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| |
| #include "qwindowsdirect2dcontext.h" |
| #include "qwindowsdirect2dhelpers.h" |
| #include "qwindowsdirect2dintegration.h" |
| |
| #include <d3d11_1.h> |
| #include <d2d1_1.h> |
| #include <d2d1_1helper.h> |
| #include <dxgi1_2.h> |
| #include <wrl.h> |
| #include <dwrite.h> |
| |
| using Microsoft::WRL::ComPtr; |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QWindowsDirect2DContextPrivate |
| { |
| public: |
| bool init() |
| { |
| HRESULT hr; |
| |
| D3D_FEATURE_LEVEL level; |
| |
| D3D_DRIVER_TYPE typeAttempts[] = { |
| D3D_DRIVER_TYPE_HARDWARE, |
| D3D_DRIVER_TYPE_WARP |
| }; |
| const int ntypes = int(sizeof(typeAttempts) / sizeof(typeAttempts[0])); |
| |
| for (int i = 0; i < ntypes; i++) { |
| hr = D3D11CreateDevice(nullptr, |
| typeAttempts[i], |
| nullptr, |
| D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT, |
| nullptr, |
| 0, |
| D3D11_SDK_VERSION, |
| &d3dDevice, |
| &level, |
| &d3dDeviceContext); |
| |
| if (SUCCEEDED(hr)) |
| break; |
| } |
| |
| if (FAILED(hr)) { |
| qWarning("%s: Could not create Direct3D Device: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| ComPtr<IDXGIDevice1> dxgiDevice; |
| ComPtr<IDXGIAdapter> dxgiAdapter; |
| |
| hr = d3dDevice.As(&dxgiDevice); |
| if (FAILED(hr)) { |
| qWarning("%s: DXGI Device interface query failed on D3D Device: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| // Ensure that DXGI doesn't queue more than one frame at a time. |
| dxgiDevice->SetMaximumFrameLatency(1); |
| |
| hr = dxgiDevice->GetAdapter(&dxgiAdapter); |
| if (FAILED(hr)) { |
| qWarning("%s: Failed to probe DXGI Device for parent DXGI Adapter: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| hr = dxgiAdapter->GetParent(IID_PPV_ARGS(&dxgiFactory)); |
| if (FAILED(hr)) { |
| qWarning("%s: Failed to probe DXGI Adapter for parent DXGI Factory: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| D2D1_FACTORY_OPTIONS options = {}; |
| |
| #ifdef QT_D2D_DEBUG_OUTPUT |
| qDebug("Turning on Direct2D debugging messages"); |
| options.debugLevel = D2D1_DEBUG_LEVEL_INFORMATION; |
| #endif // QT_D2D_DEBUG_OUTPUT |
| |
| hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, options, d2dFactory.GetAddressOf()); |
| if (FAILED(hr)) { |
| qWarning("%s: Could not create Direct2D Factory: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| hr = d2dFactory->CreateDevice(dxgiDevice.Get(), &d2dDevice); |
| if (FAILED(hr)) { |
| qWarning("%s: Could not create D2D Device: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), |
| static_cast<IUnknown **>(&directWriteFactory)); |
| if (FAILED(hr)) { |
| qWarning("%s: Could not create DirectWrite factory: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| hr = directWriteFactory->GetGdiInterop(&directWriteGdiInterop); |
| if (FAILED(hr)) { |
| qWarning("%s: Could not create DirectWrite GDI Interop: %#lx", __FUNCTION__, hr); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| ComPtr<ID3D11Device> d3dDevice; |
| ComPtr<ID2D1Factory1> d2dFactory; |
| ComPtr<ID2D1Device> d2dDevice; |
| ComPtr<IDXGIFactory2> dxgiFactory; |
| ComPtr<ID3D11DeviceContext> d3dDeviceContext; |
| ComPtr<IDWriteFactory> directWriteFactory; |
| ComPtr<IDWriteGdiInterop> directWriteGdiInterop; |
| }; |
| |
| QWindowsDirect2DContext::QWindowsDirect2DContext() |
| : d_ptr(new QWindowsDirect2DContextPrivate) |
| { |
| } |
| |
| QWindowsDirect2DContext::~QWindowsDirect2DContext() = default; |
| |
| bool QWindowsDirect2DContext::init() |
| { |
| Q_D(QWindowsDirect2DContext); |
| return d->init(); |
| } |
| |
| QWindowsDirect2DContext *QWindowsDirect2DContext::instance() |
| { |
| return QWindowsDirect2DIntegration::instance()->direct2DContext(); |
| } |
| |
| ID3D11Device *QWindowsDirect2DContext::d3dDevice() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->d3dDevice.Get(); |
| } |
| |
| ID2D1Device *QWindowsDirect2DContext::d2dDevice() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->d2dDevice.Get(); |
| } |
| |
| ID2D1Factory1 *QWindowsDirect2DContext::d2dFactory() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->d2dFactory.Get(); |
| } |
| |
| IDXGIFactory2 *QWindowsDirect2DContext::dxgiFactory() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->dxgiFactory.Get(); |
| } |
| |
| ID3D11DeviceContext *QWindowsDirect2DContext::d3dDeviceContext() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->d3dDeviceContext.Get(); |
| } |
| |
| IDWriteFactory *QWindowsDirect2DContext::dwriteFactory() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->directWriteFactory.Get(); |
| } |
| |
| IDWriteGdiInterop *QWindowsDirect2DContext::dwriteGdiInterop() const |
| { |
| Q_D(const QWindowsDirect2DContext); |
| return d->directWriteGdiInterop.Get(); |
| } |
| |
| QT_END_NAMESPACE |