blob: 0735b4231d6ca1dde3c06140143f5d94f07045fc [file] [edit]
/*
* * Copyright 2021 NVIDIA Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define VKD3D_DBG_CHANNEL VKD3D_DBG_CHANNEL_API
#include "vkd3d_private.h"
static inline struct d3d12_command_list *d3d12_command_list_from_ID3D12GraphicsCommandListExt(d3d12_command_list_vkd3d_ext_iface *iface)
{
return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandListExt_iface);
}
extern ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(d3d12_command_list_iface *iface);
ULONG STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_AddRef(d3d12_command_list_vkd3d_ext_iface *iface)
{
struct d3d12_command_list *command_list = d3d12_command_list_from_ID3D12GraphicsCommandListExt(iface);
return d3d12_command_list_AddRef(&command_list->ID3D12GraphicsCommandList_iface);
}
extern ULONG STDMETHODCALLTYPE d3d12_command_list_Release(d3d12_command_list_iface *iface);
static ULONG STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_Release(d3d12_command_list_vkd3d_ext_iface *iface)
{
struct d3d12_command_list *command_list = d3d12_command_list_from_ID3D12GraphicsCommandListExt(iface);
return d3d12_command_list_Release(&command_list->ID3D12GraphicsCommandList_iface);
}
extern HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(d3d12_command_list_iface *iface,
REFIID iid, void **object);
static HRESULT STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_QueryInterface(d3d12_command_list_vkd3d_ext_iface *iface,
REFIID iid, void **out)
{
struct d3d12_command_list *command_list = d3d12_command_list_from_ID3D12GraphicsCommandListExt(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
return d3d12_command_list_QueryInterface(&command_list->ID3D12GraphicsCommandList_iface, iid, out);
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_GetVulkanHandle(d3d12_command_list_vkd3d_ext_iface *iface,
VkCommandBuffer *pVkCommandBuffer)
{
struct d3d12_command_list *command_list = d3d12_command_list_from_ID3D12GraphicsCommandListExt(iface);
TRACE("iface %p, pVkCommandBuffer %p.\n", iface, pVkCommandBuffer);
if (!pVkCommandBuffer)
return E_INVALIDARG;
*pVkCommandBuffer = command_list->cmd.vk_command_buffer;
/* TODO: Do we need to block any attempt to split command buffers here?
* Might be a problem if DLSS implementation caches the VkCommandBuffer across DLSS invocations. */
return S_OK;
}
#define CU_LAUNCH_PARAM_BUFFER_POINTER (const void*)0x01
#define CU_LAUNCH_PARAM_BUFFER_SIZE (const void*)0x02
#define CU_LAUNCH_PARAM_END (const void*)0x00
static HRESULT STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_LaunchCubinShaderEx(d3d12_command_list_vkd3d_ext_iface *iface, D3D12_CUBIN_DATA_HANDLE *handle, UINT32 block_x, UINT32 block_y, UINT32 block_z, UINT32 smem_size, const void *params, UINT32 param_size, const void *raw_params, UINT32 raw_params_count)
{
VkCuLaunchInfoNVX launchInfo = { VK_STRUCTURE_TYPE_CU_LAUNCH_INFO_NVX };
const struct vkd3d_vk_device_procs *vk_procs;
const void *config[] = {
CU_LAUNCH_PARAM_BUFFER_POINTER, params,
CU_LAUNCH_PARAM_BUFFER_SIZE, &param_size,
CU_LAUNCH_PARAM_END
};
struct d3d12_command_list *command_list = d3d12_command_list_from_ID3D12GraphicsCommandListExt(iface);
TRACE("iface %p, handle %p, block_x %u, block_y %u, block_z %u, smem_size %u, params %p, param_size %u, raw_params %p, raw_params_count %u\n",
iface, handle, block_x, block_y, block_z, smem_size, params, param_size, raw_params, raw_params_count);
if (!handle || !block_x || !block_y || !block_z || !params || !param_size)
return E_INVALIDARG;
launchInfo.function = handle->vkCuFunction;
launchInfo.gridDimX = block_x;
launchInfo.gridDimY = block_y;
launchInfo.gridDimZ = block_z;
launchInfo.blockDimX = handle->blockX;
launchInfo.blockDimY = handle->blockY;
launchInfo.blockDimZ = handle->blockZ;
launchInfo.sharedMemBytes = smem_size;
launchInfo.paramCount = raw_params_count;
launchInfo.pParams = raw_params;
launchInfo.extraCount = 1;
launchInfo.pExtras = config;
vk_procs = &command_list->device->vk_procs;
VK_CALL(vkCmdCuLaunchKernelNVX(command_list->cmd.vk_command_buffer, &launchInfo));
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_command_list_vkd3d_ext_LaunchCubinShader(d3d12_command_list_vkd3d_ext_iface *iface, D3D12_CUBIN_DATA_HANDLE *handle, UINT32 block_x, UINT32 block_y, UINT32 block_z, const void *params, UINT32 param_size)
{
return d3d12_command_list_vkd3d_ext_LaunchCubinShaderEx(iface,
handle,
block_x,
block_y,
block_z,
0, /* smem_size */
params,
param_size,
NULL, /* raw_params */
0 /* raw_params_count */);
}
CONST_VTBL struct ID3D12GraphicsCommandListExt1Vtbl d3d12_command_list_vkd3d_ext_vtbl =
{
/* IUnknown methods */
d3d12_command_list_vkd3d_ext_QueryInterface,
d3d12_command_list_vkd3d_ext_AddRef,
d3d12_command_list_vkd3d_ext_Release,
/* ID3D12GraphicsCommandListExt methods */
d3d12_command_list_vkd3d_ext_GetVulkanHandle,
d3d12_command_list_vkd3d_ext_LaunchCubinShader,
/* ID3D12GraphicsCommandListExt1 methods */
d3d12_command_list_vkd3d_ext_LaunchCubinShaderEx,
};