| static const DWORD vs_primitive_restart_code_dxbc[] = | |
| { | |
| 0x43425844, 0xcd91d470, 0xd89b449f, 0x6f659b32, 0xec39d0d7, 0x00000001, 0x000000dc, 0x00000003, | |
| 0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, | |
| 0x00000000, 0x00000000, 0x00000002, 0x00000000, 0x00000f0f, 0x49534f50, 0x4e4f4954, 0xababab00, | |
| 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001, 0x00000003, | |
| 0x00000000, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x58454853, 0x00000040, 0x00010050, | |
| 0x00000010, 0x0100086a, 0x0300005f, 0x001010f2, 0x00000000, 0x04000067, 0x001020f2, 0x00000000, | |
| 0x00000001, 0x0500002b, 0x001020f2, 0x00000000, 0x00101e46, 0x00000000, 0x0100003e, | |
| }; | |
| #ifdef __GNUC__ | |
| #define UNUSED_ARRAY_ATTR __attribute__((unused)) | |
| #else | |
| #define UNUSED_ARRAY_ATTR | |
| #endif | |
| UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE vs_primitive_restart_dxbc = { vs_primitive_restart_code_dxbc, sizeof(vs_primitive_restart_code_dxbc) }; | |
| #undef UNUSED_ARRAY_ATTR |