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/
vkd3d-proton
/
refs/heads/v3.0
/
.
/
tests
/
shaders
/
command
/
execute_indirect_cs.cs_5_0.hlsl
blob: f61153af47010d2dc1148101581bb8029188ec6b [
file
] [
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]
RWByteAddressBuffer
o
;
[
numthreads
(
1
,
1
,
1
)]
void
main
(
uint3 group_id
:
SV_groupID
)
{
uint
idx
=
group_id
.
x
+
group_id
.
y
*
2
+
group_id
.
z
*
6
;
o
.
Store
(
idx
*
4
,
idx
);
}