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| |
| #include "qchannel.h" |
| |
| #include <QtCore/qvector.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| |
| class QChannelPrivate |
| { |
| public: |
| QVector<QChannelComponent> m_channelComponents; |
| QString m_name; |
| int m_jointIndex = -1; |
| }; |
| |
| /*! |
| \class Qt3DAnimation::QChannel |
| \inmodule Qt3DAnimation |
| \brief Defines a channel for a QAnimationClipData. |
| The animation system interpolates each channel component independently |
| except in the case the QChannel is called "Rotation" (case sensitive), |
| it has four QChannelComponents and the same number of keyframes for |
| each QChannelComponent. In that case the interpolation will be performed |
| using SLERP. |
| */ |
| QChannel::QChannel() |
| : d(new QChannelPrivate) |
| { |
| } |
| |
| QChannel::QChannel(const QString &name) |
| : d(new QChannelPrivate) |
| { |
| d->m_name = name; |
| } |
| |
| QChannel::QChannel(const QChannel &rhs) |
| : d(new QChannelPrivate) |
| { |
| *d = *(rhs.d); |
| } |
| |
| QChannel &QChannel::operator=(const QChannel &rhs) |
| { |
| if (this != &rhs) |
| *d = *(rhs.d); |
| return *this; |
| } |
| |
| QChannel::~QChannel() |
| { |
| } |
| |
| void QChannel::setName(const QString &name) |
| { |
| d->m_name = name; |
| } |
| |
| QString QChannel::name() const |
| { |
| return d->m_name; |
| } |
| |
| void QChannel::setJointIndex(int jointIndex) |
| { |
| d->m_jointIndex = jointIndex; |
| } |
| |
| int QChannel::jointIndex() const |
| { |
| return d->m_jointIndex; |
| } |
| |
| int QChannel::channelComponentCount() const |
| { |
| return d->m_channelComponents.size(); |
| } |
| |
| void QChannel::appendChannelComponent(const QChannelComponent &component) |
| { |
| d->m_channelComponents.append(component); |
| } |
| |
| void QChannel::insertChannelComponent(int index, const QChannelComponent &component) |
| { |
| d->m_channelComponents.insert(index, component); |
| } |
| |
| void QChannel::removeChannelComponent(int index) |
| { |
| d->m_channelComponents.remove(index); |
| } |
| |
| void QChannel::clearChannelComponents() |
| { |
| d->m_channelComponents.clear(); |
| } |
| |
| QChannel::const_iterator QChannel::begin() const Q_DECL_NOTHROW |
| { |
| return d->m_channelComponents.cbegin(); |
| } |
| |
| QChannel::const_iterator QChannel::end() const Q_DECL_NOTHROW |
| { |
| return d->m_channelComponents.cend(); |
| } |
| |
| bool operator==(const QChannel &lhs, const QChannel &rhs) Q_DECL_NOTHROW |
| { |
| return lhs.d->m_name == rhs.d->m_name && lhs.d->m_channelComponents == rhs.d->m_channelComponents; |
| } |
| |
| bool operator!=(const QChannel &lhs, const QChannel &rhs) Q_DECL_NOTHROW |
| { |
| return lhs.d->m_name != rhs.d->m_name || lhs.d->m_channelComponents != rhs.d->m_channelComponents; |
| } |
| |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |