| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the test suite of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| |
| #include <QtTest/QtTest> |
| |
| #include <Qt3DRender/private/qshaderformat_p.h> |
| #include <Qt3DRender/private/qshadernode_p.h> |
| #include <Qt3DRender/private/qshadernodeport_p.h> |
| |
| using namespace Qt3DRender; |
| namespace |
| { |
| QShaderFormat createFormat(QShaderFormat::Api api, int majorVersion, int minorVersion, |
| const QStringList &extensions = QStringList(), |
| const QString &vendor = QString()) |
| { |
| auto format = QShaderFormat(); |
| format.setApi(api); |
| format.setVersion(QVersionNumber(majorVersion, minorVersion)); |
| format.setExtensions(extensions); |
| format.setVendor(vendor); |
| return format; |
| } |
| |
| QShaderNodePort createPort(QShaderNodePort::Direction direction, const QString &name) |
| { |
| auto port = QShaderNodePort(); |
| port.direction = direction; |
| port.name = name; |
| return port; |
| } |
| } |
| |
| class tst_QShaderNodes : public QObject |
| { |
| Q_OBJECT |
| private slots: |
| void shouldManipulateFormatMembers(); |
| void shouldVerifyFormatsEquality_data(); |
| void shouldVerifyFormatsEquality(); |
| void shouldVerifyFormatsCompatibilities_data(); |
| void shouldVerifyFormatsCompatibilities(); |
| |
| void shouldHaveDefaultPortState(); |
| void shouldVerifyPortsEquality_data(); |
| void shouldVerifyPortsEquality(); |
| |
| void shouldManipulateNodeMembers(); |
| void shouldHandleNodeRulesSupportAndOrder(); |
| }; |
| |
| void tst_QShaderNodes::shouldManipulateFormatMembers() |
| { |
| // GIVEN |
| auto format = QShaderFormat(); |
| |
| // THEN (default state) |
| QCOMPARE(format.api(), QShaderFormat::NoApi); |
| QCOMPARE(format.version().majorVersion(), 0); |
| QCOMPARE(format.version().minorVersion(), 0); |
| QCOMPARE(format.extensions(), QStringList()); |
| QCOMPARE(format.vendor(), QString()); |
| QVERIFY(!format.isValid()); |
| |
| // WHEN |
| format.setApi(QShaderFormat::OpenGLES); |
| |
| // THEN |
| QCOMPARE(format.api(), QShaderFormat::OpenGLES); |
| QCOMPARE(format.version().majorVersion(), 0); |
| QCOMPARE(format.version().minorVersion(), 0); |
| QCOMPARE(format.extensions(), QStringList()); |
| QCOMPARE(format.vendor(), QString()); |
| QVERIFY(!format.isValid()); |
| |
| // WHEN |
| format.setVersion(QVersionNumber(3)); |
| |
| // THEN |
| QCOMPARE(format.api(), QShaderFormat::OpenGLES); |
| QCOMPARE(format.version().majorVersion(), 3); |
| QCOMPARE(format.version().minorVersion(), 0); |
| QCOMPARE(format.extensions(), QStringList()); |
| QCOMPARE(format.vendor(), QString()); |
| QVERIFY(format.isValid()); |
| |
| // WHEN |
| format.setVersion(QVersionNumber(3, 2)); |
| |
| // THEN |
| QCOMPARE(format.api(), QShaderFormat::OpenGLES); |
| QCOMPARE(format.version().majorVersion(), 3); |
| QCOMPARE(format.version().minorVersion(), 2); |
| QCOMPARE(format.extensions(), QStringList()); |
| QCOMPARE(format.vendor(), QString()); |
| QVERIFY(format.isValid()); |
| |
| // WHEN |
| format.setExtensions({"foo", "bar"}); |
| |
| // THEN |
| QCOMPARE(format.api(), QShaderFormat::OpenGLES); |
| QCOMPARE(format.version().majorVersion(), 3); |
| QCOMPARE(format.version().minorVersion(), 2); |
| QCOMPARE(format.extensions(), QStringList({"bar", "foo"})); |
| QCOMPARE(format.vendor(), QString()); |
| QVERIFY(format.isValid()); |
| |
| // WHEN |
| format.setVendor(QStringLiteral("KDAB")); |
| |
| // THEN |
| QCOMPARE(format.api(), QShaderFormat::OpenGLES); |
| QCOMPARE(format.version().majorVersion(), 3); |
| QCOMPARE(format.version().minorVersion(), 2); |
| QCOMPARE(format.extensions(), QStringList({"bar", "foo"})); |
| QCOMPARE(format.vendor(), QStringLiteral("KDAB")); |
| QVERIFY(format.isValid()); |
| } |
| |
| void tst_QShaderNodes::shouldVerifyFormatsEquality_data() |
| { |
| QTest::addColumn<QShaderFormat>("left"); |
| QTest::addColumn<QShaderFormat>("right"); |
| QTest::addColumn<bool>("expected"); |
| |
| QTest::newRow("Equals") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << true; |
| QTest::newRow("Apis") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLNoProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << false; |
| QTest::newRow("Major") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0, {"foo", "bar"}, "KDAB") |
| << false; |
| QTest::newRow("Minor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1, {"foo", "bar"}, "KDAB") |
| << false; |
| QTest::newRow("Extensions") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}, "KDAB") |
| << false; |
| QTest::newRow("Vendor") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) |
| << false; |
| } |
| |
| void tst_QShaderNodes::shouldVerifyFormatsEquality() |
| { |
| // GIVEN |
| QFETCH(QShaderFormat, left); |
| QFETCH(QShaderFormat, right); |
| |
| // WHEN |
| const auto equal = (left == right); |
| const auto notEqual = (left != right); |
| |
| // THEN |
| QFETCH(bool, expected); |
| QCOMPARE(equal, expected); |
| QCOMPARE(notEqual, !expected); |
| } |
| |
| void tst_QShaderNodes::shouldVerifyFormatsCompatibilities_data() |
| { |
| QTest::addColumn<QShaderFormat>("reference"); |
| QTest::addColumn<QShaderFormat>("tested"); |
| QTest::addColumn<bool>("expected"); |
| |
| QTest::newRow("NoProfileVsES") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << true; |
| QTest::newRow("CoreProfileVsES") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << false; |
| QTest::newRow("CompatProfileVsES") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << true; |
| |
| QTest::newRow("ESVsNoProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << false; |
| QTest::newRow("ESVsCoreProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << false; |
| QTest::newRow("ESVsCompatProfile") << createFormat(QShaderFormat::OpenGLES, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << false; |
| |
| QTest::newRow("CoreVsNoProfile") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << false; |
| QTest::newRow("CoreVsCompat") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << false; |
| QTest::newRow("CoreVsCore") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << true; |
| |
| QTest::newRow("NoProfileVsCore") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << true; |
| QTest::newRow("NoProvileVsCompat") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << true; |
| QTest::newRow("NoProfileVsNoProfile") << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << true; |
| |
| QTest::newRow("CompatVsCore") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << true; |
| QTest::newRow("CompatVsCompat") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << true; |
| QTest::newRow("CompatVsNoProfile") << createFormat(QShaderFormat::OpenGLCompatibilityProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLNoProfile, 2, 0) |
| << true; |
| |
| QTest::newRow("MajorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << true; |
| QTest::newRow("MajorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4) |
| << true; |
| QTest::newRow("MajorForwardCompat_3") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << false; |
| QTest::newRow("MajorForwardCompat_4") << createFormat(QShaderFormat::OpenGLCoreProfile, 2, 4) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << false; |
| |
| QTest::newRow("MinorForwardCompat_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << true; |
| QTest::newRow("MinorForwardCompat_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 1) |
| << false; |
| |
| QTest::newRow("Extensions_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}) |
| << true; |
| QTest::newRow("Extensions_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo"}) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {"foo", "bar"}) |
| << false; |
| |
| QTest::newRow("Vendor_1") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}) |
| << true; |
| QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}) |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") |
| << false; |
| QTest::newRow("Vendor_2") << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") |
| << createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0, {}, "KDAB") |
| << true; |
| } |
| |
| void tst_QShaderNodes::shouldVerifyFormatsCompatibilities() |
| { |
| // GIVEN |
| QFETCH(QShaderFormat, reference); |
| QFETCH(QShaderFormat, tested); |
| |
| // WHEN |
| const auto supported = reference.supports(tested); |
| |
| // THEN |
| QFETCH(bool, expected); |
| QCOMPARE(supported, expected); |
| } |
| |
| void tst_QShaderNodes::shouldHaveDefaultPortState() |
| { |
| // GIVEN |
| auto port = QShaderNodePort(); |
| |
| // THEN |
| QCOMPARE(port.direction, QShaderNodePort::Output); |
| QVERIFY(port.name.isEmpty()); |
| } |
| |
| void tst_QShaderNodes::shouldVerifyPortsEquality_data() |
| { |
| QTest::addColumn<QShaderNodePort>("left"); |
| QTest::addColumn<QShaderNodePort>("right"); |
| QTest::addColumn<bool>("expected"); |
| |
| QTest::newRow("Equals") << createPort(QShaderNodePort::Input, "foo") |
| << createPort(QShaderNodePort::Input, "foo") |
| << true; |
| QTest::newRow("Direction") << createPort(QShaderNodePort::Input, "foo") |
| << createPort(QShaderNodePort::Output, "foo") |
| << false; |
| QTest::newRow("Name") << createPort(QShaderNodePort::Input, "foo") |
| << createPort(QShaderNodePort::Input, "bar") |
| << false; |
| } |
| |
| void tst_QShaderNodes::shouldVerifyPortsEquality() |
| { |
| // GIVEN |
| QFETCH(QShaderNodePort, left); |
| QFETCH(QShaderNodePort, right); |
| |
| // WHEN |
| const auto equal = (left == right); |
| const auto notEqual = (left != right); |
| |
| // THEN |
| QFETCH(bool, expected); |
| QCOMPARE(equal, expected); |
| QCOMPARE(notEqual, !expected); |
| } |
| |
| void tst_QShaderNodes::shouldManipulateNodeMembers() |
| { |
| // GIVEN |
| const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0); |
| const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0); |
| |
| const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"}); |
| const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); |
| const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); |
| |
| auto node = QShaderNode(); |
| |
| // THEN (default state) |
| QCOMPARE(node.type(), QShaderNode::Invalid); |
| QVERIFY(node.uuid().isNull()); |
| QVERIFY(node.layers().isEmpty()); |
| QVERIFY(node.ports().isEmpty()); |
| QVERIFY(node.parameterNames().isEmpty()); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| const auto uuid = QUuid::createUuid(); |
| node.setUuid(uuid); |
| |
| // THEN |
| QCOMPARE(node.uuid(), uuid); |
| |
| // WHEN |
| node.setLayers({"foo", "bar"}); |
| |
| // THEN |
| QCOMPARE(node.layers(), QStringList({"foo", "bar"})); |
| |
| // WHEN |
| auto firstPort = QShaderNodePort(); |
| firstPort.direction = QShaderNodePort::Input; |
| firstPort.name = QStringLiteral("foo"); |
| node.addPort(firstPort); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Output); |
| QCOMPARE(node.ports().size(), 1); |
| QCOMPARE(node.ports().at(0), firstPort); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| auto secondPort = QShaderNodePort(); |
| secondPort.direction = QShaderNodePort::Output; |
| secondPort.name = QStringLiteral("bar"); |
| node.addPort(secondPort); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Function); |
| QCOMPARE(node.ports().size(), 2); |
| QCOMPARE(node.ports().at(0), firstPort); |
| QCOMPARE(node.ports().at(1), secondPort); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| node.removePort(firstPort); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Input); |
| QCOMPARE(node.ports().size(), 1); |
| QCOMPARE(node.ports().at(0), secondPort); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| node.setParameter(QStringLiteral("baz"), 42); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Input); |
| QCOMPARE(node.ports().size(), 1); |
| QCOMPARE(node.ports().at(0), secondPort); |
| auto parameterNames = node.parameterNames(); |
| parameterNames.sort(); |
| QCOMPARE(parameterNames.size(), 1); |
| QCOMPARE(parameterNames.at(0), QStringLiteral("baz")); |
| QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42)); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| node.setParameter(QStringLiteral("bleh"), QStringLiteral("value")); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Input); |
| QCOMPARE(node.ports().size(), 1); |
| QCOMPARE(node.ports().at(0), secondPort); |
| parameterNames = node.parameterNames(); |
| parameterNames.sort(); |
| QCOMPARE(parameterNames.size(), 2); |
| QCOMPARE(parameterNames.at(0), QStringLiteral("baz")); |
| QCOMPARE(parameterNames.at(1), QStringLiteral("bleh")); |
| QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant(42)); |
| QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value"))); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| node.clearParameter(QStringLiteral("baz")); |
| |
| // THEN |
| QCOMPARE(node.type(), QShaderNode::Input); |
| QCOMPARE(node.ports().size(), 1); |
| QCOMPARE(node.ports().at(0), secondPort); |
| parameterNames = node.parameterNames(); |
| parameterNames.sort(); |
| QCOMPARE(parameterNames.size(), 1); |
| QCOMPARE(parameterNames.at(0), QStringLiteral("bleh")); |
| QCOMPARE(node.parameter(QStringLiteral("baz")), QVariant()); |
| QCOMPARE(node.parameter(QStringLiteral("bleh")), QVariant(QStringLiteral("value"))); |
| QVERIFY(node.availableFormats().isEmpty()); |
| |
| // WHEN |
| node.addRule(openGLES2, es2Rule); |
| node.addRule(openGL3, gl3Rule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 2); |
| QCOMPARE(node.availableFormats().at(0), openGLES2); |
| QCOMPARE(node.availableFormats().at(1), openGL3); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3Rule); |
| |
| // WHEN |
| node.removeRule(openGLES2); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 1); |
| QCOMPARE(node.availableFormats().at(0), openGL3); |
| QCOMPARE(node.rule(openGL3), gl3Rule); |
| |
| // WHEN |
| node.addRule(openGLES2, es2Rule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 2); |
| QCOMPARE(node.availableFormats().at(0), openGL3); |
| QCOMPARE(node.availableFormats().at(1), openGLES2); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3Rule); |
| |
| // WHEN |
| node.addRule(openGL3, gl3bisRule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 2); |
| QCOMPARE(node.availableFormats().at(0), openGLES2); |
| QCOMPARE(node.availableFormats().at(1), openGL3); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3bisRule); |
| } |
| |
| void tst_QShaderNodes::shouldHandleNodeRulesSupportAndOrder() |
| { |
| // GIVEN |
| const auto openGLES2 = createFormat(QShaderFormat::OpenGLES, 2, 0); |
| const auto openGL3 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 0); |
| const auto openGL32 = createFormat(QShaderFormat::OpenGLCoreProfile, 3, 2); |
| const auto openGL4 = createFormat(QShaderFormat::OpenGLCoreProfile, 4, 0); |
| |
| const auto es2Rule = QShaderNode::Rule(QByteArrayLiteral("gles2"), {"#pragma include es2/foo.inc", "#pragma include es2/bar.inc"}); |
| const auto gl3Rule = QShaderNode::Rule(QByteArrayLiteral("gl3"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); |
| const auto gl32Rule = QShaderNode::Rule(QByteArrayLiteral("gl32"), {"#pragma include gl32/foo.inc", "#pragma include gl32/bar.inc"}); |
| const auto gl3bisRule = QShaderNode::Rule(QByteArrayLiteral("gl3bis"), {"#pragma include gl3/foo.inc", "#pragma include gl3/bar.inc"}); |
| |
| auto node = QShaderNode(); |
| |
| // WHEN |
| node.addRule(openGLES2, es2Rule); |
| node.addRule(openGL3, gl3Rule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 2); |
| QCOMPARE(node.availableFormats().at(0), openGLES2); |
| QCOMPARE(node.availableFormats().at(1), openGL3); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3Rule); |
| QCOMPARE(node.rule(openGL32), gl3Rule); |
| QCOMPARE(node.rule(openGL4), gl3Rule); |
| |
| // WHEN |
| node.addRule(openGL32, gl32Rule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 3); |
| QCOMPARE(node.availableFormats().at(0), openGLES2); |
| QCOMPARE(node.availableFormats().at(1), openGL3); |
| QCOMPARE(node.availableFormats().at(2), openGL32); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3Rule); |
| QCOMPARE(node.rule(openGL32), gl32Rule); |
| QCOMPARE(node.rule(openGL4), gl32Rule); |
| |
| // WHEN |
| node.addRule(openGL3, gl3bisRule); |
| |
| // THEN |
| QCOMPARE(node.availableFormats().size(), 3); |
| QCOMPARE(node.availableFormats().at(0), openGLES2); |
| QCOMPARE(node.availableFormats().at(1), openGL32); |
| QCOMPARE(node.availableFormats().at(2), openGL3); |
| QCOMPARE(node.rule(openGLES2), es2Rule); |
| QCOMPARE(node.rule(openGL3), gl3bisRule); |
| QCOMPARE(node.rule(openGL32), gl3bisRule); |
| QCOMPARE(node.rule(openGL4), gl3bisRule); |
| } |
| |
| QTEST_MAIN(tst_QShaderNodes) |
| |
| #include "tst_qshadernodes.moc" |