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/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include <QtTest/QTest>
#include <Qt3DRender/private/joint_p.h>
#include <Qt3DRender/private/nodemanagers_p.h>
#include <Qt3DCore/qjoint.h>
#include <Qt3DCore/private/qnode_p.h>
#include <Qt3DCore/private/qscene_p.h>
#include <QtGui/qmatrix4x4.h>
#include <QtGui/qvector3d.h>
#include <qbackendnodetester.h>
#include <testpostmanarbiter.h>
#include <testrenderer.h>
using namespace Qt3DCore;
using namespace Qt3DRender;
using namespace Qt3DRender::Render;
class tst_Joint : public Qt3DCore::QBackendNodeTester
{
Q_OBJECT
private Q_SLOTS:
void checkPeerPropertyMirroring()
{
// GIVEN
TestRenderer renderer;
NodeManagers nodeManagers;
renderer.setNodeManagers(&nodeManagers);
Joint backendJoint;
backendJoint.setRenderer(&renderer);
backendJoint.setJointManager(nodeManagers.jointManager());
backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
QJoint joint;
joint.setTranslation(QVector3D(1.0f, 2.0f, 3.0f));
joint.setScale(QVector3D(1.5f, 2.5f, 3.5));
joint.setRotation(QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f));
QMatrix4x4 inverseBind;
inverseBind.rotate(-45.0f, 1.0f, 0.0, 0.0f);
joint.setInverseBindMatrix(inverseBind);
QVector<QJoint *> childJoints;
for (int i = 0; i < 10; ++i) {
const auto childJoint = new QJoint();
joint.addChildJoint(childJoint);
childJoints.push_back(childJoint);
}
// WHEN
simulateInitializationSync(&joint, &backendJoint);
// THEN
QCOMPARE(backendJoint.peerId(), joint.id());
QCOMPARE(backendJoint.isEnabled(), joint.isEnabled());
QCOMPARE(backendJoint.translation(), joint.translation());
QCOMPARE(backendJoint.rotation(), joint.rotation());
QCOMPARE(backendJoint.scale(), joint.scale());
QCOMPARE(backendJoint.inverseBindMatrix(), joint.inverseBindMatrix());
for (int i = 0; i < childJoints.size(); ++i) {
QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
}
}
void checkInitialAndCleanedUpState()
{
// GIVEN
TestRenderer renderer;
NodeManagers nodeManagers;
renderer.setNodeManagers(&nodeManagers);
Joint backendJoint;
backendJoint.setRenderer(&renderer);
backendJoint.setJointManager(nodeManagers.jointManager());
backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
// THEN
QVERIFY(backendJoint.peerId().isNull());
QCOMPARE(backendJoint.isEnabled(), false);
QCOMPARE(backendJoint.translation(), QVector3D());
QCOMPARE(backendJoint.rotation(), QQuaternion());
QCOMPARE(backendJoint.scale(), QVector3D(1.0f, 1.0f, 1.0f));
QCOMPARE(backendJoint.inverseBindMatrix(), QMatrix4x4());
QCOMPARE(backendJoint.childJointIds(), QNodeIdVector());
QCOMPARE(backendJoint.owningSkeleton(), HSkeleton());
// GIVEN
QJoint joint;
joint.setTranslation(QVector3D(1.0f, 2.0f, 3.0f));
joint.setScale(QVector3D(1.5f, 2.5f, 3.5));
joint.setRotation(QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f));
QMatrix4x4 inverseBind;
inverseBind.rotate(-45.0f, 1.0f, 0.0, 0.0f);
joint.setInverseBindMatrix(inverseBind);
QVector<QJoint *> childJoints;
for (int i = 0; i < 10; ++i) {
const auto childJoint = new QJoint();
joint.addChildJoint(childJoint);
childJoints.push_back(childJoint);
}
// WHEN
simulateInitializationSync(&joint, &backendJoint);
backendJoint.cleanup();
// THEN
QCOMPARE(backendJoint.isEnabled(), false);
QCOMPARE(backendJoint.translation(), QVector3D());
QCOMPARE(backendJoint.rotation(), QQuaternion());
QCOMPARE(backendJoint.scale(), QVector3D(1.0f, 1.0f, 1.0f));
QCOMPARE(backendJoint.inverseBindMatrix(), QMatrix4x4());
QCOMPARE(backendJoint.childJointIds(), QNodeIdVector());
QCOMPARE(backendJoint.owningSkeleton(), HSkeleton());
}
void checkPropertyChanges()
{
// GIVEN
TestRenderer renderer;
NodeManagers nodeManagers;
renderer.setNodeManagers(&nodeManagers);
Joint backendJoint;
backendJoint.setRenderer(&renderer);
backendJoint.setJointManager(nodeManagers.jointManager());
backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
QJoint joint;
simulateInitializationSync(&joint, &backendJoint);
// WHEN
joint.setEnabled(false);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.isEnabled(), false);
// WHEN
const QVector3D newTranslation = QVector3D(1.0f, 2.0f, 3.0f);
joint.setTranslation(newTranslation);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.translation(), newTranslation);
// WHEN
const QQuaternion newRotation = QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f);
joint.setRotation(newRotation);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.rotation(), newRotation);
// WHEN
const QVector3D newScale = QVector3D(1.5f, 2.5f, 3.5f);
joint.setScale(newScale);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.scale(), newScale);
// WHEN
QMatrix4x4 newInverseBind;
newInverseBind.scale(5.4f);
joint.setInverseBindMatrix(newInverseBind);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.inverseBindMatrix(), newInverseBind);
// WHEN
QVector<QJoint *> childJoints;
for (int i = 0; i < 10; ++i) {
const auto childJoint = new QJoint();
childJoints.push_back(childJoint);
joint.addChildJoint(childJoint);
}
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
for (int i = 0; i < childJoints.size(); ++i)
QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
for (int i = 0; i < 10; ++i) {
// WHEN
const auto childJoint = childJoints.takeLast();
joint.removeChildJoint(childJoint);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
for (int i = 0; i < childJoints.size(); ++i)
QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
}
}
void checkDirectPropertyChanges()
{
// GIVEN
TestRenderer renderer;
NodeManagers nodeManagers;
renderer.setNodeManagers(&nodeManagers);
Joint backendJoint;
backendJoint.setRenderer(&renderer);
backendJoint.setJointManager(nodeManagers.jointManager());
backendJoint.setSkeletonManager(nodeManagers.skeletonManager());
QJoint joint;
simulateInitializationSync(&joint, &backendJoint);
// WHEN
joint.setEnabled(false);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.isEnabled(), false);
// WHEN
const QVector3D newTranslation = QVector3D(1.0f, 2.0f, 3.0f);
joint.setTranslation(newTranslation);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.translation(), newTranslation);
// WHEN
const QQuaternion newRotation = QQuaternion::fromAxisAndAngle(1.0f, 0.0f, 0.0f, 45.0f);
joint.setRotation(newRotation);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.rotation(), newRotation);
// WHEN
const QVector3D newScale = QVector3D(1.5f, 2.5f, 3.5f);
joint.setScale(newScale);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.scale(), newScale);
// WHEN
QMatrix4x4 newInverseBind;
newInverseBind.scale(5.4f);
joint.setInverseBindMatrix(newInverseBind);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
QCOMPARE(backendJoint.inverseBindMatrix(), newInverseBind);
// WHEN
QVector<QJoint *> childJoints;
for (int i = 0; i < 10; ++i) {
const auto childJoint = new QJoint();
joint.addChildJoint(childJoint);
childJoints.push_back(childJoint);
}
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
for (int i = 0; i < childJoints.size(); ++i) {
QCOMPARE(backendJoint.childJointIds()[i], childJoints[i]->id());
}
for (int i = 0; i < 10; ++i) {
// WHEN
const auto childJoint = childJoints.takeLast();
joint.removeChildJoint(childJoint);
backendJoint.syncFromFrontEnd(&joint, false);
// THEN
for (int j = 0; j < childJoints.size(); ++j)
QCOMPARE(backendJoint.childJointIds()[j], childJoints[j]->id());
}
}
};
QTEST_APPLESS_MAIN(tst_Joint)
#include "tst_joint.moc"