| //======================================================================== |
| // GLFW 3.1 OS X - www.glfw.org |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW internal API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| // Initialize OpenGL support |
| // |
| int _glfwInitContextAPI(void) |
| { |
| if (!_glfwCreateContextTLS()) |
| return GL_FALSE; |
| |
| _glfw.nsgl.framework = |
| CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); |
| if (_glfw.nsgl.framework == NULL) |
| { |
| _glfwInputError(GLFW_API_UNAVAILABLE, |
| "NSGL: Failed to locate OpenGL framework"); |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| // Terminate OpenGL support |
| // |
| void _glfwTerminateContextAPI(void) |
| { |
| _glfwDestroyContextTLS(); |
| } |
| |
| // Create the OpenGL context |
| // |
| int _glfwCreateContext(_GLFWwindow* window, |
| const _GLFWctxconfig* ctxconfig, |
| const _GLFWfbconfig* fbconfig) |
| { |
| unsigned int attributeCount = 0; |
| |
| if (ctxconfig->api == GLFW_OPENGL_ES_API) |
| { |
| _glfwInputError(GLFW_API_UNAVAILABLE, |
| "NSGL: OpenGL ES is not available on OS X"); |
| return GL_FALSE; |
| } |
| |
| #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 |
| if (ctxconfig->major == 3 && ctxconfig->minor < 2) |
| { |
| _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| "NSGL: The targeted version of OS X does not support OpenGL 3.0 or 3.1"); |
| return GL_FALSE; |
| } |
| |
| if (ctxconfig->major > 2) |
| { |
| if (!ctxconfig->forward) |
| { |
| _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| "NSGL: The targeted version of OS X only supports forward-compatible contexts for OpenGL 3.2 and above"); |
| return GL_FALSE; |
| } |
| |
| if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) |
| { |
| _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| "NSGL: The targeted version of OS X only supports core profile contexts for OpenGL 3.2 and above"); |
| return GL_FALSE; |
| } |
| } |
| #else |
| // Fail if OpenGL 3.0 or above was requested |
| if (ctxconfig->major > 2) |
| { |
| _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| "NSGL: The targeted version of OS X does not support OpenGL version 3.0 or above"); |
| return GL_FALSE; |
| } |
| #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ |
| |
| // Context robustness modes (GL_KHR_robustness) are not yet supported on |
| // OS X but are not a hard constraint, so ignore and continue |
| |
| // Context release behaviors (GL_KHR_context_flush_control) are not yet |
| // supported on OS X but are not a hard constraint, so ignore and continue |
| |
| #define ADD_ATTR(x) { attributes[attributeCount++] = x; } |
| #define ADD_ATTR2(x, y) { ADD_ATTR(x); ADD_ATTR(y); } |
| |
| // Arbitrary array size here |
| NSOpenGLPixelFormatAttribute attributes[40]; |
| |
| ADD_ATTR(NSOpenGLPFAAccelerated); |
| ADD_ATTR(NSOpenGLPFAClosestPolicy); |
| |
| #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070 |
| #if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 |
| if (ctxconfig->major >= 4) |
| { |
| ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); |
| } |
| else |
| #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ |
| if (ctxconfig->major >= 3) |
| { |
| ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); |
| } |
| #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ |
| |
| if (ctxconfig->major <= 2) |
| { |
| if (fbconfig->auxBuffers != GLFW_DONT_CARE) |
| ADD_ATTR2(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); |
| |
| if (fbconfig->accumRedBits != GLFW_DONT_CARE && |
| fbconfig->accumGreenBits != GLFW_DONT_CARE && |
| fbconfig->accumBlueBits != GLFW_DONT_CARE && |
| fbconfig->accumAlphaBits != GLFW_DONT_CARE) |
| { |
| const int accumBits = fbconfig->accumRedBits + |
| fbconfig->accumGreenBits + |
| fbconfig->accumBlueBits + |
| fbconfig->accumAlphaBits; |
| |
| ADD_ATTR2(NSOpenGLPFAAccumSize, accumBits); |
| } |
| } |
| |
| if (fbconfig->redBits != GLFW_DONT_CARE && |
| fbconfig->greenBits != GLFW_DONT_CARE && |
| fbconfig->blueBits != GLFW_DONT_CARE) |
| { |
| int colorBits = fbconfig->redBits + |
| fbconfig->greenBits + |
| fbconfig->blueBits; |
| |
| // OS X needs non-zero color size, so set reasonable values |
| if (colorBits == 0) |
| colorBits = 24; |
| else if (colorBits < 15) |
| colorBits = 15; |
| |
| ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); |
| } |
| |
| if (fbconfig->alphaBits != GLFW_DONT_CARE) |
| ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); |
| |
| if (fbconfig->depthBits != GLFW_DONT_CARE) |
| ADD_ATTR2(NSOpenGLPFADepthSize, fbconfig->depthBits); |
| |
| if (fbconfig->stencilBits != GLFW_DONT_CARE) |
| ADD_ATTR2(NSOpenGLPFAStencilSize, fbconfig->stencilBits); |
| |
| if (fbconfig->stereo) |
| ADD_ATTR(NSOpenGLPFAStereo); |
| |
| if (fbconfig->doublebuffer) |
| ADD_ATTR(NSOpenGLPFADoubleBuffer); |
| |
| if (fbconfig->samples != GLFW_DONT_CARE) |
| { |
| if (fbconfig->samples == 0) |
| { |
| ADD_ATTR2(NSOpenGLPFASampleBuffers, 0); |
| } |
| else |
| { |
| ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); |
| ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); |
| } |
| } |
| |
| // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB |
| // framebuffer, so there's no need (and no way) to request it |
| |
| ADD_ATTR(0); |
| |
| #undef ADD_ATTR |
| #undef ADD_ATTR2 |
| |
| window->nsgl.pixelFormat = |
| [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; |
| if (window->nsgl.pixelFormat == nil) |
| { |
| _glfwInputError(GLFW_FORMAT_UNAVAILABLE, |
| "NSGL: Failed to find a suitable pixel format"); |
| return GL_FALSE; |
| } |
| |
| NSOpenGLContext* share = NULL; |
| |
| if (ctxconfig->share) |
| share = ctxconfig->share->nsgl.context; |
| |
| window->nsgl.context = |
| [[NSOpenGLContext alloc] initWithFormat:window->nsgl.pixelFormat |
| shareContext:share]; |
| if (window->nsgl.context == nil) |
| { |
| _glfwInputError(GLFW_VERSION_UNAVAILABLE, |
| "NSGL: Failed to create OpenGL context"); |
| return GL_FALSE; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| // Destroy the OpenGL context |
| // |
| void _glfwDestroyContext(_GLFWwindow* window) |
| { |
| [window->nsgl.pixelFormat release]; |
| window->nsgl.pixelFormat = nil; |
| |
| [window->nsgl.context release]; |
| window->nsgl.context = nil; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| void _glfwPlatformMakeContextCurrent(_GLFWwindow* window) |
| { |
| if (window) |
| [window->nsgl.context makeCurrentContext]; |
| else |
| [NSOpenGLContext clearCurrentContext]; |
| |
| _glfwSetContextTLS(window); |
| } |
| |
| void _glfwPlatformSwapBuffers(_GLFWwindow* window) |
| { |
| // ARP appears to be unnecessary, but this is future-proof |
| [window->nsgl.context flushBuffer]; |
| } |
| |
| void _glfwPlatformSwapInterval(int interval) |
| { |
| _GLFWwindow* window = _glfwPlatformGetCurrentContext(); |
| |
| GLint sync = interval; |
| [window->nsgl.context setValues:&sync forParameter:NSOpenGLCPSwapInterval]; |
| } |
| |
| int _glfwPlatformExtensionSupported(const char* extension) |
| { |
| // There are no NSGL extensions |
| return GL_FALSE; |
| } |
| |
| GLFWglproc _glfwPlatformGetProcAddress(const char* procname) |
| { |
| CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, |
| procname, |
| kCFStringEncodingASCII); |
| |
| GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, |
| symbolName); |
| |
| CFRelease(symbolName); |
| |
| return symbol; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW native API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) |
| { |
| _GLFWwindow* window = (_GLFWwindow*) handle; |
| _GLFW_REQUIRE_INIT_OR_RETURN(nil); |
| return window->nsgl.context; |
| } |
| |