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| |
| #ifndef QWINDOWSDIRECT2DDEVICECONTEXT_H |
| #define QWINDOWSDIRECT2DDEVICECONTEXT_H |
| |
| #include <QtCore/qscopedpointer.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| /* |
| * Convenience class for handling device contexts. We have to call BeginDraw |
| * before anything can happen, and EndDraw once we're done, for every frame and |
| * pretty much any kind of operation. |
| * |
| * Unfortunately, these calls cannot be interleaved, and there is no way to check |
| * what state a device context is in. |
| * |
| * The end result is that the following throws an error if we don't track it: |
| * QPixmap pmap; |
| * QPainter painter(&pmap); |
| * pmap.clear(); |
| * |
| * Here BeginDraw would first be called through the paint device, then when we clear |
| * the pixmap we would have to call it again. There is no way to know what state |
| * the device context is in when performing the clear, and activating the dc is an |
| * error. Bummer. |
| * |
| * Hence we keep a reference count here and only activate/deactivate the device |
| * if the refcount is zero. |
| * |
| * In a nutshell: Do not call BeginDraw/EndDraw yourself on the device pointer, do |
| * so through the begin/end members below. |
| */ |
| |
| class QWindowsDirect2DDeviceContextPrivate; |
| class QWindowsDirect2DDeviceContext |
| { |
| Q_DECLARE_PRIVATE(QWindowsDirect2DDeviceContext) |
| friend class QWindowsDirect2DDeviceContextSuspender; |
| public: |
| QWindowsDirect2DDeviceContext(ID2D1DeviceContext *dc); |
| ~QWindowsDirect2DDeviceContext(); |
| |
| ID2D1DeviceContext *get() const; |
| |
| void begin(); |
| bool end(); |
| |
| private: |
| void suspend(); |
| void resume(); |
| |
| QScopedPointer<QWindowsDirect2DDeviceContextPrivate> d_ptr; |
| }; |
| |
| class QWindowsDirect2DDeviceContextSuspender { |
| Q_DISABLE_COPY_MOVE(QWindowsDirect2DDeviceContextSuspender) |
| |
| QWindowsDirect2DDeviceContext *m_dc; |
| public: |
| QWindowsDirect2DDeviceContextSuspender(QWindowsDirect2DDeviceContext *dc); |
| ~QWindowsDirect2DDeviceContextSuspender(); |
| |
| void resume(); |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QWINDOWSDIRECT2DDEVICECONTEXT_H |