| static const DWORD ps_gradient_code_dxbc[] = | |
| { | |
| 0x43425844, 0xea6df0dc, 0xce3dd479, 0x23e32a6b, 0x62bac315, 0x00000001, 0x00000134, 0x00000003, | |
| 0x0000002c, 0x00000084, 0x000000b8, 0x4e475349, 0x00000050, 0x00000002, 0x00000008, 0x00000038, | |
| 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x00000044, 0x00000000, 0x00000000, | |
| 0x00000003, 0x00000001, 0x00000303, 0x505f5653, 0x5449534f, 0x004e4f49, 0x43584554, 0x44524f4f, | |
| 0xababab00, 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, | |
| 0x00000003, 0x00000000, 0x0000000f, 0x545f5653, 0x45475241, 0xabab0054, 0x58454853, 0x00000074, | |
| 0x00000050, 0x0000001d, 0x0100086a, 0x03001062, 0x00101032, 0x00000001, 0x03000065, 0x001020f2, | |
| 0x00000000, 0x07000000, 0x00102042, 0x00000000, 0x0010101a, 0x00000001, 0x0010100a, 0x00000001, | |
| 0x07000038, 0x00102082, 0x00000000, 0x0010101a, 0x00000001, 0x0010100a, 0x00000001, 0x05000036, | |
| 0x00102032, 0x00000000, 0x00101046, 0x00000001, 0x0100003e, | |
| }; | |
| #ifdef __GNUC__ | |
| #define UNUSED_ARRAY_ATTR __attribute__((unused)) | |
| #else | |
| #define UNUSED_ARRAY_ATTR | |
| #endif | |
| UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE ps_gradient_dxbc = { ps_gradient_code_dxbc, sizeof(ps_gradient_code_dxbc) }; | |
| #undef UNUSED_ARRAY_ATTR |