blob: 6b0c8af41b07fb27549b91b570d4ede0985335ff [file] [edit]
static const DWORD root_parameter_preservation_ps_code_dxbc[] =
{
0x43425844, 0x752ce8e8, 0x84d20946, 0xf5cbf13c, 0x37b624ad, 0x00000001, 0x000000ec, 0x00000003,
0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f,
0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000,
0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000074, 0x00000050, 0x0000001d,
0x0100086a, 0x0400009e, 0x0011e000, 0x00000001, 0x00000004, 0x03000065, 0x001020f2, 0x00000000,
0x0a0000ad, 0x0011e000, 0x00000001, 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00004001, 0x00000064, 0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x3f800000, 0x3f800000,
0x3f800000, 0x3f800000, 0x0100003e,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE root_parameter_preservation_ps_dxbc = { root_parameter_preservation_ps_code_dxbc, sizeof(root_parameter_preservation_ps_code_dxbc) };
#undef UNUSED_ARRAY_ATTR