMEMORY; | |
| object->ID3D12GraphicsCommandList_iface.lpVtbl = &d3d12_bundle_vtbl; | |
| object->refcount = 1; | |
| object->device = device; | |
| if (FAILED(hr = vkd3d_private_store_init(&object->private_store))) | |
| { | |
| vkd3d_free(object); | |
| return hr; | |
| } | |
| d3d_destruction_notifier_init(&object->destruction_notifier, (IUnknown*)&object->ID3D12GraphicsCommandList_iface); | |
| d3d12_device_add_ref(device); | |
| *bundle = object; | |
| return S_OK; | |
| } | |
| void d3d12_bundle_execute(struct d3d12_bundle *bundle, d3d12_command_list_iface *list) | |
| { | |
| struct d3d12_bundle_command *command = bundle->head; | |
| while (command) | |
| { | |
| command->proc(list, command); | |
| command = command->next; | |
| } | |
| } | |
| struct d3d12_bundle *d3d12_bundle_from_iface(ID3D12GraphicsCommandList *iface) | |
| { | |
| if (!iface || iface->lpVtbl != (struct ID3D12GraphicsCommandListVtbl *)&d3d12_bundle_vtbl) | |
| return NULL; | |
| return impl_from_ID3D12GraphicsCommandList((d3d12_command_list_iface *)iface); | |
| } |