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301094089f7066c20f6885ee60d316d3f550a3c2
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qt-everywhere-src-5.15.1
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qt3d
/
examples
/
qt3d
/
wave
/
shaders
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background.vert
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#version 150 core
in
vec4 vertexPosition
;
in
vec2 vertexTexCoord
;
out
vec2 texCoord
;
uniform mat4 modelMatrix
;
void
main
()
{
texCoord
=
vertexTexCoord
;
gl_Position
=
modelMatrix
*
vertexPosition
;
}